Over the past few years I have been using the following workflow for rendering videos for the net, whether they be destined for self-hosting or a site like YouTube, Vimeo or Facebook.
I found this technique gives a higher quality than is possible with the tools in Vegas Pro. The Sony and MainConcept AVC codecs in Vegas Pro 10.0 have caught up a bit, but we are still limited to rudimentary blend or interpolate deinterlacing, and bicubic resizing.
In the course of this mammoth discussion instigated by Musicvid, I have refined some aspects of my workflow, in particular the deinterlacing, which I am now doing with the amazing QTGMC deinterlacing script. But much of the workflow is useful with progressive footage too.
I have written a tutorial explaining how to do it. For the time being this is written with upload to Vimeo/YouTube/Facebook in mind. I hope to add a branch for rendering for self-hosting, where lower bitrates and slightly different x264 settings will be used. I may also split the tutorial up into a number of pages (any thoughts on that?), and I also have a site redesign in the pipeline which might help readability.
This is a workflow for videophiles who are prepared to spend time and effort getting the best quality:bitrate ratio they can. With interlaced footage it is SLOW. Much slower than just using Sony AVC. But there are presets which can make it faster (or slower). If speed is your priority, just use the Sony AVC codec, but do visit the section about conforming your video's levels, which applies to all AVC/H.264 videos destined for the web.
If anyone has any comments on the workflow or the tutorial, or has success or failure with it, please let us have some feedback in this thread.
Musicvid has been using Handbrake to achieve a very similar result, and I believe he is planning to publish a tutorial for that soon.
Many thanks to Musicvid and amendegw for that engrossing discussion. Thanks to amendegw, Kimberly and Stringer for permission to use test footage, and to dxdy for hosting test renders on his Vimeo account. Thanks to Laurence, farss, A.Grandt and the rest of you who gave insight which helped with other aspects of this workflow. And thanks of course to the geniuses who write these amazing free tools that make this possible.
I found this technique gives a higher quality than is possible with the tools in Vegas Pro. The Sony and MainConcept AVC codecs in Vegas Pro 10.0 have caught up a bit, but we are still limited to rudimentary blend or interpolate deinterlacing, and bicubic resizing.
In the course of this mammoth discussion instigated by Musicvid, I have refined some aspects of my workflow, in particular the deinterlacing, which I am now doing with the amazing QTGMC deinterlacing script. But much of the workflow is useful with progressive footage too.
I have written a tutorial explaining how to do it. For the time being this is written with upload to Vimeo/YouTube/Facebook in mind. I hope to add a branch for rendering for self-hosting, where lower bitrates and slightly different x264 settings will be used. I may also split the tutorial up into a number of pages (any thoughts on that?), and I also have a site redesign in the pipeline which might help readability.
This is a workflow for videophiles who are prepared to spend time and effort getting the best quality:bitrate ratio they can. With interlaced footage it is SLOW. Much slower than just using Sony AVC. But there are presets which can make it faster (or slower). If speed is your priority, just use the Sony AVC codec, but do visit the section about conforming your video's levels, which applies to all AVC/H.264 videos destined for the web.
If anyone has any comments on the workflow or the tutorial, or has success or failure with it, please let us have some feedback in this thread.
Musicvid has been using Handbrake to achieve a very similar result, and I believe he is planning to publish a tutorial for that soon.
Many thanks to Musicvid and amendegw for that engrossing discussion. Thanks to amendegw, Kimberly and Stringer for permission to use test footage, and to dxdy for hosting test renders on his Vimeo account. Thanks to Laurence, farss, A.Grandt and the rest of you who gave insight which helped with other aspects of this workflow. And thanks of course to the geniuses who write these amazing free tools that make this possible.