With V12 i very often have this problem:
I enable auto ripple and play the timeline.
When i cut an event with a hotkey, preview video freeze,
i cannot do anything, only audio is playing.
Videos are 1080/50 MTS files from a Sony camcorder,
and is on my internal sata drive.
Yes, the video freeze but audio continues.
If i wait very-very long (many minutes!) video comes back, and i can work again.
If i don't wait, i have to kill the app and restart it.
Video Project Settings is the same as the source files of course. But if it wouldn't, i don't think this behavior is acceptable.
I always use good (half) playback quality.
CPU is i7-2600 with 8GB ram, i only have a geforce210 card, and never use GPU acceleration.
Hotkey = i customized the key "A" to Trackview/Edit/Cut command.
So if i Split an event with "S" while playing, and want to delete the unwanted part with "A", video freeze. But only if auto ripple is enabled and i don't stop the timeline playback. If not enabled, or i stop the playback before, problem isn't exist.
I have the feeling the that OP's system isn't fast enough to keep up with the changes on the timeline. Also don't understand why some would cut during playback and delete while the playback is running.
Using the same workflow -- I cannot reproduce this
Me too - with Vegas 11.
"Which side of the split do you normally delete? Left or right?"
Left, the unwanted part.
"How many video and audio tracks on the timeline?"
One simple file - so one audio and one video track..
OldSmoke:
So i7-2600 with 8GB ram isn't enough for a 2 track timeline?
Why NOT cut during playback? Why should i stop playing?
I play the timeline and see the unwanted part. When i think now i'm on the important part, i hit "S" for split, and click the event on the left, and want to CUT, but without remaining holes, so with auto ripple ON. I'm an expert editor, started around in 1998.. So no need for stop while editing, and Vegas is my partner in it! But not V12.
Ok. Now that I understand the workflow, I am seeing this in V12 and V13 -- but not totally consistently. When it does happen, video freezes but audio continues (the timeline cursor freezes too). Other times the timeline keeps running with no problem. Very odd.
I did notice that if you do a "split" as the timeline is running, then do a "delete" as the timeline continues to run (whether using the delete key or Ctrl-X (for Cut) or some Customized key for "cut", IF the timeline continues to run (doesn't freeze) -- then "split" is no longer available until you stop the timeline from running.
This happens to me all the time. I close and reopen the project. I think it's hardware related. Don't know for sure. I have spent my IRA fixing my computer's hardware. At some point I say f*ck it, and just reboot SVP. One other thing I do a lot nowadays is delete Edit History files every 15 minutes or so, especially when color correcting.
Also, I wouldn't recommend cutting or editing while playing the timeline. You can screw up your "thumbnail" caches files. They will play and edit OK but they will not be graphically representative of your clip in any way. Worse, the corruption could be permanent, meaning you would have to download the original video files to get the correct representative thumbnails. It happened to me once while pushing the Vegas envelope.
This sounds like a software threading issue (I'm a former software engineer), maybe related to how Vegas handles saving off the undo since you are modifying your project. Perhaps there is some sort of conflict with the playback that is timing dependent (which is why you don't always see it).
Does this happen only with MTS files, or all types of video media?
Since this problem is relatively reproducible, perhaps Sony developers can reproduce it too. Sony doesn't necessarily monitor this forum closely so can you submit a report to Customer Service and provide a link to this forum thread.
the only solution I found is don't cut while playing with auto ripple being turned on.
Or, make cut (split), then pause, delete the unneeded clip (while auto ripple being turned on), then, play back again.
or, set auto ripple OFF.
My laptop is definitely not powerful enough for this sort of thing.
I also like to set starting cut points in real-time; in my case by hitting the M key repeatedly.
Then tweak and execute with timeline playback stopped.
I HAVE VEGAS 14 PRO NOW, AND THIS CRAP IS HAPPENING TO ME AS WELL, AND I AM A POWER USER, so I have top specs, this is not a bloody hardware issue. Clearly while playing, SPLITTING and then once you hit DELETE causes the issue, so that's gotta be some sort of conflict in the program, like too much data to the right of where you just deleted. I can cut and split on the fly, for god sakes, I have been doing it long enough, never did this in V11, so what's going on in 12, 13 and now I can confirm its happened to me like 5 times today editing, and IT REALLY *&@ me off !!!!!!!