16's motion tracking is 2D only, it can't take an image and map it onto a rotating cube, and follow the cube as it rotates in 3D. In the video above, you can see the images mapped onto the sides of the buildings, and they twist along with the buildings as they should. Vegas 16 wouldn't have been able to do that, only the videos mapped to the face of the buildings that is facing the camera.
This was tracking. New for version 17 is planar tracking which is a different tracking base technology which actually is a big improvement to the tracking technology of version 16 (see fr0sty's infos).
16's motion tracking is 2D only, it can't take an image and map it onto a rotating cube, and follow the cube as it rotates in 3D. In the video above, you can see the images mapped onto the sides of the buildings, and they twist along with the buildings as they should. Vegas 16 wouldn't have been able to do that, only the videos mapped to the face of the buildings that is facing the camera.
This was tracking. New for version 17 is planar tracking which is a different tracking base technology which actually is a big improvement to the tracking technology of version 16 (see fr0sty's infos).
@Marco: Forget my question. I just found it. Youhave to use the modus "Form and Position". Right? In the old version this was "Scale, Rotation and Position". Unfortunately the help is of no help here.The description is still the "old" one (at least in the German version)
I think (not sure though) in Vegas Pro 17 it is always the planar tracker which is doing the tracking.
What's different compared to VP16 is the options of the tracking mode. The third one in VP17 is "Shape & Location" and that "Shape" didn't exist in VP16. So chances are you need to select this particular option.
Edit: You've been faster. Yes, in the German localized version this option is called "Form und Position".