A lot has been made of the SCS pre-announcement of one special feature built-in to the coming release of VPro12cs Edit - the ability to open a .veg file in Adobe After Effects. Thus the excitement over what happens in Vegas may no longer have to stay in Vegas!
I quote from others: begin of quote: " The more I matured as a producer and NLE editor, the more I have had to collaborate with other post production professionals, resulted in that the more that using VegasPro as the NLE of choice became a hindrance to our team.
Team Operations forced me to move out of Vegas for certain tasks or projects - for example:
- I use After Effects to import a LUT at the end of my project
- I use Avid and other NLE's a lot NOW for various import and export of projects from other apps.
This forced me to come up with exotic workflows, with gargantuan uncompressed files, gamma shift workarounds ....I really love VegasPro, and all of us here know that it IS as good as any other NLE out there, EXCEPT when it came time to colaborate with other software. NOW, for me, the Project Interchange announcement is HUGE and effectively keeps me in Vegas longer, and this fact makes me a better customer for Sony! " -end of quote
The question I have is how could this new feature be implemented. I have maintained that the cross-exchange usage of Vegas is seriously hampered by transcode in codecs - and has little to do with saving projects that could be opened elsewhere. What gives SCS???
The quote above makes it clear that the codec of choice between NLE's has been forced as uncompressed - BUT it should be opening and rendering ProRes, Avid, Edius, etc.
How would saving a cuts only composite structure .veg project in VPro12cs Edit be a good thing for opening in AfterEffects??? I hardly ever structure a multi-layer composite in SONY VegasPro without usage of masks, color and other effx applied from the Sony libraries. So I continue to wonder "Is it not the render to good lossless codecs that is our goal to NLE transfer - AND NOT the project structures???
Please help me understand - those of you who use After Effects in your workflow.
I quote from others: begin of quote: " The more I matured as a producer and NLE editor, the more I have had to collaborate with other post production professionals, resulted in that the more that using VegasPro as the NLE of choice became a hindrance to our team.
Team Operations forced me to move out of Vegas for certain tasks or projects - for example:
- I use After Effects to import a LUT at the end of my project
- I use Avid and other NLE's a lot NOW for various import and export of projects from other apps.
This forced me to come up with exotic workflows, with gargantuan uncompressed files, gamma shift workarounds ....I really love VegasPro, and all of us here know that it IS as good as any other NLE out there, EXCEPT when it came time to colaborate with other software. NOW, for me, the Project Interchange announcement is HUGE and effectively keeps me in Vegas longer, and this fact makes me a better customer for Sony! " -end of quote
The question I have is how could this new feature be implemented. I have maintained that the cross-exchange usage of Vegas is seriously hampered by transcode in codecs - and has little to do with saving projects that could be opened elsewhere. What gives SCS???
The quote above makes it clear that the codec of choice between NLE's has been forced as uncompressed - BUT it should be opening and rendering ProRes, Avid, Edius, etc.
How would saving a cuts only composite structure .veg project in VPro12cs Edit be a good thing for opening in AfterEffects??? I hardly ever structure a multi-layer composite in SONY VegasPro without usage of masks, color and other effx applied from the Sony libraries. So I continue to wonder "Is it not the render to good lossless codecs that is our goal to NLE transfer - AND NOT the project structures???
Please help me understand - those of you who use After Effects in your workflow.