The Vegas Pro UI needs to be fixed

martin-2098 wrote on 12/22/2025, 10:26 AM

I've been using Vegas Pro for over a year now and, while some of the initial frustrations have subsided, I still feel that Vegas Pro has one of the most infuriating UIs I’ve encountered in a professional software.

A program that is as powerful and has as many features as Vegas Pro will always have a steep learning curve. This is not about that. This is about Vegas Pro making it difficult to do simple things and frustrating the user with unnecessary friction and weird quirks at every opportunity. And these are not a product of it being a professional software. These are problems that could be easily fixed without breaking any of its existing functionality.

Here are some of them:
1. When trying to write a video onto a file that's in read-only, there's no "Try again" option; it just fails and the user has to start all over again.
2. After a failed render or after another edit, the name of the file previously entered is gone and the user has to enter it again.
3. Clicking "Close program" by mistake and then clicking the window’s X (expecting to cancel) closes the application anyway. This is diabolical.
4. Exporting with custom frame dimensions requires far too many clicks. Simply enable the Width and Height fields by default and, when you enter a number, it automatically jumps the "Frame size:" field to (Custom frame size).
5. What in god's name is going on when you're using the mouse-wheel to zoom out of the video preview? The camera position jumps all over the place.
6. Handling video clips that are on top of each other is quite frustrating. If two clips are on top of each other the "fx" and "..." menus for one of the tracks often just disappear and it's impossible to select the clip underneath.
7. Many UI elements that adjust rectangles (masking, pan/crop, event position) resize symmetrically around a center point instead of just moving the edge selected. This makes applying a mask (or any other action involving this UI) very cumbersome. The UI to adjust the clip position in the Video Event FX UI... I don't even know.
8. This is a big one: The mouse-wheel zooms in on the timeline at the playback position instead of the mouse-cursor. This is one of the most infuriating things about navigating Vegas Pro.

Again, this is about removing entirely unnecessary friction from the user experience without sacrificing any of Vegas Pro's power. I don't believe that these are intentional design choices, so I am wondering how some of these haven't had the necessary priority to be addressed in all the time Vegas Pro has been on the market and why its users are ok with them not being fixed.

Even 3-star restaurants serve water.

Comments

thesammy58 wrote on 12/22/2025, 10:50 AM


6. Handling video clips that are on top of each other is quite frustrating. If two clips are on top of each other the "fx" and "..." menus for one of the tracks often just disappear and it's impossible to select the clip underneath.

This one has got to be the biggest, most common annoyance for me since I started with VP10! Too often things get meshed together on the same track when adding a new media file to the point where I have to temporarily create a new track so I can ensure the clip I just dragged on to the timeline doesn't go missing in the sea of media.

 

My setup:

VEGAS Pro 23.0 (Build 302)

OS: Windows 10 x64 22H2

GPU: NVIDIA RTX 4070 SUPER (Studio Driver 591.44)

CPU: AMD Ryzen 9 5900X

Mobo: MSI MPG B550 Gaming Plus

Boris FX Continuum Complete 2026.0.0, NewblueFX Total FX360

Gid wrote on 12/22/2025, 2:31 PM

 

Here are some of them:
1. When trying to write a video onto a file that's in read-only, there's no "Try again" option; it just fails and the user has to start all over again.

User error, don't try to render to a file that's read only.

2. After a failed render or after another edit, the name of the file previously entered is gone and the user has to enter it again.

Oh dear, is it that hard to copy paste.... Why the failed render..? User error, poor hardware ?

3. Clicking "Close program" by mistake and then clicking the window’s X (expecting to cancel) closes the application anyway. This is diabolical.

User error, don't click "Close program" by mistake.

4. Exporting with custom frame dimensions requires far too many clicks. Simply enable the Width and Height fields by default and, when you enter a number, it automatically jumps the "Frame size:" field to (Custom frame size).

I guess you want it to read your mind.

5. What in god's name is going on when you're using the mouse-wheel to zoom out of the video preview? The camera position jumps all over the place.

No problem here, (9:16 is awkward tho)

6. Handling video clips that are on top of each other is quite frustrating. If two clips are on top of each other the "fx" and "..." menus for one of the tracks often just disappear and it's impossible to select the clip underneath.

Why do you put videos on top of each other? There's an option called Takes.

7. Many UI elements that adjust rectangles (masking, pan/crop, event position) resize symmetrically around a center point instead of just moving the edge selected. This makes applying a mask (or any other action involving this UI) very cumbersome. The UI to adjust the clip position in the Video Event FX UI... I don't even know.

Picture in Picture, masking & Pan/Crop will resize around the centre, grab the corner points or highlight the 'Size About Centre' in Pan/Crop.

8. This is a big one: The mouse-wheel zooms in on the timeline at the playback position instead of the mouse-cursor. This is one of the most infuriating things about navigating Vegas Pro.

That's a positive to me not a negative, I don't want to have the timeline zoom relative to my mouse cursor, that'd be a pain having to position the mouse before zooming.

Again, this is about removing entirely unnecessary friction from the user experience without sacrificing any of Vegas Pro's power. I don't believe that these are intentional design choices, so I am wondering how some of these haven't had the necessary priority to be addressed in all the time Vegas Pro has been on the market and why its users are ok with them not being fixed.

Learn to use the software.

I apologize if this seems harsh but this is prob 'why its users are ok with them not being fixed'

Vegas Pro 18 - 22
Vegas Pro/Post 19
Boris Continuum & Sapphire, 
Silhouette Standalone + Plugin, 
Mocha Pro Standalone + Plugin, 
Boris Optics,
NewBlue TotalFX
Desktop PC Microsoft Windows 10 Pro - 64-Bit
ASUS PRO WS WRX80E-SAGE SE WIFI AMD Motherboard
AMD Ryzen Threadripper PRO 3975WX 3.5GHz 32 Core
Corsair iCUE H150i RGB PRO XT 360mm All-in-One Liquid CPU Cooler
RAM 256GB ( 8x Micron 32GB (1x 32GB) 2666MHz DDR4 RAM )
2x Western Digital Black SN850 2TB M.2-2280 SSD, 7000MB/s Read, 5100MB/s Write
(programs on one, project files on the other)
Graphics MSI GeForce RTX 3090 SUPRIM X 24GB OC GPU
ASUS ROG Thor 1200W Semi-Modular 80+ Platinum PSU 
Fractal Design Define 7 XL Dark TG Case with 3 Fans
Dell SE3223Q 31.5 Inch 4K UHD (3840x2160) Monitor, 60Hz, & an Acer 24" monitor.

At the moment my filming is done with a Samsung Galaxy S23 Ultra 5G & a GoPro Hero11 Black

I've been a Joiner/Carpenter for 40yrs, apprentice trained time served, I don't have an apprentice of my own so to share my knowledge I put videos on YouTube.

YouTube videos - https://www.youtube.com/c/Gidjoiner

 

3POINT wrote on 12/22/2025, 2:40 PM

Well explained @Gid 👍

martin-2098 wrote on 12/22/2025, 7:35 PM

User error, don't try to render to a file that's read only.

That's the most moronic take I've read in a long while.

I guess you want it to read your mind

No, I want it to not waste my time.

I guess I see the problem now and why these issues are not being fixed. Its user base is made up of elitists who take pride in being able to cope with terrible UI. Thank you for the clarification!

RogerS wrote on 12/22/2025, 10:26 PM

Thanks for sharing your feedback. I haven't seen some of these brought up before.

I find zooming and moving around the timeline with a laptop touchpad unnecessarily difficult. With a mouse it's fine but sometimes I'm on the go without one. It could use a few extra tricks like support for 3 finger scroll, etc