Vegas Pro 22 Build 248 General Discussion

Comments

Dexcon wrote on 4/16/2025, 8:28 AM

@Tamas-Maj ... Please look at Maxon's Universe compatibility page:

https://www.maxon.net/en/requirements/red-giant-requirements

https://www.maxon.net/en/article/support-for-red-giant-tools-in-sony-vegas-to-enter-limited-maintenance-mode

... which strongly suggest that MAXON has dropped support for Vegas Pro possibly starting with Vegas Pro builds after 1 April 2025.

Last changed by Dexcon on 4/16/2025, 8:41 AM, changed a total of 2 times.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

RogerS wrote on 4/16/2025, 9:19 AM

Did the Universe products work in the last build? (243 or 239?) PluralEyes still works.

mamomo wrote on 4/16/2025, 2:23 PM

Hi everyone,

I've noticed a problem when exporting 5.1 audio in VEGAS Pro 22 Build 248.

🔹 Issue:
After rendering a project with 5.1 surround audio, when I reimport the exported file into VEGAS, only the first two stereo channels (L+R) are visible. The rest of the surround channels (Center, LFE, LS, RS) appear blank or are missing entirely.

🔹 Notes:

This issue didn't happen before with older builds.

I'm using standard 5.1 settings, and the timeline is properly configured.

The export format is WAV with 5.1 configuration.

The exported file seems incomplete when checked in external tools as well.

Is anyone else experiencing this issue?
Does 5.1 export work correctly for you in Build 248?

Any help or confirmation would be appreciated!

Thanks in advance.

Dionatas-Dio wrote on 4/16/2025, 2:41 PM

Ontem atualizei para o build 248 e meus projetos pararam de abrir. Depois de tentar bastante precisei até formatar meu pc. agora fiz instalei novamente a versão anterior e começou a travar novamente!
Criei um ponto de restauraçao do meu windows e agora estou seguindo novamente para a versão 248 novamente conforme me indicaram por email.

Nizar-AbuZayyad wrote on 4/17/2025, 12:03 AM

@RogerS Every time I open Vegas, it nearly maxes out the full 12GB of GPU RAM no difference whether it’s a small or large project. Once I close Vegas, GPU usage drops back to 2–3GB. This full memory load often causes sudden lag, playback issues, and occasional freezes where Vegas stops responding altogether.

RogerS wrote on 4/17/2025, 12:40 AM

@Nizar-AbuZayyad Did you already create a post about this (if so can you link to it)?

I have two NVIDIA 8GB GPUs and am not seeing problematic behavior. It does use most of the video ram (pre-buffering I assume) but enough is left not to cause issues. It would be good to see what's causing problems in your case.

Reyfox wrote on 4/17/2025, 5:10 AM

@Nizar-AbuZayyad before opening VP22 B248, my GPU usage is 2.7GB. Opening to a blank timeline, 3.4GB GPU RAM is used on my computer.

Opening a 4K project where I used a lot of BorisFX and proDAD plugins, GPU RAM usage increases to 10.1GB.

I'm not in the market for a new GPU, but considering increasing system RAM to 64GB.

 

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

andyrpsmith wrote on 4/17/2025, 6:59 AM

my gpu usage is similar to Reyfox.

(Intel 3rd gen i5@4.1GHz, 32GB RAM, SSD, 1080Ti GPU, Windows 10) Not now used with Vegas.

13th gen i913900K - water cooled, 96GB RAM, 4TB M2 drive, 4TB games SSD, 2TB video SSD, GPU RTX 4080 Super, Windows 11 pro

Tamas-Maj wrote on 4/18/2025, 4:37 AM

previous universe version works

Dexcon wrote on 4/18/2025, 5:37 AM

@Tamas-Maj  ... you might want to contact MAXON via the support link given at the bottom of:

https://www.maxon.net/en/article/support-for-red-giant-tools-in-sony-vegas-to-enter-limited-maintenance-mode

... to seek advice from them about whether or not the latest build is expected or not expected to work in Vegas Pro build 248 or any other Vegas Pro versions/builds.

If you do, it would be helpful if you would post the response on this forum as that could help others with Universe trying to navigate MAXON's changes.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

sonicvision wrote on 4/18/2025, 4:52 PM

As typical, latest update won't install nicely from within app (either while open or 'after program close'. Had to come to the forum for links and do fully manual, as is almost all but one time, the only way it will work for me.

Intel Core i7-6700, 48GB RAM, NVIDIA GeForce GTX 1660S, Win 10

Magix Vegas Pro 22
Magix Vegas Post 19
Davinci Resolve Studio 19

Boris Continuum  
Boris Optics
NewBlue TotalFX

ACDSee Photo Studio Ultimate 2023 & Gemstone 12
Serif Affinity Photo, Designer & Publisher

Cubase Pro 13

Canon 70D
Panasonic HC-WXF1
Panasonic HC-X900M
Panasonic Lumix DMC-ZS40
Olympus TG-870 Tough
Sony RX100 Mk2

 

ernie-tamminga wrote on 4/19/2025, 8:56 PM

I was excited to install the new update, hoping that it would fix the problems that had earlier made me stay with VPro21 and stay away from 22. But alas, the problems are still there in the new release. Where two clips come together, there is (not always) blackframing and/or "stuttering". Happens in the footage from both cameras on my two-camera shoot. So sadly, It looks like Version 21 is my "Last" Vegas release. Sad because I've been using Vegas since the Prehistoric days before Sony acquired the product, Way Back when it was an audio-only environment. Fortunately for me, Release 21 does everything I really need to do. The newest features sound like fun, but I've lived without them since forever so I won't "miss" them. (I posted my system configuration info when I reported these problems a while ago.Don't have time to re-gather the techspecs just now.)

Cielspacing wrote on 4/20/2025, 6:50 AM

Vegas is still crashing when copying keyframes from pan/crop menu and then closing the menu. Is this on radar to be fixed?

Yes, it is fixed. However, it was not included in this update.

I am very concerned by reading this post from an official VEGAS forum poster.
Please!, correct me if I am off base or plainly wrong here.

It just never occurred to me that a fixed bug fix would be not included at a VEGAS
update fix release... by choice, not because the bug is not fixed yet!

Furthermore, adding to this 22 version's pathway track; the VRAM & Ram leak resulting in frequent crashes of LUT plus 22's reported regular high GPU RAM usage, so far is rendering my decision to support Magix and buy this version update (something I press my budget to do only when proven improvement actually comes with a VEGAS version release)... the wrong one.

Therefore, is there in the developer's aim, the product owner and new management goals, the intent to fix and deliver the features and actual functioning promoted at version 22 release? Are we Magix VEGAS 22 customers going to receive actual effective updates tending to that deliverance goal, or instead is there going to be neglect and choice disdain to let go into whatever functioning state VEGAS 22 results, when the chosen calendar date for the new version falls?

MikeS wrote on 4/20/2025, 6:59 AM

>t just never occurred to me that a fixed bug fix would be not included at a VEGAS
update fix release

Just becasue a bug is fixed doesn't mean it is ready for release. For example, it probably needs to be regression tested, and go through QA and UAT. So decisions are taken which bug fixes will be included in a given patch release becasue there is only so much time and resource available to the development team.

The fact that it has been acknowledged that this bug has been fixed means the fix will probably come in the next patch.

Vegas Post 22.0 Build 239
Boris FX Continuum for OFX 2025 Build 18.0.1.303 - 74
Boris FX Mocha Pro Plug-in 2024.5 v11.5.1 Build 60
Windows 10 Pro - 64-Bit
ASUS PRIME Z390-P motherboard
Intel Core i7-97000K @ 3.6GHz
RAM 32GB (2x 16GB) 2666MHz DDR4
GeForce RTX 2070 SUPER

VEGASDerek wrote on 4/20/2025, 4:42 PM

This bug was fixed after code freeze for this update. We have it targeted for the next update for Vegas Pro 22.

bitman wrote on 4/21/2025, 3:10 AM

Hi everyone,

I've noticed a problem when exporting 5.1 audio in VEGAS Pro 22 Build 248.

🔹 Issue:
After rendering a project with 5.1 surround audio, when I reimport the exported file into VEGAS, only the first two stereo channels (L+R) are visible. The rest of the surround channels (Center, LFE, LS, RS) appear blank or are missing entirely.

🔹 Notes:

This issue didn't happen before with older builds.

I'm using standard 5.1 settings, and the timeline is properly configured.

The export format is WAV with 5.1 configuration.

The exported file seems incomplete when checked in external tools as well.

Is anyone else experiencing this issue?
Does 5.1 export work correctly for you in Build 248?

Any help or confirmation would be appreciated!

Thanks in advance.


@mamomo 5.1 only works on my system when the project setting audio master bus setting is in 5.1 (obviously) but also requires my audio device type (on the preference tab: audio device) to be changed from the default audio device type Microsoft sound mapper to the audio device type direct sound surround mapper

APPS: VIDEO: VP 365 suite (VP 22 build 194) VP 21 build 315, VP 365 20, VP 19 post (latest build -651), (uninstalled VP 12,13,14,15,16 Suite,17, VP18 post), Vegasaur, a lot of NEWBLUE plugins, Mercalli 6.0, Respeedr, Vasco Da Gamma 17 HDpro XXL, Boris Continuum 2025, Davinci Resolve Studio 18, SOUND: RX 10 advanced Audio Editor, Sound Forge Pro 18, Spectral Layers Pro 10, Audacity, FOTO: Zoner studio X, DXO photolab (8), Luminar, Topaz...

  • OS: Windows 11 Pro 64, version 24H2 (since October 2024)
  • CPU: i9-13900K (upgraded my former CPU i9-12900K),
  • Air Cooler: Noctua NH-D15 G2 HBC (September 2024 upgrade from Noctua NH-D15s)
  • RAM: DDR5 Corsair 64GB (5600-40 Vengeance)
  • Graphics card: ASUS GeForce RTX 3090 TUF OC GAMING (24GB) 
  • Monitor: LG 38 inch ultra-wide (21x9) - Resolution: 3840x1600
  • C-drive: Corsair MP600 PRO XT NVMe SSD 4TB (PCIe Gen. 4)
  • Video drives: Samsung NVMe SSD 2TB (980 pro and 970 EVO plus) each 2TB
  • Mass Data storage & Backup: WD gold 6TB + WD Yellow 4TB
  • MOBO: Gigabyte Z690 AORUS MASTER
  • PSU: Corsair HX1500i, Case: Fractal Design Define 7 (PCGH edition)
  • Misc.: Logitech G915, Evoluent Vertical Mouse, shuttlePROv2

 

 

mamomo wrote on 4/21/2025, 4:02 PM

@mamomo 5.1 sólo funciona en mi sistema cuando la configuración del autobús maestro de audio del proyecto está en 5.1 (obviamente) pero también requiere que mi tipo de dispositivo de audio (en la pestaña de preferencia: dispositivo de audio) se cambie de dispositivo de audio predeterminado tipo de sonido Microsoft mapaper al tipo de dispositivo de audio directamente mapa envolvente de sonido

I'm going to try this, thanks

Cielspacing wrote on 4/22/2025, 3:30 AM

This bug was fixed after code freeze for this update. We have it targeted for the next update for Vegas Pro 22.

Thank you for your confirmation. That (fortunately fleeting) possibility of an existing bug fix not being released for the present version... was somehow unsettling.

Your answer also lights up the chance for those other few mentioned remaining (and sore) issues in this rather stable version 22, to be resolved as well.

These are cheering news, indeed.

David wrote on 4/22/2025, 5:54 AM

b248 crashes instantly when I load a certain project - but not when I downgrade to build 122.

I'd like to send the project directly to the devs.

 

RogerS wrote on 4/22/2025, 6:03 AM

@David File a support ticket and make the project available to them.

Paul-O wrote on 4/22/2025, 1:42 PM

I installed build 248 and now Vegas Pro hangs adding effects to audio tracks and crashes - how do I roll back to the previous revision?

Reyfox wrote on 4/22/2025, 4:13 PM

@Paul-O how about posting what specific effects you've added to the audio track?

Barton-Santello wrote on 4/22/2025, 11:21 PM

Program crash on start-up when "loading video plug-in factory'. I thought fixing start up crashes was one of the features of this update. Unacceptable.

RogerS wrote on 4/22/2025, 11:52 PM

@Barton-Santello I'd suggest filing a support request vs just a forum post. It's really important to get this fixed with whatever plugin is causing the problem.

To roll back to an earlier build they are available here: https://www.vegascreativesoftware.info/us/forum/faq-where-can-i-download-vegas-pro-and-other-vegas-software--104782/

Just uninstall 248 first.