After trimming clip the beginning of it is black for few miliseconds

top-s wrote on 9/23/2018, 2:47 PM

Please I need help with this, I can't finish my project and nothing like this has happened to me before.

It was fine (I think) until I tried freeze frame with envelope set to 0 but I don't think it has something to do with it.

I tried to create new project, different source, restarting software.

Nothing.

Also after trimming or splitting not only there's that thing on the beginning but also there are little black holes/black stutters when I play split clip.

The audio is fine.

I tried in both Vegas 15 and 16 and it's still the same.

Currently I'm on Vegas 16.

Comments

john_dennis wrote on 9/23/2018, 5:09 PM

Tell us about your media.

Is Quantitize To Frames on or off?

top-s wrote on 9/23/2018, 5:27 PM

Tell us about your media.

Is Quantitize To Frames on or off?

Both on and off, it still happens.

But it doesn't when I put the clip on the very beginning of timeline

Copying and pasting that clip in a row results in only the first one having that problem

Also moving my clip in different places makes that black part longer or shorter (this might be related to those stutters?)

Freshly imported videos moved away from the beginning have the same black part too

I work mostly on 32nd note clips. That black thing is horrible

 

Former user wrote on 9/23/2018, 7:14 PM

Part of the problem might be that you have a 23fps video on a 30fps timeline. Don't know for sure but I would make the project match the source and see what happens. ALWAYS have QUANTIZE TO FRAMES on.

top-s wrote on 9/23/2018, 7:48 PM

Part of the problem might be that you have a 23fps video on a 30fps timeline. Don't know for sure but I would make the project match the source and see what happens. ALWAYS have QUANTIZE TO FRAMES on.


Matching source and quantize to frames fixed it.

I thought it will mess up my timing but setting grid to frames helped me

Grazie wrote on 9/23/2018, 11:10 PM

@top-s : QTF is one of those elegant features that goes a long way to make VegasPro what it is in allowing us to mix a combinations of frame rates on the same Timeline. About ten years ago I demonstrated this to a World Service department, this, and other VP features kinda blew them away.

top-s wrote on 9/24/2018, 4:07 AM

@Grazie

Now I have another problem.

I need to align my clip very precisely to another audio, but because quantization is turned on, I can't.

Is there a way to bypass that?

Grazie wrote on 9/24/2018, 4:32 AM

I’ve never had that situ.

NickHope wrote on 9/24/2018, 4:48 AM

@Grazie

Now I have another problem.

I need to align my clip very precisely to another audio, but because quantization is turned on, I can't.

Is there a way to bypass that?

Move the audio.

matthias-krutz wrote on 9/24/2018, 4:50 AM

Preferences -> Editing -> "Do not quantize to frames for audio-only edit"

Desktop: Ryzen R7 2700, RAM 32 GB, X470 Aorus Ultra Gaming, Radeon RX 5700 8GB, Win10 2004

Laptop: T420, W10, i5-2520M 4GB, SSD, HD Graphics 3000

VEGAS Pro 14-18, Movie Studio 12 Platinum, Vegasaur, HOS, HitfilmPro

Marco. wrote on 9/24/2018, 5:04 AM

The preciseness of video editing is bound to its frame rate. You can't edit video more accurate than it's given by its frame rate. It's not a Vegas thing, it's the nature of (digital) video. This is quite different to audio editing.

While you can move the video events in the Vegas timeline even between frames/fields, be aware these events are just (graphical) symbols and when you move such a video event between frames the video itself would still match either the (full) frame before or after.
Same is for trimming video events. Being able to move an event's edge (which is just a graphical symbol again) between frames, it does not mean the cut would take place between frames then. It would not but actually match to your frame rate in the end.

So your only choice is what Nick suggested: You would need to move or trim the audio instead of moving the video.