HI all
so I'm exporting a new project ( 4k 10bit 422 from a Sony FX3 ) using Phantom LUTs in 32 bit.
Working in 8 bit full range looks good - 32 bit as a workflow is too slow, which is why I only change to 32bit for the render.
The thing is, in my exports, the blacks are crushed, but applying the levels plugin set to computer RGB to sdtudio RGB results in washed out images. No neither looks correct, and exporting in 8 bit produces too much banding.
What am I missing here?
Thanks!