The phenomenal tutorials by @jetdv inspired me to write a little script myself. Never did a Vegas script before, other than tweaking the batch render supplied with Vegas. Also never looked at Visual Studio before but have been meaning to. So this was a learning experience in which the tutorials were crucial.
My goal is to speed up and regularize the Vegas benchmarking I've been doing manually for years. Started with the multi-project render tutorial last week and took it from there. Rendering 5 possible benchmark projects with 12 possible templates. My form ended up looking like this...
Refinements I added include reading graphics hardware and cpu info, doing 2 renders per project to determine the quickest runtime, doing a user configurable programmed delay between renders for cpu/gpu cool-down, and writing out a csv file that I feed upstream to Excel and Visual FoxPro to generate charts and a webpage. Also added a config file to speed up loading defaults on the 5 different machines I'll be running this on.