Before I used to get the current version and also the updates whenever available. Now it's been showing not found for some time. I did a manual driver update and the situation remains the same.
For the Nvidia card instead there are no problems.
There have been Intel driver performance issues with most 10th gen and earlier Intel igpus. The latest work fine only on my 11900k/uhd750 system. The Intel driver updates for their igpus now cautions of a possible need to revert to manufacturer specific drivers on certain unspecified systems. I've resorted to running benchmarks on my various systems as new driver versions are released and often end up reverting to the previous version to restore performance. It's the main reason I started recording driver version numbers in my online performance tables... which you can refer to to see which ones are working for me. I suspect all this has something to do with unavailability of Intel updates via the Vegas driver update screen as of late.
Actually I've been experiencing some crashes lately. I have a GTX 1060 which should be the one used by Vegas, as I set it like this in Nvidia control panel, but maybe Intel Graphics has something to do with the issues from what you said...
Actually I've been experiencing some crashes lately. I have a GTX 1060 which should be the one used by Vegas, as I set it like this in Nvidia control panel, but maybe Intel Graphics has something to do with the issues from what you said...
I don't think Nvidia drivers any longer interfere with apps like Vegas that choose between multiple gpus for different functions. Display optimization, like for Vegas previews, depends solely on physical hdmi wiring and all Vegas can do is turn it on or off. So just make sure your 1060 is selected in Video preferences which will cover everything else except decoding. Vegas decoding is controlled in I/O preferences unless your bios has an option to disable it in which case Vegas will not even see it. Whether Vegas will use its I/O setting for reading your clips depends on whether it's a format that can be decoded in hardware... generally just mp4 and mov clips with 4:2:0 chroma subsampling. If you check any of the Legacy boxes in that screen I think it switches to a higher quality hybrid cpu/hardware Intel decoder. Fwiw, the problems I see with Intel drivers of late has not been crashing or lower quality, but lower performance rendering... they're just slower except with my 11900k uhd750 igpu... which might be a marketing scheme to make their newer stuff look that much better in comparison.
My Intel driver update from Vegas also says "not found". The latest few drivers from Intel have intermittent video corruption and other weird issues for me so I rolled back pretty far.
I just started running a Sample Project/Red Car suite on that update (9864) on a 9900k with a uhd630 and decoding performance for 4k avc and hevc is substantially slower compared to the 9466 driver that I ran a few weeks ago.
Also running it now on my 11th gen 11900k and it's slower there too for 4k avc and hevc but not by as much. But they come in below the best 9900k times. I'll post comparative charts once the benchmark suite finishes and I revert the drivers and then run everything again.
Btw, if you already installed 9864 the only way to revert it that I've had any luck with is wipe it with DDU first.
Here's the comparison on my 9900k system with the latest build of vp19... about a 40% slowdown on RedCar 4k source clips. About the same as the last time I did this. Negligible differences on Sample Project which is mostly generated gpu media. Also negligible difference on ProRes 422 clips which cannot be decoded in hardware.
On my 11900k system, 4k VCE performance is slower than my 9900k but that's probably because the Radeon VII is faster than the 5700xt except on that one media generator used heavily in Sample Project. But no performance difference between drivers. I'll probably be reinstalling the latest driver on this system once it's done crunching out Qsv and Main Concept renders.
Actually it is a laptop, but the manufacturer does not provide updates.
Another question I have for you: have you noticed any difference between studio and gaming drivers? Are the studio ones really more stable? I have always used NVIDIA studio drivers but sometimes I question my choice...