This isn't good! Footage replaced bug in v11

Comments

NickHope wrote on 3/29/2012, 12:30 PM
In 10.0e I am battling this bug on a daily basis now. At the moment I am editing audio, so that is where the bug is appearing.

In the example below, the following 2 things are correct:

1. The active take information ("Sound 36" label on timeline)
2. The event information in the Edit Details window

The following 3 things are incorrect:

1. The info in the project media window (i.e. "breathing-composite-48k").
2. The waveform preview ("Sound 36.wav" is actually a mono file).
3. The actual sound, which is from "breathing-composite-48k.wav".



I thought it was worth showing that the Edit Details window contains the correct information for the event, while the Project Media window does not.
Dave Thunder wrote on 4/13/2012, 10:03 AM
Just a FYI for people, I just found this thread after fighting this bug on Vegas 11.0 (Build 595) 64-Bit on a current project I am working on.

When I save my project, then reload to work on it later I am frequently seeing random replacements of clips with other clips (even WAV files ending up on my video track).

At least it keeps the Take Name, which I am using to figure out the original clip and replacing it back in. As a note, early in this project I was heavily copying and pasting from other projects. I suspect this may be part of the 'corruption trigger'.
NickHope wrote on 4/13/2012, 1:09 PM
As this bug clearly still exists, I wonder what "Fixed an issue that could cause events to use the wrong media in certain circumstances (seen when project is later loaded)." in the build 510/511 release notes actually meant. Was that a different problem? Or did they think they fixed but actually didn't?
PeterDuke wrote on 4/13/2012, 8:07 PM
"As a note, early in this project I was heavily copying and pasting from other projects. I suspect this may be part of the 'corruption trigger'. "

I have had minor corruption from time to time with Vegas 9, but the worst corruption I ever had was after I had been doing extensive copying and pasting between instances and moving large sections within an instance.

i am erikd wrote on 4/27/2012, 8:14 AM
Spent the last hour and half dealing with King of Bugs!!!! I just had success with what was for me a new approach and I don't know if others have tried or had success with.

My approach is to remove the good clip from the project; the one that is supposed to be on the timeline...do not remove the one that Vegas keeps stupidly putting on the timeline.

Save the project and exit Vegas.

Open a prior project version of Vegas and copy and paste the clips back into the timeline of the project you are currently working on.

Save the project and the resave under a different name just for insurance protection.

Now, exit Vegas and reopen and everything is playing nice as it should should.

I have found that if I just copy and paste the clips without removing the good clip from the project media then of course the evil clip will return upon reopening Vegas.

Erik