Low CPU usage on rendering

Comments

RogerS wrote on 12/13/2020, 11:37 PM

@lenard I totally agree a single number for GPU use doesn't tell you much, and included other graphs above for that reason.
Is what you are saying though that you would get better CPU performance with the same type of transcode test if you unchecked GPU preview acceleration, but still left decode or encode on? (assuming there weren't stability issues)

RogerS wrote on 12/14/2020, 12:19 AM

FWIW, in my case (i7700HQ; GTX 1050) disabling preview acceleration only slightly slowed things down (~20 sec.) compared with my previous test. New #s are 9:30 and 1:30 for 4K to 4K, CPU and GPU with respective MagixAVC render templates. I'm curious to see how a beefier CPU compares.
 

Last changed by RogerS on 12/14/2020, 12:33 AM, changed a total of 1 times.

Custom PC (2022) Intel i5-13600K with UHD 770 iGPU with latest driver, MSI z690 Tomahawk motherboard, 64GB Corsair DDR5 5200 ram, NVIDIA 2080 Super (8GB) with latest studio driver, 2TB Hynix P41 SSD and 2TB Samsung 980 Pro cache drive, Windows 11 Pro 64 bit https://pcpartpicker.com/b/rZ9NnQ

ASUS Zenbook Pro 14 Intel i9-13900H with Intel graphics iGPU with latest ASUS driver, NVIDIA 4060 (8GB) with latest studio driver, 48GB system ram, Windows 11 Home, 1TB Samsung SSD.

VEGAS Pro 21.208
VEGAS Pro 22.239

Try the
VEGAS 4K "sample project" benchmark (works with VP 16+): https://forms.gle/ypyrrbUghEiaf2aC7
VEGAS Pro 20 "Ad" benchmark (works with VP 20+): https://forms.gle/eErJTR87K2bbJc4Q7

walter-i. wrote on 12/14/2020, 1:58 AM

Ram isn't the same as dynamic ram preview.

@RogerS
I edited and clarified that in my previous post.
I meant - of course - dynamic RAM preview.