Vegas 22 bugs? Single green frames and video stands still

Comments

RogerS wrote on 10/24/2024, 4:04 AM

Anyone know why a clip on the timeline would be lagging when dragging? I went back to the launch version of 22, but it's still happening. I went back to Vegas 19 where I didn't have the issue, copied the same settings and it still persist in 22. It's just an annoyance.

3080 with an i7 11th GEN. 64GB RAM (Don't judge me).

@TLK82 This thread is about visual glitches, are you seeing that? There's a new decoder since VP 21.300 and maybe it doesn't like the media? What is the media? https://www.vegascreativesoftware.info/us/forum/faq-how-to-post-mediainfo-and-vegas-pro-file-properties--104561/

The same settings with each version can work differently (enable legacy AVC decoding in 21.300+ activates the decoder that 19 uses) for example.

Reyfox wrote on 10/24/2024, 4:26 AM

@TLK82 without knowing what was the clip causing the problem, it is hard to give any possible help.

Start your own post and follow with the information from this POST so that others can give a possible solution, especially "B" and "C".

Last changed by Reyfox on 10/24/2024, 4:27 AM, changed a total of 1 times.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

crag364 wrote on 12/12/2024, 5:26 AM

I have the exact same issue with crossfades since upgrading to Vegas 22 last week. Is there any resolution to this issue yet? I am on a desktop PC I built a couple of years ago for video editing using a Geforce RTX 3070. Again disabling this causes the green frames on the crossfades to go away but its going to take hours to render the full clip this way. It also only happens when rendering into a 4K output. If rendering to 1080P the issue is not apparent with GPU acceration enabled.

Vegas 22 Build 194

Windows 11 Home

GoPro HERO11 Black - 3840 x 2160px

Media information
  Stream format: MPEG-4
  Video stream #1
    Video format: HEVC
    Resolution: 3840 x 2160 px
    Aspect ratio: 16:9
    Color depth: 8 bit
    Frame rate: 59.940 fps
    Bit rate: 32241450 bps
  Audio stream #1
    Audio format: AAC
    Sampling rate: 48000 Hz
    Channels: 2 channels
    Bit rate mode: Constant
    Bit rate: 192000 bps

Streams
  Video: 00:05:28.345, 59.940 fps progressive, 3840x2160x32, HEVC
  Audio: 00:05:28.320, 48000 Hz, 16 Bits, Stereo, AAC

Summary
  [TCFM]: 1

ACID information
  ACID chunk: no
  Stretch chunk: no
  Stretch list: no
  Stretch info2: no
  Beat markers: no
  Detected beats: no

Other metadata
  Regions/markers: no
  Command markers: no

Media manager
  Media tags: no

Plug-In
  Name: mxcompoundplug.dll
  Folder: C:\Program Files\VEGAS\VEGAS Pro 22.0\FileIO Plug-Ins\mxcompoundplug
  Format: MAGIX HEVC
  Version: Version 22.0 (Build 194)
  Company: MAGIX Computer Products Intl. Co.

NVIDIA GeForce GTX 3070

 

Reyfox wrote on 12/12/2024, 5:30 AM

@crag364 if you uploaded a small sample of your problematic video to the cloud (Google Drive, etc) that can be downloaded and tested by others with similar PC builds (you failed to mention what CPU and how much RAM you are using), there might be a solution.

Suggestion, add to your Signature in your User Profile, you complete computer specs like mine below.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

crag364 wrote on 12/12/2024, 5:43 AM

CPU is - 12th Gen Intel(R) Core(TM) i9-12900K   3.20 GHz with 32GB RAM

You can see the issue here between a cross-fade: https://www.dropbox.com/scl/fi/ykkxlylz4ska4dmdiukqm/test-2.mp4?rlkey=wyt2bkawcm87pair95p4f3x2g&st=4m9g0hjx&dl=0 However if I use a GL Transition it seems to be ok from some initial quick testing.

Reyfox wrote on 12/12/2024, 5:47 AM

@crag364 seeing the issue is great. But having an unedited raw sample (it can be of anything) to try might possibly lead to a possible solution, or at least, an escalation of the problem to the Vegas developers.

 

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

crag364 wrote on 12/12/2024, 6:34 AM

@crag364 seeing the issue is great. But having an unedited raw sample (it can be of anything) to try might possibly lead to a possible solution, or at least, an escalation of the problem to the Vegas developers.

 

Here is a file using the exact same settings I recently filmed on my GoPro - https://www.dropbox.com/scl/fi/99dbrlail4am5i3mhgtwi/GX010455.MP4?rlkey=c33jl7cx9mm4kizzv2wartrjp&st=3tbvwklc&dl=0

Gid wrote on 12/12/2024, 7:08 AM

@crag364 Hi, I have a different PC on Windows 10 but just for the record I had no problem with your file in a 4k 120fps project (119.880p), I have a GoPro HERO11 Black & have very little if any problems playing or rendering these files.

I tried rendering 120p 4k with Magix HEVC & Voukoder without problems.

120p slows playback a little but picks up after a couple of plays, I didn't use proxies but i did try creating those at the end & of course the timeline Preview (Full) played fluidly.

Vegas Pro 18 - 22
Vegas Pro/Post 19
Boris Continuum & Sapphire, 
Silhouette Standalone + Plugin, 
Mocha Pro Standalone + Plugin, 
Boris Optics,
NewBlue TotalFX
Desktop PC Microsoft Windows 10 Pro - 64-Bit
ASUS PRO WS WRX80E-SAGE SE WIFI AMD Motherboard
AMD Ryzen Threadripper PRO 3975WX 3.5GHz 32 Core
Corsair iCUE H150i RGB PRO XT 360mm All-in-One Liquid CPU Cooler
RAM 256GB ( 8x Micron 32GB (1x 32GB) 2666MHz DDR4 RAM )
2x Western Digital Black SN850 2TB M.2-2280 SSD, 7000MB/s Read, 5100MB/s Write
(programs on one, project files on the other)
Graphics MSI GeForce RTX 3090 SUPRIM X 24GB OC GPU
ASUS ROG Thor 1200W Semi-Modular 80+ Platinum PSU 
Fractal Design Define 7 XL Dark TG Case with 3 Fans
Dell SE3223Q 31.5 Inch 4K UHD (3840x2160) Monitor, 60Hz, & an Acer 24" monitor.

At the moment my filming is done with a Samsung Galaxy S23 Ultra 5G & a GoPro Hero11 Black

I've been a Joiner/Carpenter for 40yrs, apprentice trained time served, I don't have an apprentice of my own so to share my knowledge I put videos on YouTube.

YouTube videos - https://www.youtube.com/c/Gidjoiner

 

Former user wrote on 12/12/2024, 7:44 AM

There's a weirdness with the GPU decoding when cross fading, Encoding speed goes from 70 fps to 5 fps, the GPU decoder is at 100% Compare to Resolve where speeds goes from 220fps to 210fps during the crossfade and GPU decoding is at 87%

I thought they had fixed this already, but not seeing any problem with the encoding result

crag364 wrote on 12/12/2024, 7:56 AM

I just did some further testing with the clip I posted above. Thanks for the information @Gid as I wanted to figure out what was different.

I had no issues initially with it either, when adding crossfades. I have then re-added the FX I had in use on my previous project where I was seeing the issues and now I am seeing the same problem.

The FX I have in use on each clip are:

  • AI Sharpen
  • Colour Corrector (Secondary)
  • Colour Balance
  • Colour Grading

Removing each one individually and I cannot narrow it down. @Former user Yes you are correct the encoding speed dramatic reduces when cross-fading I am thinking with this reduction and the FX its to much for the GPU to handle, but never seen this issue on Vegas 19 I was using before I upgraded.

It would be good if others could test it to.

Reyfox wrote on 12/12/2024, 9:06 AM

@crag364 what does your render settings look like?

I rendered using AMD VCE at 59.94fps and there were no issues at all with playing back the project.

Question, how did you get up there? :D

Last changed by Reyfox on 12/12/2024, 9:12 AM, changed a total of 1 times.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

crag364 wrote on 12/12/2024, 9:25 AM

@Reyfox It was a good walk :-)

Here are my settings:

Thanks

Reyfox wrote on 12/12/2024, 9:49 AM

@crag364 thanks for the render settings. I duplicated them outside of me having an AMD GPU. No issues at all during transitions and playback once rendered.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

crag364 wrote on 12/12/2024, 9:51 AM

Thanks @Reyfox. It would be good if someone who has an Nvidia GPU could give it a try as I suspect that may be the issue.

Reyfox wrote on 12/12/2024, 9:52 AM

@crag364 no problem! Also, include your GPU driver.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

crag364 wrote on 12/12/2024, 9:56 AM

I have actually just updated it to the latest studio driver (I did have the game driver) but there is no difference, I still encounter the same problem. The Driver is now V566.36 Released: Tue Dec 10 2024.

Last changed by crag364 on 12/12/2024, 9:56 AM, changed a total of 1 times.

Vegas Pro 22 (Build 194)

Windows 11 Home 23H2

Gopro Hero 12 Black

Nvidia Geforce RTX3070 566.36

12th Gen Intel(R) Core(TM) i9-12900K   3.20 GHz

32GB RAM

 

 

Reyfox wrote on 12/12/2024, 10:04 AM

@crag364, with my AMD GPU, no problems. @Gid and @RogerS both have Nvidia GPU's, hopefully they can give you some advice since they haven't experienced the issue themselves.

Gid wrote on 12/12/2024, 10:57 AM

@crag364 Hi, I tried your clip with the fxs mentioned, I added the fxs & tweaked them just a little, sorry I didn't see that you'd suppled a project file but I got the same result with green frames at the crossfades anyway. I tried the orig in a 59.94 & 119.880 project, same result with both I got green frames in the render with Magix HEVC & Voukoder.,

Expanded track mode shows the green frame but it doesn't show when playing the timeline, playback was poor tho,

Rendering does this to my GPU.

A still of the rendered clip playing in a media player shows the green frame.

---------------------

I converted the orig with Shutter encoder, used Replace in Vegas - Project Media to swap the files, rendered & still got green frames on the transitions.

----------------------

prerendering fixed the playback but render still had green frames..

Vegas Pro 18 - 22
Vegas Pro/Post 19
Boris Continuum & Sapphire, 
Silhouette Standalone + Plugin, 
Mocha Pro Standalone + Plugin, 
Boris Optics,
NewBlue TotalFX
Desktop PC Microsoft Windows 10 Pro - 64-Bit
ASUS PRO WS WRX80E-SAGE SE WIFI AMD Motherboard
AMD Ryzen Threadripper PRO 3975WX 3.5GHz 32 Core
Corsair iCUE H150i RGB PRO XT 360mm All-in-One Liquid CPU Cooler
RAM 256GB ( 8x Micron 32GB (1x 32GB) 2666MHz DDR4 RAM )
2x Western Digital Black SN850 2TB M.2-2280 SSD, 7000MB/s Read, 5100MB/s Write
(programs on one, project files on the other)
Graphics MSI GeForce RTX 3090 SUPRIM X 24GB OC GPU
ASUS ROG Thor 1200W Semi-Modular 80+ Platinum PSU 
Fractal Design Define 7 XL Dark TG Case with 3 Fans
Dell SE3223Q 31.5 Inch 4K UHD (3840x2160) Monitor, 60Hz, & an Acer 24" monitor.

At the moment my filming is done with a Samsung Galaxy S23 Ultra 5G & a GoPro Hero11 Black

I've been a Joiner/Carpenter for 40yrs, apprentice trained time served, I don't have an apprentice of my own so to share my knowledge I put videos on YouTube.

YouTube videos - https://www.youtube.com/c/Gidjoiner

 

Reyfox wrote on 12/12/2024, 11:09 AM

@Gid, I used AMD VCE to render the project.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

crag364 wrote on 12/12/2024, 11:18 AM

@Gid Well thats good news, at least its not me going mad 😀. Thanks for the thorough test. I also do not see it at all in playback, only when it is rendering so it looks like we have the same problem.

Former user wrote on 12/12/2024, 5:57 PM

@Former user Yes you are correct the encoding speed dramatic reduces when cross-fading I am thinking with this reduction and the FX its to much for the GPU to handle, but never seen this issue on Vegas 19 I was using before I upgraded.

It would be good if others could test it to.

@crag364 It's not your GPU, it's a Vegas limitation/bug. I can play a single clip at 240fps without frame drop, but when blending the 120fps file with it'self I get 5-7fps with 100% GPU decode even though Vegas is still only having to read 240fps. It's having an issue blending the frames from the new GPU decoder while it never had the problem with the old GPU decoder, VP20 will encode the blend with no slow down.

In VP20 it will blend at 75fps encode with 20% GPU decode, in VP22 it blends at 5-7fps with GPU decode of 100%

I get the green frames using your project file when encoding to Voukoder indicating the problem is not with the Vegas encoder.

Former user wrote on 12/12/2024, 9:51 PM

The workaround looks to be put Dynamic Ram Preview to 0 when encoding just as that used to be the workaround until they fixed it with old decoder. I did not encode the full project but it looks to increase the time of encode by a considerable amount. After encode set DRP back to your usual setting as it will help playback.

As theorized earlier Vegas is trying to use cached data which isn't available due to a bug with DRP on.