> "VMP, 32 bit Acid should work ok in 64 bit Windows - it does here."
Yes, but what you're not taking into account is that all of the plug-ins have left 32-bit hosts behind so (1) you can't run 64-bit plug-in in ACID Pro and (2) even if they provide 32-bit versions, you are limited to 2GB of memory so loading large samplers or lots of memory hungry plug-ins is out of the question.
ACID Pro, like Vegas Pro, lives in eco-system of plug-ins which can significantly enhance the value of the host. For example, I purchased After Effects because I was tired of seeing plug-ins that I wanted to use that weren't available for Vegas Pro. So plug-ins can actually sell the host application.
ACID Pro is so old, that no plug-in makers care if their plug-ins work or not with it which diminishes the value even if you can run a 32-bit application on 64-bit Windows. This is why people who need to run 64-bit plug-ins have sadly left ACID Pro behind and moved on.
It's not that it doesen't run on a 64 bit system.
It doesen't accept 64 bit VST.
Acid Pro's 32 bit architecture has 2/4GB memory limit.
So loading current instruments is just impossible or it crashes it.
It would be great if some programmer could make it a 64 bit based program.
But that might be something near to impossible for one person to do, I don't know much about coding in that sense.
Just a side note. Sat in on the Boris BCC10 Avid Webinar yesterday and there seemed to more than a few Vegas users there based upon the questions submitted. The good news: all indications are BCC 10 will support Vegas.
But that begs the question: Do I want to keep investing in Vegas? If Catalyst Edit is supporting OFX, where do I want to place my bets? Will Boris offer a crossgrade from Vegas to Catalyst? Is Sony offering a crossgrade (that's irresistible)?
Just another thought for 'product perception' of 'Vegas Pro'...
Just download the user manual for Vegas Pro 13 (last time I read user manual was 7th :) ), and many snapshots I seen in the user manual is still from a 'classic version' of 'Vegas Pro', still 720x480 4:3 resolution with AVI source formats.
Probably a right time today to 'upgrade' those 'snapshots' as well for newer video formats? :)
Like 1920x1080-60i standard, MP4 / MOV / MXF format samples...
Tom, it's my understanding that if BCC supports Vegas then it'll support Catalyst. For example my licence for BCC9 works in both Vegas and Hitfilm which both support OFX. I think it's just a matter of adding Catalyst to the Vegas/Hitfilm OFX support rather than creating a completely new version. My versions of Twixtor and Red Giant's Universe Pro works in both Vegas and Hitfilm as well so I think they must have very similar OFX support as I suspect Catalyst does too.
Isn't the word, "Open", meant to imply that OFX are a compatible with any software following the OFX criteria? I think this is so except that some NLE's seem to require separate versions such as Vegas and Nuke so maybe not?
> "Isn't the word, "Open", meant to imply that OFX are a compatible with any software following the OFX criteria? I think this is so except that some NLE's seem to require separate versions such as Vegas and Nuke so maybe not?"
Architecturally Yes... Functionally, No. :(
While any host that supports OpenFX should be able to use any OFX plug-in, the plug-ins themselves may require capabilities that the host does not support. For example, some plug-ins may have algorithms, like motion compensation/tracking, that require the previous or next frame so that they can calculate the difference and some hosts might only support giving the plug-in the current frame only. That would cause these plug-ins "functionally" not to work while "architecturally" they are still compatible.
What Sony should do is make sure that OFX plug-ins for Vegas Pro also work in Catalyst Edit. That may be within their ability and would be a big selling point when trying to get Vegas Pro editors to use Catalyst Edit.
I know this was a big decision for me when moving to the Mac and luckily most audio plug-ins also had a Mac version so I simply downloaded a new installer and kept using them on my Mac.
I'm not naive enough to claim Vegas is NOT going away, but again, I think this thread is a bit of overreaction based on the real "evidence" - a second -hand report of a brief statement that could mean many things.
If SCS was planning to launch something that seamlessly migrated us from Vegas to a new app (and I personally don't think Catalyst is it), and satisfied the years of us calling for a code rewrite and a "better" name, I would expect just as much secrecy from them as if they were planning on retiring a popular product.
Let's breathe, and see. Remaining optimistic doesn't cost anything.
Well, for me, I think the handwriting is all over the whole building.
Because…
Vegas is:
The amazingly successful Army of One approach:
Insanely good compatibility and ingest of every codec known to humankind
Crazy good audio tools (multitrack soundforge)
Crazy good, easy-to-learn and master, video editing platform
Crazy powerful, simple, mouse-driven, user-friendly control methodology
Good native FX
Good/Fair compatibility with 3rd party FX
Meh compositing
Minimal image processing/enhancement-
(But you can deliver a Vegas project in a weekend that in Adobe/Avid/Final Cut would take you a week (or more - with 3 times as many staff)
And likely, yes, an outmoded technical concept, based on the new integrated production model.
Adobe is:
Photoshop for Video
Lightroom for Video
After Effects
Audition – finally a capable and robust audio editor
Speedgrade- finishing/grading
Illustrator- Vector Graphics
= Holy crap (as much as I don’t want to admit it)
Hard to master, very granular, esoteric and time-consuming to learn, icons make no sense until they make sense. But if you master it, short of hard-core CG vfx, it’s a self-contained ecosystem. Like Disney World. Once you’re in, they gotcha. And you don’t leave until you’ve done every attraction (or you’ve run out of money, or your kid throws up).
This is the new world- the Integrated Suite approach. The “jump out/jump back” model (so, Sony’s response: Welcome to Catalyst- but right now you’re “jumping out” to tools that don’t do very much- and will they ever really have a SONY version of Photoshop? Really? Dubious.)
SONY bought Vegas/Soundforge for a pittance from Sonic Foundry in the early 2000’s, when SF was about to go out of business. Obviously SONY got a great deal. Then the Vegas refining really started.
By comparison, Adobe has been in the creative software market, and been constantly refining Photoshop, Premiere, After Effects, Illustrator, et al, for nearly 30 YEARS. Hard to believe, but basically, there’s your technical concept.
So I’ll keep my “outmoded” and utterly amazing Vegas 13 workhorse, and I’ll work that old horse straight into the ground. But in the meantime, I’ll also be signing up for CC and hitting the books hard to reinvent my own creative landscape.
Amazing tools we are privileged to have these days, my friends. And proud to be included in this forum with so many talented and generous artists.
> Posted by: IAM4UK "Why would a Vegas Pro user down-down-waydown-downgrade to Catalyst Edit? It is not in the same universe of editing capabilities."
While Catalyst Edit is not a replacement for Vegas Pro today, and Sony has said that it's not intended to be a replacement for Vegas Pro, one can imagine that over time it may become a replacement for Vegas Pro. If not, why did Sony stop development on Vegas Pro? Is Sony getting out of the NLE business? I mean, those are the only two conclusions. If Sony is no longer developing Vegas Pro, it must be developing a replacement (e.g., Catalyst Edit) or getting out of the NLE market. What would you conclude?
I'm guessing (and this is purely a guess because I have no insider knowledge) that Sony is doing what Apple did but learning from Apple's mistakes. Apple discontinued Final Cut Pro 7 when they introduced a totally rewritten Final Cut Pro X, but FCP X had a fraction of the capabilities of FCP 7 and Apple lost a lot of customers over it. 4 years later, FCP X is a powerful NLE that is being used to cut Hollywood movies once again. In contrast, Sony is still supporting Vegas Pro 13 while they build Catalyst Edit and 4 years from now, I'm predicting the same thing will happen... Catalyst Edit will be a robust NLE and Vegas Pro editors will happily move to it. Like I said... just a guess. Which is why I believe that Vegas Pro editors shouldn't panic. Sony is taking bold step. Let's support them and see where they go.
just regarding the ofx angle - apparently edit will have full ofx capabilities - and in so doing i would expect my (vegas) bcc 9 to work in it. HOWEVER, i would have to buy another version to use in resolve!
on the other hand, if i can't use my existing vegas plugins in catalyst then i'm afraid i see very little chance of me moving to it at any stage in the future.
I just skimmed thru this thread (I haven't been a regular here for a couple years). I wonder whether the statement, [I]"I was at IBC 2015 and spoke there with Gary Rebholz about the future of Vegas Pro. VP will be maintained he said, but there will be no version 14."[/I] meant Sony will adopt a pricing/upgrade model similar to Adobe CC or Office 365 - based on subscription rather than releases. The software industry seems to be moving in this direction.
JohnnyRoy - I think your analysis of SONY pulling an Apple move by Catalyst Edit being the eventual replacement for Vegas Pro is spot on. Given that Vegas Pro has such a small market share compared to what FCP7 had, it's a no brainer for SONY, especially given how well they are pushing 4K - even on the A7 series cameras. I think the issue many Vegas Pro users are facing is the paradigm shift in how they edit. And given the number of other lower cost - even free - NLE tools out there, it makes for even a more fragmented market. The advantage SONY has is $$$ - Not so much as SCS, but I think SONY's game plan is long term as you eluded to - Get users on board using their cameras and their software - create an ecosystem that just works.
Others will lament the earlier days of Vegas (I miss them as well) but tech is moving at such a pace now that we can barely keep up and Vegas is a mish mash of band aid code that needs to be archived as SCS moves forward. Acid Pro is software I truly miss and have never found anything that can match its ease of use and speed for what it does. Vegas is also going the way of ACID Pro IMO.
As a Multimedia Journalist and Photographer, I've begrudgingly stayed with Adobe PPro only because Vegas Pro was never stable for me to get my work done - no matter how much tweaked. Catalyst Edit might be the solution, I don't know. I'm not happy with Adobe overall and the kinds of work I produce doesn't require me to learn a suite of apps. I prefer keeping it as simple as possible - one of the biggest appeals of Vegas Pro.
I may try messing around with Catalyst Edit to see how well if works with the projects I produce.
I think you're spot on. I relayed conversations I had at NAB back in April with the Sony people including Gary Rebholz. Not one of them led me to believe Vegas was the future. It is Catalyst. I didn't push it too hard because I figured it was up to the Sony people to share their plans.
Depending on how long it takes for Catalyst to become viable, it would make sense to nurse Vegas along. But, I think that's just what it will be: nursing.