Vegas PRO 17 UNSTABLE

Martin-Timmerman wrote on 6/2/2020, 9:45 AM

I am using Vegas PRO 17 using a lot of channels (4 camera's + 5 audio channels). The software becomes unstable and crashes after some moves (sliding) of one or more takes in one or more channels. Previously I used the SONY versions without any problem. These were stable. The MAGIX version is totally UNSTABLE! It's a shame.

Martin

Comments

michael-harrison wrote on 6/2/2020, 10:00 AM

Also, forum search or just look at the first page and you'll see relevant posts.

System 1:

Windows 10
i9-10850K 10 Core
128.0G RAM
Nvidia RTX 3060 Studio driver [most likely latest]
Resolution        3840 x 2160 x 60 hertz
Video Memory 12G GDDR5

 

System 2:

Lenovo Yoga 720
Core i7-7700 2.8Ghz quad core, 8 logical
16G ram
Intel HD 630 gpu 1G vram
Nvidia GTX 1050 gpu 2G vram

 

AveSatanas wrote on 6/2/2020, 11:11 PM

Have you found your solution in the forum? @Martin-Timmerman

Grazie wrote on 6/2/2020, 11:28 PM

I am using Vegas PRO 17 using a lot of channels (4 camera's + 5 audio channels).

@Martin-Timmerman - In principle, VP should handle that. Is that 4 Camera Audio PLUS 5 separate Audio Channels?

The software becomes unstable and crashes after some moves (sliding) of one or more takes in one or more channels.

@Martin-Timmerman - Be more precise?

Previously I used the SONY versions without any problem.

@Martin-Timmerman - What was your last SONY version? What Media/Camera were you using?
 

The MAGIX version is totally UNSTABLE! It's a shame.

Martin

@Martin-Timmerman - We need to see you at least comparing like-for-like. It’s unfair to compare what you’re getting now with MAGIX VP with what you had had, at even the latest incarnation, back in 2016 when MAGIX got the VP lines. Do you understand? Your rig most certainly is another variable.

So, I understand your frustration, it’s a PITA, we get that. But you’re going to need to do some heavy-lifting to get a real world comparison, for my money, you ain’t done that, yet. Hey, what’s to stop you using a SONY version just to see if it copes now as it did then? Can’t do any harm? And it may just kick out some Jams that will help us help you to move forward!

Last changed by Grazie on 6/3/2020, 7:47 PM, changed a total of 1 times.

Grazie

PC 10 64-bit 64gb * Intel Core i9 10900X s2066 * EVGA RTX 3080 XC3 Ultra 10GB - Studio Driver 551.23 * 4x16G CorsVengLPX DDR4 2666C16 * Asus TUF X299 MK 2


Cameras: Canon XF300 + PowerShot SX60HS Bridge

TheRhino wrote on 6/3/2020, 4:49 PM

I posted on another forum that after installing V17 build 452 I was getting serious crashes - just by moving around clips on the timeline - not even anything heavy... So... I reinstalled my Intel 630 onboard iGPU driver (26.20.100.8141) & then the new AMD VEGA 64 driver (20.5.1-may27). While I was at it, I uninstalled QuickTime & reinstalled it... Just finished a 2 day paid project & smaller 1/2 day project & all is well. PC specs are in my profile...

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

BruceUSA wrote on 6/3/2020, 5:03 PM

Every Vegas updates, there will always be a small number of people are encounter problems. There will never be a zero reports problem with new update. If you look at the number of Vegas users worldwide, probably in the thousands are happily with new update. VP452 is as stable as VP421, it is for me. Knock on wood.

CPU:  i9 Core Ultra 285K OCed @5.6Ghz  
MBO: MSI Z890 MEG ACE Gaming Wifi 7 10G Super Lan, thunderbolt 4
RAM: 48GB RGB DDR5 8200mhz
GPU: NVidia RTX 5080 16GB Triple fan OCed 3100mhz, Bandwidth 1152 GB/s     
NVMe: 2TB T705 Gen5 OS, 4TB Gen4 storage
MSI PSU 1250W. OS: Windows 11 Pro. Custom built hard tube watercooling

 

                                   

                 

               

 

set wrote on 6/3/2020, 5:07 PM

Hi BruceUSA, same to me as well, both in my old i950 and in my ASUS ROG Gaming laptop. No trouble in every updates.

But, @TheRhino's comment above (also here for more complete reply - thanks for sharing) is interesting, a 'competition' between Win10 updates and Vegas Updates may cause some trouble.

Setiawan Kartawidjaja
Bandung, West Java, Indonesia (UTC+7 Time Area)

Personal FB | Personal IG | Personal YT Channel
Chungs Video FB | Chungs Video IG | Chungs Video YT Channel
Personal Portfolios YouTube Playlist
Pond5 page: My Stock Footage of Bandung city

 

System 5-2021:
Processor: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz   2.90 GHz
Video Card1: Intel UHD Graphics 630 (Driver 31.0.101.2137)
Video Card2: NVIDIA GeForce RTX 3060 Ti 8GB GDDR6 (Driver Version 591.74 Studio Driver)
RAM: 32.0 GB
OS: Windows 10 Pro Version 22H2 OS Build 19045.6691
Drive OS: SSD 1TB
Drive Working: NVMe 4TB
Drive Storage: 4TB+2TB

 

System 2-2018:
ASUS ROG Strix Hero II GL504GM Gaming Laptop
Processor: Intel(R) Core(TM) i7 8750H CPU @2.20GHz 2.21 GHz
Video Card 1: Intel(R) UHD Graphics 630 (Driver 31.0.101.2111)
Video Card 2: NVIDIA GeForce GTX 1060 6GB GDDR5 VRAM (Driver Version 537.58)
RAM: 16GB
OS: Win11 Home 64-bit Version 22H2 OS Build 22621.2428
Storage: M.2 NVMe PCIe 256GB SSD & 2.5" 5400rpm 1TB SSHD

 

* I don't work for VEGAS Creative Software Team. I'm just Voluntary Moderator in this forum.

TheRhino wrote on 6/3/2020, 7:38 PM

Yes, it was only recently that I let Windows update to 1909 & it felt it needed to update my Intel iGPU driver while it was at it (and possibly others...) However, since I reinstalled both GPU drivers & QuickTime, all appears good... I just tested-out some of my crazier & more complex projects that have caused past versions of Vegas to crash & after 30 minutes of playing around & even dragging the entire Vegas window back & forth between 3 monitors, I couldn't get VP452 to crash. No loss of render speeds, etc. either... I also reminded Windows 10 to not update for 365 days, over a metered connection, etc. and made a backup image of my OS & apps drive... Should be good to go for a while...

And yes, knock on wood... I've got a HUGE project due in about 10 days that I am just starting... I'll let ya'll know how that goes...

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

Former user wrote on 6/3/2020, 8:56 PM

I couldn't get VP452 to crash. No loss of render speeds, etc. either...

Was the loss of speed significant? I had a file 2 days ago that I could only render at 1.5fps 1080p using any method, even NVENC. speed slowly dropped until under 1fps. I tried resetting vegas, resetting computer. nothing could fix problem, and I believe if I go back to that project it will still only render at 1fps . I've never seen anything like it.

Reyfox wrote on 6/4/2020, 6:29 AM

I too have been having constant crashing and memory constantly being increased each time I play back my 2 minute project with the 452 update. And many crashes after 10 minutes of editing. Nothing really complex.

Using Win 10 Pro, Version 1909, Build 18363.836

Computer: Ryzen 9 3900X, 32GB RAM, RX480 8GB

I was contacted by Tech Support, so zipped up an archive to send, all 5GB worth and some other information.

Newbie😁

Vegas Pro 23 B302 (VP18-22 also installed)

Win 11 Pro 23H2 (Build 22631.6199)

AMD Ryzen 9 5950X 16 cores / 32 threads

64GB DDR4 3200 Patriot Viper

Sapphire RX6700XT 12GB Driver: 26.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

Boris FX Continuum Complete 2026, Newblue FX Total FX360, Ignite Pro V5, proDAD Vitascene V5 Pro and Mercalli V6 OFX

Reyfox wrote on 6/4/2020, 10:59 AM

After updating VP to 452 was when the problems started. After much hair pulling and going through the forum posts again, I remembered that I had turned Enable So4 Compound Reader for AVC/M2TS to FALSE in the previous build.

Going back and checking Internal after the update, it was reset to TRUE on my computer. Setting it back to FALSE and no stressing with constant crashes.

Newbie😁

Vegas Pro 23 B302 (VP18-22 also installed)

Win 11 Pro 23H2 (Build 22631.6199)

AMD Ryzen 9 5950X 16 cores / 32 threads

64GB DDR4 3200 Patriot Viper

Sapphire RX6700XT 12GB Driver: 26.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

Boris FX Continuum Complete 2026, Newblue FX Total FX360, Ignite Pro V5, proDAD Vitascene V5 Pro and Mercalli V6 OFX