VEGAS Pro 23 build 278 General Discussion

Comments

RogerS wrote on 9/17/2025, 4:20 AM

@alderny Thanks for sharing this, there haven't been may reports by Intel ARC users. There is speculation that the watermark affects render time. I'd suggest doing one of the benchmarks in my signature on both systems to narrow down the issue.

Do you think it's particular media or Fx 23 slows down with? If you watch the FPS does it drop somewhere along the way?

digilyd wrote on 9/17/2025, 5:08 AM

Do you need that for MTS AVCHD? I just copy and paste them directly (maybe I used a different type of camera than you?)

You can paste also direct the mts files, but when the video recorded is longer than 4gb the camera creates several files. For example, I record an audition of my students maybe 1 hour long. I have 3 diferent mts i.e MTS0001, MTS0002 AND MTS0003. If you copy directly the first one plays without problemas, but the other ones has sound sync issues. If you try to manually sync, what is a pain, you lose some frames and you see the jumps in the image. So for this files, camera generates also a structure files list, so with the proper program, such the deprecated function, the whole video si represented as one, not as three. And the best thing its when you import them, vegas 22 copies them as only one all three merged and in perfect sync. For me this is amazing. Really time saver. I hope I explained myself correctly.

PD. I attached some images. In the first you see if you open de sd card directly. You see that for one recording, my camera created 3 files. As you in second, with the importer in vegas, it reads the structure file info and it detects as a full long recording. And when you import, as you see in last image, i get only one mts merged and in sync.

 

Thank you.

You are encountering a camera property. Each .MTS file has one block without audio. Change to a format that records as .mp4 or make a parallel audio recording on an audio recorder that hopefully does not drift too far from your camera in time.

Reminds me: it would be practical to be able to enter a numeric stretch factor for a clip. One could then have it as preset for known deviant recording implements.

andyrpsmith wrote on 9/17/2025, 5:54 AM

Yesterday and today V23 has just stopped working with a crash report, just saying Vegas has stopped working. It has happened while the PC has been left while I do something else. Today had just one clip on the timeline. It has not crashed while using it. Strange. Is this a symptom of a mild memory leak?

Chris021 wrote on 9/17/2025, 6:05 AM

Yesterday and today V23 has just stopped working with a crash report, just saying Vegas has stopped working. It has happened while the PC has been left while I do something else. Today had just one clip on the timeline. It has not crashed while using it. Strange. Is this a symptom of a mild memory leak?

Same here. Has crashed alone in background after a complete render, I was working on another window.
But I also have regular crashes when using it, sometimes only by clicking on another time in the timeline when playing.
With my old V19 I had never crashed. (except by deleting a part of timeline during playing)

alderny wrote on 9/17/2025, 6:07 AM

Thank You @RogerS. The rendering speed seems even, so I don't think it's because of any particular media or Fx. However, you may have hit upon the problem as being the watermark, as on one occasion when I was moving the cursor along the timeline, the watermark in the preview window started to flash, and then VP23 crashed.

Used Vegas Pro since about version 14

Vegas Pro 22 (VP20 also installed)

Win 11 Home 64 bit, always updated

Intel Core i5 13400F, 10 cores/16 threads

32GB DDR5 RAM, 5200

Intel Arc A750 Graphics card

MSI Pro B760M-A Motherboard

vasile-hertely wrote on 9/18/2025, 3:49 AM

Thank you for listening to us and introducing the detection function of the files used in the project! For me it is extremely useful, and that is what made me buy this version as well. But it is time for an update: compared to Vegas 22, it renders faster overall, but not in all cases, and in some projects, the rendering crashed, while Vegas 22 did the job perfectly. That's okay, because those projects were made with Vegas 22, but I can't have full confidence to make a large project in Vegas 23 and if I can't render it, what do I do? I can't import it into Vegas 22 or other older versions! Maybe there should be a compatibility, I'm talking about close versions! Thanks!

Also, in Vegas 22 and Vegas 23, at the bottom of the explorer tab, the file information is no longer shown, as it is in older versions (I attach a photo from Vegas 21). Do I need to enable something somewhere?

RogerS wrote on 9/18/2025, 4:42 AM

@vasile-hertely It is possible to copy and paste the entire timeline from VP 23 to VP 22 or 21 if you have them installed, though you really shouldn't have to.
If you see any common issues causing render crashes I'd love to troubleshoot that more. (When does the render crash- particular Fx or type of media?)

vasile-hertely wrote on 9/18/2025, 5:27 AM

@vasile-hertely It is possible to copy and paste the entire timeline from VP 23 to VP 22 or 21 if you have them installed, though you really shouldn't have to.
If you see any common issues causing render crashes I'd love to troubleshoot that more. (When does the render crash- particular Fx or type of media?)

These are 1080p H264 files from the DJI Mavic 3 drone, with a simple color correction and REC709 LUT applied. In the timeline, these are followed by 1080p h264 files from the Nikon Z6, with a simple crossfade transition.

_litz wrote on 9/18/2025, 10:46 AM

So here's a question ... can we bring back keyboard shortcuts on Yes/No dialog boxes?

Used to be you could hit Y or N to hit the appropriate box, now you have to click the box.

paul-marshall wrote on 9/18/2025, 11:37 AM

It is possible to copy and paste the entire timeline from VP 23 to VP 22 or 21 if you have them installed,

I tried to backup my latest VP23 project in VP22 by doing this, something I've done many times previously but it didnt work. I did Ctrl-A Ctrl-C in VP23 then added a video track to VP22 and used Ctrl-V. This has worked before but all I got was 20 seconds of the top 3 tracks (of 6). I could paste it into VP23 thus duplicating the whole timeline so it was on the clipboard.
However I was able to sucsessfully Export the project from VP23 as an EDL Text File and Import that into VP22. Everything was copied over intact except Titles and Text captions which it couldnt find.

Windows 11.0 (64-bit)
Intel® Core™ i9 Eight-Core Processor i9-11900K (3.5GHz) 16MB Cache
Motherboard GIGABYTE Z590 UD AC (C (LGA1200, USB 3.2)
64GB Corsair VENGEANCE DDR4 3200MHz (4 x 16GB)
GPU Nvidia GEFORCE RTX3060Ti
I/O drives: Intel SSD PEKNU020TZ 2TB, Samsung SSD 870 EVO 1TB, Samsung SSD 870 EVO 1TB
SEAGATE BARRACUDA SATA-III 3.5" HDD, 2TB, 6GB/s, 7200RPM, 256MB CACHE
Audio: Soundblaster Z SE
Cameras: Sony AX-700, A7-IV, RX10-II
Vegas Po 22 latest version. Vegas user since V10

 

Adis-a wrote on 9/18/2025, 12:56 PM

You sure?

Reyfox wrote on 9/18/2025, 1:56 PM

@paul-marshall, I didn't have to create any tracks in VP22 for the copy/paste. I just did what you did (Ctrl A, Ctrl C) and in a blank VP22, Ctrl V. Everything came over.

Newbie😁

Vegas Pro 22 B250 (VP18-21 also installed)

Win 11 Pro

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.5.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

Boris FX Continuum Complete 2025.5.1, Newblue FX Total FX360, Ignite Pro V5

paul-marshall wrote on 9/18/2025, 2:20 PM

Another mystery in the 'why me?' category of life's rich tapestry.

Windows 11.0 (64-bit)
Intel® Core™ i9 Eight-Core Processor i9-11900K (3.5GHz) 16MB Cache
Motherboard GIGABYTE Z590 UD AC (C (LGA1200, USB 3.2)
64GB Corsair VENGEANCE DDR4 3200MHz (4 x 16GB)
GPU Nvidia GEFORCE RTX3060Ti
I/O drives: Intel SSD PEKNU020TZ 2TB, Samsung SSD 870 EVO 1TB, Samsung SSD 870 EVO 1TB
SEAGATE BARRACUDA SATA-III 3.5" HDD, 2TB, 6GB/s, 7200RPM, 256MB CACHE
Audio: Soundblaster Z SE
Cameras: Sony AX-700, A7-IV, RX10-II
Vegas Po 22 latest version. Vegas user since V10

 

Len Kaufman wrote on 9/18/2025, 2:58 PM

I'm running into a new phenomenon in VP23. When I "grab" (highlight) a bunch of clips to drag over left or right on the timeline, to fill in where I might have deleted a clip, the clips do move over, but leave behind duplicates where the originals used to be. It then gets to be a time-consuming project to clean up the "left overs." It seems to be especially true if I'm dragging a large number of clips. Just a few? No problem. Am I doing something wrong? Been using VP for about 11 years now.

Reyfox wrote on 9/18/2025, 3:14 PM

How many is a "large number"?

Newbie😁

Vegas Pro 22 B250 (VP18-21 also installed)

Win 11 Pro

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.5.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

Boris FX Continuum Complete 2025.5.1, Newblue FX Total FX360, Ignite Pro V5

Len Kaufman wrote on 9/18/2025, 3:18 PM

I started out as a still photographer, and of course, use Photoshop, a lot. One of the most endearing features in PS is the ability to "revert back to original" iteration of whatever you were working on. That takes you back to the last place you "saved" the file/project. I would LOVE to see something similar in VP. Perhaps it exists and I'm just now aware of it (after 11 years). There are times when I make a lot of changes to a project and I get into "the weeds." I would love to be able to set things back to the last time I saved. The only way I know how to do that in VP is to close VP, at which point it asks me if I want to save the project. But, if I say no, of course, then I'd have to reload all of the clips, which, in the case I'm working on now, is a lengthy procedure, as I'm working with about 1000 clips and assets. Really! Am I missing a feature?

Len Kaufman wrote on 9/18/2025, 3:22 PM

@Reyfox Sometimes, it can happen with as few as 6, but more frequently, 10 or more. Especially true if I try to drag items from multiple timelines, i.e. video clips, created text clips, music.

Reyfox wrote on 9/18/2025, 3:32 PM

@Len Kaufman I'll do incremental saves as I work. Especially if there is a complex editing. The keyboard shortcut is Ctrl+Alt+S. It gives an incremental number to the project. You don't have to exit Vegas, just Open the .veg file.

As highlighting and moving a bunch of assets on the timeline, not an issuer here. What are your computer specs? There is nothing listed in your User Profile. Add them to your Signature like mine below.

Also, how much system RAM and GPU RAM are being used when you do this?

Last changed by Reyfox on 9/18/2025, 3:35 PM, changed a total of 2 times.

Newbie😁

Vegas Pro 22 B250 (VP18-21 also installed)

Win 11 Pro

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.5.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

Boris FX Continuum Complete 2025.5.1, Newblue FX Total FX360, Ignite Pro V5

Len Kaufman wrote on 9/18/2025, 3:41 PM

@Reyfox I also do incremental saves, especially as I'm working with such a large project. Even have it set up on my Shuttle Pro. But I've been using Ctrl+S and haven't been using Ctrl+Alt+S. When you try to go back to the .veg file, does it not have to reload everything? Whenever I've had a VP crash, and I go to the .veg.bak file, it reloads.

Reyfox wrote on 9/18/2025, 3:44 PM

@Len Kaufman yes it does. There is nothing that I am aware of that will revert your project back while you are working on it except Ctrl Z, or the "undo".

Newbie😁

Vegas Pro 22 B250 (VP18-21 also installed)

Win 11 Pro

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.5.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

Boris FX Continuum Complete 2025.5.1, Newblue FX Total FX360, Ignite Pro V5

Len Kaufman wrote on 9/18/2025, 3:58 PM

@Reyfox Thank you for your replies.

Yes, I utilize Ctrl Z a LOT, but sometimes, I just want to go back to an earlier version, i.e. the last "save." I didn't really understand the difference between the 2 types of save, and I looked it up in Google, which said:

Ctrl+SSave ProjectThis shortcut quickly saves your progress by overwriting the currently open project file with the latest changes. Use this regularly to prevent data loss while you are working.

Ctrl+Alt+SSave Version
(Incremental Save)This creates a new, separate project file with an incremented number appended to the filename (e.g., project_01.veg, project_02.veg, etc.). It is a good practice for backing up your work and creating different versions of a project without overwriting the original.

But if it still requires reloading everything, I'm not that much further ahead.

m3lquixd wrote on 9/18/2025, 4:01 PM

@m3lquixd We would like to "fix" this but I am not able to follow your request. Could you explain with some reproducable steps and expectations?

Hey @VEGASPascal, good afternoon! Thanks for your attention! Below is a video explaining it. By the way, this update is really good! Vegas has a new look!

(I had to use a synthetic voice because I don't speak English very well...)

A suggestion I made a few years ago 👇
https://www.vegascreativesoftware.info/us/forum/vegas-pro-20-build-326-general-thread--139240/?page=1#ca870091

By the way, it might be possible to search by packages...

About me:
Hi! Melqui Calheiros Here. I've been using Vegas as my only video editor for over 10 years. I edit professionally for various influencers, public bodies and small businesses. My goal is to squeeze Vegas to the fullest! And end the prejudice that software has here in Brazil.

⬇️ Some of my jobs. ⬇️
https://www.vegascreativesoftware.info/us/forum/post-your-vegas-creations--109464/?page=37#ca872169

PC Specs:
Operating System:
    Windows 11 Pro 64-bit
CPU:
    AMD Ryzen 7 5700G 3.80 GHz
RAM:
    32,0GB Dual-Channel DDR4 3200MHz
Motherboard:
    ASRock B450M Steel Legend (AM4)
Graphics:
    MSI RTX 4060 Ventus 2X Black OC 8GB
Storage:
    476GB ADATA SU650 (SATA (SSD))
    931GB KINGSTON SNV2S1000G (SATA-2 (SSD))

Reyfox wrote on 9/18/2025, 5:38 PM

@Len Kaufman my workflow, incremental saves works fine. We all have different editing styles. I have a purpose, but sometimes, I'd like to go back a couple of saves. Yes, it loads everything over again. I usually hit the fridge and am back by the time it is done.

I guess working with photos might be easier. Does any NLE roll back like PS?

Newbie😁

Vegas Pro 22 B250 (VP18-21 also installed)

Win 11 Pro

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.5.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

Boris FX Continuum Complete 2025.5.1, Newblue FX Total FX360, Ignite Pro V5

Len Kaufman wrote on 9/18/2025, 6:25 PM

@Reyfox Don't know about other NLEs. Guess I'm reluctant to start messing with others after all this time with VP. Most of the time, when I'm doing my initial edit, I don't get things so messed up. But in this (current) instance, I'm trying to significantly reduce the length of a video. So I'm cutting chunks and then sliding others over to fill the gap. The problem for me is what I mentioned above...duplication of clips when I grab a group of clips and try to slide them over. That's why I felt it would be nice to have a way to just go back to a previous save point without reloading. I just discovered 3 layers of the same clip in a number of instances! If I went to the fridge every time I needed to reload, I'd be laying on some significant weight! 😕