Unable to import iPhone 12 mov (h265?)

vincent-k wrote on 12/21/2020, 3:48 PM

Hi,

I have a couple of MOV files that vegas does not import the video, only the audio. The video is imported as a blank clip. Any suggestions?

Here's the mediainfo

General
Complete name                            : xxxxx
Format                                   : MPEG-4
Format profile                           : QuickTime
Codec ID                                 : qt   0000.00 (qt  )
File size                                : 306 MiB
Duration                                 : 3 min 14 s
Overall bit rate mode                    : Variable
Overall bit rate                         : 13.2 Mb/s
Encoded date                             : UTC 2020-12-15 18:40:42
Tagged date                              : UTC 2020-12-15 18:43:58
Writing library                          : Apple QuickTime
com.apple.quicktime.make                 : Apple
com.apple.quicktime.model                : iPhone 12 mini
com.apple.quicktime.software             : 14.2.1
com.apple.quicktime.creationdate         : 2020-12-15T13:40:42-0500

Video
ID                                       : 1
Format                                   : HEVC
Format/Info                              : High Efficiency Video Coding
Format profile                           : Main 10@L4@Main
HDR format                               : Dolby Vision, Version 1.0, dvhe.08.04, BL+RPU, HLG compatible
Codec ID                                 : hvc1
Codec ID/Info                            : High Efficiency Video Coding
Duration                                 : 3 min 14 s
Bit rate                                 : 12.9 Mb/s
Width                                    : 1 920 pixels
Height                                   : 1 080 pixels
Display aspect ratio                     : 16:9
Frame rate mode                          : Variable
Frame rate                               : 30.000 FPS
Minimum frame rate                       : 28.571 FPS
Maximum frame rate                       : 30.000 FPS
Color space                              : YUV
Chroma subsampling                       : 4:2:0
Bit depth                                : 10 bits
Bits/(Pixel*Frame)                       : 0.208
Stream size                              : 300 MiB (98%)
Title                                    : Core Media Video
Encoded date                             : UTC 2020-12-15 18:40:42
Tagged date                              : UTC 2020-12-15 18:43:58
Color range                              : Limited
Color primaries                          : BT.2020
Transfer characteristics                 : HLG
Matrix coefficients                      : BT.2020 non-constant
Codec configuration box                  : hvcC+dvvC

Audio
ID                                       : 2
Format                                   : AAC LC
Format/Info                              : Advanced Audio Codec Low Complexity
Codec ID                                 : mp4a-40-2
Duration                                 : 3 min 14 s
Source duration                          : 3 min 14 s
Bit rate mode                            : Variable
Bit rate                                 : 185 kb/s
Channel(s)                               : 2 channels
Channel layout                           : L R
Sampling rate                            : 44.1 kHz
Frame rate                               : 43.066 FPS (1024 SPF)
Compression mode                         : Lossy
Stream size                              : 4.30 MiB (1%)
Source stream size                       : 4.30 MiB (1%)
Title                                    : Core Media Audio
Encoded date                             : UTC 2020-12-15 18:40:42
Tagged date                              : UTC 2020-12-15 18:43:58

Other #1
Type                                     : meta
Duration                                 : 3 min 14 s
Bit rate mode                            : Constant

Other #2
Type                                     : meta
Duration                                 : 3 min 14 s
Source duration                          : 3 min 14 s
Bit rate mode                            : Variable
Stream size                              : 571 KiB
Source stream size                       : 571 KiB

Other #3
Type                                     : meta
Duration                                 : 3 min 14 s
Bit rate mode                            : Variable

 

 

 

Comments

wwaag wrote on 12/21/2020, 4:01 PM

Unfortunately, it would appear that you're out of luck with the current version. https://www.vegascreativesoftware.info/us/forum/iphone-12-pro-max-hevc-dolby-vision--125933/

AKA the HappyOtter at https://tools4vegas.com/. System 1: Intel i7-8700k with HD 630 graphics plus an Nvidia RTX4070 graphics card. System 2: Intel i7-3770k with HD 4000 graphics plus an AMD RX550 graphics card. System 3: Laptop. Dell Inspiron Plus 16. Intel i7-11800H, Intel Graphics. Current cameras include Panasonic FZ2500, GoPro Hero11 and Hero8 Black plus a myriad of smartPhone, pocket cameras, video cameras and film cameras going back to the original Nikon S.

vincent-k wrote on 12/21/2020, 4:17 PM

oh, that's too bad. i got around this by using cloudconvert to convert it to an mp4. i guess i'll have to keep doing this. i wonder if i open a support request, if they'd fix this in the next release, seeing as iphones are everywhere

 

 

j-v wrote on 12/21/2020, 4:28 PM

I have a couple of MOV files that vegas does not import the video, only the audio. The video is imported as a blank clip. Any suggestions?

I have such a 2 seconds file to try out.
This is MediaInfo of that file

and this is how playing goes on my laptop from signature with Vegas Pro 18 and QT allowed in Deprecated Features and Preview full

 

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lenard wrote on 12/21/2020, 4:34 PM

oh, that's too bad. i got around this by using cloudconvert to convert it to an mp4. i guess i'll have to keep doing this. i wonder if i open a support request, if they'd fix this in the next release, seeing as iphones are everywhere

 

 

Unfortunately that's very unlikely. They're a small team. You could google which NLE's decode DolbyVIsion, they just censored my message telling you the product. It's free though. If you convert your video, you would want to keep the 10bit I would think, although when working without the dolbyVIsion maybe you don't? I"m not very familiar with HDR formats

vincent-k wrote on 12/21/2020, 4:37 PM

oh, that's too bad. i got around this by using cloudconvert to convert it to an mp4. i guess i'll have to keep doing this. i wonder if i open a support request, if they'd fix this in the next release, seeing as iphones are everywhere

 

 

Unfortunately that's very unlikely. They're a small team. You could google which NLE's decode DolbyVIsion, they just censored my message telling you the product. It's free though. If you convert your video, you would want to keep the 10bit I would think, although when working without the dolbyVIsion maybe you don't? I"m not very familiar with HDR formats

i tried using davinci resolve which imports it but the file it creates is huge and is out of sync so that wasn't an option. i ended up having to use this site https://cloudconvert.com/mov-to-mp4 which so far hasn't got a time limit.

vincent-k wrote on 12/21/2020, 4:38 PM

I have a couple of MOV files that vegas does not import the video, only the audio. The video is imported as a blank clip. Any suggestions?

I have such a 2 seconds file to try out.
This is MediaInfo of that file

and this is how playing goes on my laptop from signature with Vegas Pro 18 and QT allowed in Deprecated Features and Preview full

 

i tried enabling deprecated quicktime but it's still importing a blank video clip

 

 

j-v wrote on 12/21/2020, 4:40 PM

What are your settings at Preferences/File I/O ?

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

vincent-k wrote on 12/21/2020, 4:48 PM

What are your settings at Preferences/File I/O ?


 

i noticed that enable legacy isn't checked.

lenard wrote on 12/21/2020, 4:52 PM

Your camera files don't work with VegasPro, no matter what you do. If you want to use your original format, only thing you can do is turn HDR mode off, and record in 8bit, greatly reducing the amount of recorded information, and for easier playback choose AVC recording rather than HEVC, your files will be twice as large though, . It's unfortunate you need to do this, but Vegas have a small team

 

vincent-k wrote on 12/21/2020, 4:54 PM

Your camera files don't work with VegasPro, no matter what you do. If you want to use your original format, only thing you can do is turn HDR mode off, and record in 8bit, greatly reducing the amount of recorded information, and for easier playback choose AVC recording rather than HEVC, your files will be twice as large though, . It's unfortunate you need to do this, but Vegas have a small team

 

oh, so it's because HDR is on? unfortunately these files weren't created by me and they're coming out of an app on someone's iphone. i'll see if there are any options to disable this. unfortunately i don't have an iphone to do this either.

lenard wrote on 12/21/2020, 8:32 PM

Phone would most likely only do 10bit for HDR, so it should only be a problem in that mode. Vegas doesn't like other 10bit, not HDR, H.265 codecs either. The DolbyVision HDR is a big selling feature, It's what I keep hearing about, so understandable new buyers are all turning it on even it's not on by default

vincent-k wrote on 12/21/2020, 10:52 PM

so i got the person who created the video to disable HDR and vegas imported it with no issue. it was also created with h265 which vegas imported successfully as well, so as long as there's no HDR, vegas seems to be quite happy with the file format

thanks everyone for helping!

vincent-k wrote on 12/22/2020, 7:33 AM

Upload your file in google drive for test.

ok, i'll have to get the person to do some more test clips. i don't have an iphone so i have to rely on them to do it for me. but i've pretty much confirmed that it's any clips with HDR that vegas doesn't import

wwaag wrote on 12/22/2020, 11:52 AM

@lan-mLMC

Here's a sample of iPhone 12 hlg footage from the other thread I mentioned.

https://www.vegascreativesoftware.info/us/proxy/7b875a2cca639069fb7f/?link=https%3A//drive.google.com/file/d/13foM9OADo0Xd_xxLIN5LPeaRzWHZreSQ/view%3Fusp%3Dsharing

Last changed by wwaag on 12/22/2020, 11:53 AM, changed a total of 1 times.

AKA the HappyOtter at https://tools4vegas.com/. System 1: Intel i7-8700k with HD 630 graphics plus an Nvidia RTX4070 graphics card. System 2: Intel i7-3770k with HD 4000 graphics plus an AMD RX550 graphics card. System 3: Laptop. Dell Inspiron Plus 16. Intel i7-11800H, Intel Graphics. Current cameras include Panasonic FZ2500, GoPro Hero11 and Hero8 Black plus a myriad of smartPhone, pocket cameras, video cameras and film cameras going back to the original Nikon S.

vincent-k wrote on 12/22/2020, 5:27 PM

@wwaag Thanks for the file.

@vincent-k It can be draged in my VEGAS Pro.

i think the issue is not hevc, it's that the files on the iphone 12 have dolby vision hdr encoded, that seems to be the thing that vegas chokes on. i got the person who provided the original file to give me a bunch of variations, vegas was able to import hevc without any video issues, but the moment there was hdr, it generated a blank video clip.

i also reached out to support to see if they're planning on adding this capability to a future release

Teagan wrote on 12/22/2020, 6:58 PM

The thing with dolby vision nowadays is that there is not a specific standard for saving the dolby vision layer in a mp4, mkv, etc file. So Apple probably is using a proprietary way to store that layer, and that would probably only work with their ecosystem (final cut, etc).

The guys at makeMKV have not been able to support ripping of dolby vision content yet because there's not really a standard to do it with yet. Some can get around this with muxing in the layer to an mp4 file somehow but it's only a bandaid at this point.

I'd suggest sticking to HDR10 and HLG, at this point, and see if that loads into Vegas. Even with HDR10 you'd need a vegas version that supports HDR, which would be Vegas pro 17 and above (if I'm correct). That only supports HDR10 and HLG.

vincent-k wrote on 12/22/2020, 7:11 PM

The thing with dolby vision nowadays is that there is not a specific standard for saving the dolby vision layer in a mp4, mkv, etc file. So Apple probably is using a proprietary way to store that layer, and that would probably only work with their ecosystem (final cut, etc).

The guys at makeMKV have not been able to support ripping of dolby vision content yet because there's not really a standard to do it with yet. Some can get around this with muxing in the layer to an mp4 file somehow but it's only a bandaid at this point.

I'd suggest sticking to HDR10 at the most, at this point, and see if that loads into Vegas. Even with HDR10 you'd need a vegas version that supports HDR, which would be Vegas pro 17 and above (if I'm correct). That only supports HDR10 and HLG. Not Dolby vision like davinci can do, on the pro version.

thanks for the explanation, at least for what i'm doing, we don't even need HDR so i've told the person sending me the clip to create it without HDR. that resolves the issue, at least for me.

i am curious though, davinci resolve (the free version) is able to read the hdr version successfully, and so does cloudconvert.com. what are they doing that magix is not doing?

lenard wrote on 12/22/2020, 7:19 PM

The way DolbyVIsion is supposed to work as I understand it, You have editors/players that can decode the DolbyVision such as resolve, and if they can't decode they fallback to SDR version, and I showed that using Filmora 9 that doesn't support dolbyvision but can still be edited. Vegas can't do either, and plays a black screen.

vincent-k wrote on 12/23/2020, 7:33 AM

@vincent-k Do you have a demo file?

not at the moment. the file i have is too large and the files i have to reach out to the person who created the file to see if she's available to create some test files for me

RogerS wrote on 12/23/2020, 8:03 AM

Do you have a demo file?


There was another recent thread with a demo file. I downloaded it to test.

Last changed by RogerS on 12/23/2020, 8:03 AM, changed a total of 1 times.

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VEGASHeman wrote on 12/23/2020, 9:45 AM

@vincent-k: Would it be possible for you upload a file for us to test out? We have tried a few clips from the related forum thread, and they should play back fine on a Intel system, though we do see issues with a Ryzen system, and are looking into that. In general, you should expect VEGAS to natively handle iPhone12 clips, even if we don't support Dolby Vision HDR processing (the ones we tried out were marked as HLG compatible, so that may be an option for grading).