"System Low on Memory" Rendering Issue

Sonicfan287 wrote on 6/22/2016, 2:19 PM
I'm sure this is an issue that has been reported many times but this is extremely frustrating to me, as I've had this program for almost 4 years on 2 separate laptops, but my last 2 video projects (made in the past couple of weeks) have both crashed during rendering due to "low memory" and it suggests "closing all other applications". I've not only closed all other applications, I've turned off wi-fi and only left Sony Vegas open.

I'm using Sony Vegas 11 and as I mentioned, it worked fine with my old laptop which had 4 GB of RAM and it worked fine with this laptop as of the past year, and this laptop has 8 GB of RAM. I'm trying to figure out why it's all of a sudden doing this now and what I should do to fix it.

Comments

Sonicfan287 wrote on 6/22/2016, 2:25 PM
Just something else I figured I'd add. This issue is very inconsistent. Sometimes my video will render to 80% and then stop and other times, it won't even make it past the initial rendering process. Additionally, sometimes, even when it does render the entire video, certain clips are black, with only audio so I have to re-do it anyway.

Strangely, after struggling with this last week, I did get a video to render completely with no problems but I didn't change anything. It just seemed like dumb luck that it worked because now I'm back to the same problem.

My only "work around" so far has been to let the video render to whatever point it can (because it does save a video file, albeit uncompleted) and then saving the remaining unrendered portion as a seperate project and then rendering that as best I can. I then piece together the rendered clips in another video program (which I'm seriously considering switching to full time now) and make the project that way. It shouldn't have to be that way though -- I should be able to render a project from beginning to end with no problem.
OldSmoke wrote on 6/22/2016, 2:34 PM
Does project contain .mov files that would require QuickTime? If so, that could be the problem.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Sonicfan287 wrote on 6/22/2016, 2:40 PM
Now that you mention it, they do. They're videos from an iPod which are .mov. is it possible for me to render as a .mov? Currently I'm trying to render as a .mp4. In the past, I've incoporated these kind of clips before and they've worked fine but I hadn't thought of the video format, since I usually use another camera which records in AVCHD formats like .mts
OldSmoke wrote on 6/22/2016, 4:54 PM
I would convert the .mov files to something Vegas prefers using Catalyst Browse. Rendering to .mov will not help.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Sonicfan287 wrote on 6/23/2016, 11:32 PM
Thanks for the suggestions, but strangely enough, just as it sometimes does, my video project rendered fine after several failed attempts. I have no idea what triggers this, if it is a video format problem or something else but it does happen on occasion and it's incredibly frustrating. What's more frustrating is when it happens after the project is 90% rendered. Even if my system WERE low on memory, wouldn't it be low on memory the entire time, not just at the very end of the render?

Still, it sometimes completes the render despite me making no changes whatsoever... this is a very strange program
john_dennis wrote on 6/24/2016, 12:24 AM
Here is a place to start on dealing with 32 bit applications such as Quicktime. Follow Old Smoke's advice and convert the MOV files to a container that will be decoded without Quicktime. Avoid 32 bit applications if possible because of memory usage issues.