Whilst I appreciate the help that the DNxHD/Handbrake method has brought, and I still use it when size is an issue, I often think that we shouldn't have to do this, and that by now there should be a "perfect" solution within the Vegas Render options.
Maybe there is - perhaps you'd care to share your favourite "in house" solution to rendering to Youtube within Vegas ....
In the most widely quoted tests, Mainconcept AVC is a pretty close second to x264 in terms of quality, but is slower.
Unfortunately, deinterlacing and resizing in Vegas use legacy methods, and as such aren't up to the bigger task.
In cases where deinterlace and resizing aren't needed to get optimal playback on Youtube (i.e., 720p source), Mainconcept in Vegas is every bit a contender.
That was and still is my favorite "in-house" solution, and saves a couple of steps.
When Vegas has licensed/developed deinterlace and resizing capabilities on a par with Handbrake's, it will then be a contender on the larger playing field as well.
So one can see, it's not primarily the codecs, but the implementation that begs attention.
Considering the cost of Handbrake and all the development that's been happening with Vegas, it's surprising that they haven't paid more attention to these aspects.
Handbrake (and AviSynth) based solutions use highly sophisticated open-source libraries (often in combination), a class that Sony tends to avoid like the plague.
The cost of licensing or developing their own commercial libraries that would be able to compete on a level playing field would be astronomical; that's my guess.
I finally got around to watching this very excellent tutorial. Gotta love those BBC accents : )
In VP 12, I don't have the "default" *.mov template (ditto for VP 11). Here are the *.mov templates that I see (I do have a bunch of VASST GrafPak templates but those don't help in this instance):
I can pick a *.mov template and build a custom template, but 1440x1080 option does not exist. Of course I can use 1440x1080 as a custom parameter, but the output is terriblely pixelated and the aspect ratio doesn't work with the anamorphic part:
I fussed around with the project properties and *.mov parameters to see if I could get a combination that would produce a nice output. No success.
Is there a way to import the proper template that "knows" about 1440x1080? Another render as choice that I can use instead of *.mov?
Thanks for putting the tutorial together. It is nicely prepared and easy to follow.
This is for the DNxHD intermediate
It is unfortunate that Sony eliminated the default template
Quicktime from Vegas does not honor anamorphic, so you will use 1920x1080@1.0 PAR from your HDV source, which is the Display Aspect.
High Definition or Custom
1920x1080 (not 1440x1080)
Square Pixels
Frame Rate same as your source
Field Order same as your source
Quality slider is not used PCM Audio, not QT