AK, how about saying what you were doing? What are your System specs?
I'm using VP12 and for a simple paid project. There are others doing the same. SCS would dearly love to know what ails you. If you don't share, none of us will know?
Totally agree with Grazie.
Nobody ever claimed that VP was perfect; from what I hear other NLEs may not be either.
Many of us have a good experience with it; some come with problems. If the problem is spelled out in detail, then other forum users can often help. Either that, or, as Grazie said, SCS might know that there is a genuine problem that needs fixing. That's how updates happen.
A mindless, non-specific rant helps no-one.
Sony vegas is definately not as stable as the likes of edius etc, however having tried other Nle software notably edius im now happily back with vegas 12. The ease of editing in vegas and the fantastic audio tools make up for the occasional problem .
Vegas 12 is mostly stable on my system. I dont know why but it is.
Yes i can crash it if i try but im working with it and completing paid jobs just fine.
Edius may be rock solid but the work flow was long winded compared to sony and the audio was not even close.
Im sure alot of issues are driver based. The newer nvidia ones caused crashes and even caused problems with tmpgenc mastering suite so im using older ones. Driver cleaner also removed lots of rubbish between driver changes. So i dont think its all sonys fault.
Yes, yes you are. I can comepletely, catergorically and speaking for everybody else here, . . . yes, yes you ARE the only one. Nobody else is thinking this at all.
I have to agree, never seem so many crashes. 11 generally worked ok for me but 12 is really sad. It can't seem to handle Mjpeg video without locking up. A 32 minute video I had try rendering 5 times before it completed without a crash. I am getting really sick and tired of these crashes.
I've never posted here because I have never had any need or a desire to, but I was just a bit pissed off the other night. I apologize to everyone here, I am over my tantrum now.
Been using Sony Vegas for years since it was sonic foundry, version 4 I believe. I Absolutely love Sony Vegas. I have many friends that are using FCPX and Premiere Pro, yet I can turn things out quicker than them with Vegas hands down. Version 11 was a bit buggy at first, but works great for me. I have an i7 extreme processor with 16 GB of RAM. Nvidia 570GTX GPU and 8 TB of hard drive space. Sony Vegas 12 with the 394 update installed.
My actual issue is that I can create a project with no issues with Vegas 12 and save it. After that the project refuses to be opened back up without crashing. I thought that I was just not being patient enough so I've let my system sit trying to open for a half an hour to no avail. Project size seems to not be an issue. A fifteen second project, nor a fifty minute project will open. I have tried this many times, and I'm still trying to deduce what it's hanging on.
Once again I apologize for the post that started this thread, and I am happy for those whom the latest release is working for. It gives me hope.
I must say I understand your frustration. V12 is running fine for me, but I never could finish even one single project in V11. I suspect it was related to my having a touch screen on my computer.
OK... done some actual testing. I went into one of my VP11 media folders (.AVCHD .mts files). I deleted all of the .sfk and .sfl files in the media folder. I then made a copy of the project with VP11 and then opened the copied VP11 project with VP12 ......... and it OPENED. So I opened it up may times without saving it. Then I saved it as a VP12 project and it too successfully opened many times. I think I'm making progress here. Frustration decreasing.
I need to try other projects and see if I get the same results now.
Good to hear that things are improving. I also understand the frustration - software that JUST WON'T WORK is maddening. What's worse is when you can't see a solution.
I think we've all been at the stage of banging the head on the desk, or hurling the computer at the wall :)
Now, do yourself a real big favour, and assist us, assist SCS=SONY, and get your specs filled-out. It will take 5 minutes, and may, just may save a few of your angst ridden moments in the future too! The Specifications Sheet is there to help.
This is what I and others are seeing on your very bleak Specs sheet.
Ive often found that if vegas crashes whilst loading a project it means there is a corrupt media file within the project.
Just one bad avc clip and bang ..vegas white screens and wont load.
Worth a check in the project media folders.
Perfectly right - and project media is not always as flawless as one would think.
As I have said before even trivial media like jpg or even mp3 files from different software or cameras can be so buggy that it can kill Vegas. Unfortunately not consequently, however.
Working with a project which extends over a long time - and containing media which might be shared between different projects and maybe different versions of Vegas too, I think it is a good precaution to delete the *.sf* files every now and then - just as I always delete them when I open an old project in a newer version of Vegas.
And, yes I know: Vegas IS backwards compatible - but in theory it is also totally safe to control my cars steering wheel my knees while opening a CD cover for the player...
saying "a product or technology is backward or downward compatible if it can work with input[disambiguation needed] generated by an older product or technology"
Yes its backward compatible as in - relative to the application, not the project file. When an App is classed as backward compatible, that means it (the App) can read in older project versions. Vegas is 'supposed' to be backward compatible - but we know that in real life, it does not do this reliably. And in some cases reading in an older version project will crash Vegas.
Hey all you neophytes, we have been users since version 3. Like any software, Vegas has occasional moments - but overall still seems more functional, faster and more stable than Premiere.
Amazingly, Sony didn't break it after it bought it, which was a pleasant surprise - so keep listening to the guys in Wisconsin.