Inaccurate Loop Regions When Rendered

Aaaron wrote on 9/8/2023, 9:26 AM

I have a project with 39 loop regions and performed a batch export to produce 39 separate bits of footage. The problem is, Vegas 17 hasn't split the regions very accurately, it splashes up a split second of footage from the previous region before starting the current one.

Does anybody know a fix for this?

Comments

Howard-Vigorita wrote on 9/8/2023, 10:01 AM

If these are video loops, try enabling Quantize to Frames under the Options drop-down (Alt+F8) and make sure all your region markers are on a frame boundary.

mark-y wrote on 9/8/2023, 10:10 AM

Yes, Quantize to Frames and Snapping turned On. and Project Frame Rate matching your source. But it won't help your current project unless you drag each event by hand or use a script, such as Vegasaur.

Probably better to start a fresh project with the correct settings and re-introduce your Media.