Vegas Pro 17: first impressions ?

Comments

pedro75652 wrote on 8/9/2019, 12:00 AM

for when the mkv support also AC3 does not open vegas

AVsupport wrote on 8/9/2019, 12:09 AM

mentioning, 4K (high-DPI) screen support is now much better. thank you team ;-)

my current Win10/64 system (latest drivers, water cooled) :

Intel Coffee Lake i5 Hexacore (unlocked, but not overclocked) 4.0 GHz on Z370 chipset board,

32GB (4x8GB Corsair Dual Channel DDR4-2133) XMP-3000 RAM,

Intel 600series 512GB M.2 SSD system drive running Win10/64 home automatic driver updates,

Crucial BX500 1TB EDIT 3D NAND SATA 2.5-inch SSD

2x 4TB 7200RPM NAS HGST data drive,

Intel HD630 iGPU - currently disabled in Bios,

nVidia GTX1060 6GB, always on latest [creator] drivers. nVidia HW acceleration enabled.

main screen 4K/50p 1ms scaled @175%, second screen 1920x1080/50p 1ms.

set wrote on 8/9/2019, 12:32 AM

for when the mkv support also AC3 does not open vegas

MKV import is still experimental and may not compatible with all mkv files.

To turn it on, Options>Preferences>File I/O

Setiawan Kartawidjaja
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Video Card1: Intel UHD Graphics 630 (Driver 31.0.101.2127 (Feb 1 2024 Release date))
Video Card2: NVIDIA GeForce RTX 3060 Ti 8GB GDDR6 (Driver Version 551.23 Studio Driver (Jan 24 2024 Release Date))
RAM: 32.0 GB
OS: Windows 10 Pro Version 22H2 OS Build 19045.3693
Drive OS: SSD 240GB
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System 2-2018:
ASUS ROG Strix Hero II GL504GM Gaming Laptop
Processor: Intel(R) Core(TM) i7 8750H CPU @2.20GHz 2.21 GHz
Video Card 1: Intel(R) UHD Graphics 630 (Driver 31.0.101.2111)
Video Card 2: NVIDIA GeForce GTX 1060 6GB GDDR5 VRAM (Driver Version 537.58)
RAM: 16GB
OS: Win11 Home 64-bit Version 22H2 OS Build 22621.2428
Storage: M.2 NVMe PCIe 256GB SSD & 2.5" 5400rpm 1TB SSHD

 

* I don't work for VEGAS Creative Software Team. I'm just Voluntary Moderator in this forum.

RogerS wrote on 8/9/2019, 12:49 AM

@frankp That's generally a plugin as far as I know, don't believe Vegas 17 has it by default - don't think X-Rite makes an OFX plugin, but could be wrong. @adis-a3097 You shoot a chart in the field, and then they have a plugin that you set targets to specific colours in the chart. i.e. black, brown, orange etc. and then the plugin will adjust your shot to match the chart. For single camera stuff it's not that critical, but for multicamera - especially if you're stuck mixing and matching cameras - it's a life saver. Basically allows you to compensate for the different color shift in lenses, sensors etc.

Exactly. It’s awesome for color matching different cameras in a multicam project. Resolve has this built-in. If you want to use this method outside Resolve, then you have to use a plugin. Color Finale and 3DLut Creator are the ones that I know of.

This would be a nice feature for Vegas in the future. Built into the program or as a plugin.

I've done this for photography but didn't find it reliable. You need to take care with reflections.

ACES IDTs may get you to a similar place if you shoot LOG on supported cameras. ACES is still resource intensive.

I ended up going with the Leeming LUT for matching cameras. He uses a much better chart than the X-Rites. This works well in Vegas 17.

adis-a3097 wrote on 8/9/2019, 4:10 AM

What I also have noticed is that VP doesn't change the color of the numbers to white anymore when I switch monitor mode from PC (RGB) to CINEMA/TV (YCbCr), to indicate it. Not that it makes any difference to the picture itself, it's just...annoying to me.

alderny wrote on 8/9/2019, 4:54 AM

Pro 17 keeps forgetting my rendering favourites. This didn't happen with Vegas Pro 16 or Movie Studio 16.

Used Vegas Pro since about version 14

Vegas Pro 22 (VP20 also installed)

Win 11 Home 64 bit, always updated

Intel Core i5 13400F, 10 cores/16 threads

32GB DDR5 RAM, 5200

Intel Arc A750 Graphics card

MSI Pro B760M-A Motherboard

Marco. wrote on 8/9/2019, 5:03 AM

"What I also have noticed is that VP doesn't change the color of the numbers to white anymore when I switch monitor mode from PC (RGB) to CINEMA/TV (YCbCr), to indicate it."

There is no relation between that color and the "PC" and "TV" mode. These modes are only regular video output fx applied via an extension.

Carl-G wrote on 8/9/2019, 5:25 AM

Hi guys.

 

What are your first impressions about Vegas Pro 17 ?

Mine are very good: a lot of new features, most of them useful and professional. Good stability (apart from BCC compatibility issues), pleasant to use.

One of the most relevant upgrade in the last years, in my opinion.

What do you think ?

 

The BCC compatibility issue (to me) is a *major* flaw in programming coordination between Vegas and Boris which should have been worked out before release date of V17. I can't even start the program without first ruining all previous licensed good working BCC for Vegas 16. At minimum, a large warning 'label' could have been posted on the website visable before purchase point (Boris only addresses part of an issue in a video link, after purchase).

Otherwise - Vegas Pro 17 by itself (on the website) looks outstanding!! I've just never been able to even start the program after purchase.

adis-a3097 wrote on 8/9/2019, 5:54 AM

"What I also have noticed is that VP doesn't change the color of the numbers to white anymore when I switch monitor mode from PC (RGB) to CINEMA/TV (YCbCr), to indicate it."

There is no relation between that color and the "PC" and "TV" mode. These modes are only regular video output fx applied via an extension.


Hm, I could swear that there once was.

Never mind, though, not important.

Jack S wrote on 8/9/2019, 9:15 AM

zdogg

 I get tired of explaining the complete and utter frustration of the program not saving your position when you close the program (seems like a simple thing) so you don't have to go find where you were just working.....

When I want to remember where I left off in a session, this is what I do. Just before saving the session, I select the video event on the timeline where I want to come back to. The event gains a yellow border. I then save the project. When I next open the project, I navigate to the event with the yellow border.

My system
Genshin Infinity Gaming PC
Motherboard Gigabyte H610M H: m-ATX w/, USB 3.2, 1 x M.2
Power Supply Corsair RM750X
Intel Core i7-13700K - 16-Core [8P @ 3.4GHz-5.4GHz / 8E @ 2.50GHz-4.20GHz]
30MB Cache + UHD Graphics, Ultimate OC Compatible
Case Fan 4 x CyberPowerPC Hyperloop 120mm ARGB & PWM Fan Kit
CPU Fan CyberPowerPC Master Liquid LITE 360 ARGB AIO Liquid Cooler, Ultimate OC Compatible
Memory 32GB (2 x 16GB) DDR5/5200MHz Corsair Vengeance RGB
MSI GeForce RTX 4060 Ti 8GB - Ray Tracing Technology, DX12, VR Ready, HDMI, DP
System drive 1TB WD Black SN770 M.2 NVMe PCIe SSD - 5150MB/s Read & 4900MB/s Write
Storage 2 x 2TB Seagate BarraCuda SATA-III 6.0Gb/s 7200RPM
Windows 11 Home (x64)
Monitors
Generic Monitor (PHL 222V8) connected to GeForce RTX 4060 Ti
Generic Monitor (SAMSUNG) connected to iGPU

Camcorder
SONY Handycam HDR-XR550VE

zdogg wrote on 8/9/2019, 9:42 AM

@Jack S Thanks. It's still just a "workaround" but thanks. But after "crash" (which is not so rare). And, BTW, how about an option to "save" when the Vegas "has to shut down" warning comes up? These things are things I am most conerned about, new features are great, but the persistant "unfinished" business is wearing on me after eighteen years. Am I wrong???

Former user wrote on 8/9/2019, 10:34 AM

Well, there were a mere two bug fixes mentioned in the release notes, so I guess all of their efforts went into the nice new features. Can’t see them tackling much of the legacy 🕷's in the next update given the tidying up that’s necessary on the new features, maybe they’ll start addressing them by update number two?

 

Quitter wrote on 8/9/2019, 11:33 AM

Again an immature beta version...

Well, some good new features in VEGAS Pro 17
But unfortunately not all well implemented.
If I have to pay several hundred dollars as a new user, for a software that does not work properly without adjustments, and the help file does not really help (the German help file is even worse than the original one), then I would be very disappointed.

Nested Timelines - not new, but easier than before
Complete HDR Color Support - ok, but I do not use
Optical-Flow Slow Motion - ok
Planar Motion Tracking - I've seen better from Magix
GPU accelerated decoding for AVC / HEVC - ok
VEGAS DVD Architect - the same as 4 years ago?
World-class video stabilization - really?
MKV support - albeit only experimental at the moment - ok
Screen capturing - does not work properly (black screen, no micro)
Helpfile - incomplete, partly wrong


For me as a hobbyist, the "groundbreaking innovations" are simply not of much use at the moment.

I think I will not download and try out more than the demo, just like in the years before.
Stay with VP14.

Maybe then VP18 ...

Last changed by Quitter on 8/10/2019, 12:24 AM, changed a total of 1 times.

Camcorder: Sony CX 520 VE
Hardware:   Acer NG-A717-72G-71YD, Win 11 , i7-8750 H, 16GB, GTX 1060 6GB, 250GB SSD, 1TB HDD
NLE:  Sony Vegas Pro 13.0 Build 453
            Vegas Pro 14.0 Build 270
            Vegas Pro 21.0 Build 300

 

Harold-Linke wrote on 8/9/2019, 12:38 PM

My two cents,

after coming back from holiday I had yesterday and today a chance to look into VEGAS Pro 17. I installed the test version VEGAS Pro EDIT as I am waiting to see what VEGAS Post will offer and I am not sure that the upgrade from VEGAS 17 Edit to VEGAS 17 Post does not cost more than going directly to VEGAS Post.

First my system is not not a modern power horse anymore:

i7-7700 CPU with 3.60 GHz, 16GB of RAM, Grafik: integrated GPU plus Geforce GTX 1060 6GB VideoRAM.

First impression after installation:

  • all effects (even BCC 2019 was there without a problem). Only NeatVideo needd an update as mentioned in other posts. Also VEGASPython worked without any upadte or change needed.
  • Video play back is much faster than in VP16. I use XAVC-S video create by a SONY AX33 - UHD 25fps. It is the first time that I have a clean preview playback wshen setting the project and video playback to full UHD quality. Even dissolves play smooth. There is sometimes a short stutter at clip borders. This is a great improvement for my use case.
  • I needed some time to figure out how the planar tracker worked. Finally I found it and it worked for me as expected. I did not do detailed tests yet. But it looks really nice.
  • For the Slow Motion effect I am still trying to find out what is the best workflow.
  • The new storyboard feature works very well too. I was missing this function one month ago, for editing Super 8 scans that I had split into scenes using VEGASScenedetect.Now the storyboard correctly shows clips from the same media.
  • I could not test the rendering as I have only the test version.
  • I was impressed by the quality of the video stabilisation. I tested a very difficult video clip with a lot of movement of figures moving at a clock tower in Prague. Last year when I tested this VEGAS 16 stabilisation was not usable for this task. The only solution working was the BCC optical stabilizer or using the VEGAS motion track for stabilising the clip. I was now thinking of updating my script to use the VEGAS planar tracker. But after testing the VEGAS 17 video stabilizer I decided to not waste my time with this. The result with the VEGAS stabizer using freeze mode was better than the result of the BCC optical stabilizer needing more than 5 times of the analysis time than the VEGAS stabilizer and was even better than using the VEGAS motion tracker for stabilising.I will now use the VEGAS stabilizer as my first choice.
  • My main complain is about the documentation. It is very difficult to find out how the new feature work or are supposed to be used. The Help file is not of much help here as it is for so,e feature still the VEGAS 16 description - at least in the GERMAN Version.

For me VEGAS 17 is absolutely worth buying it. I only will wait for VEGAS Post to arrive and see if I jump directly on VEGAS Post.

Harold

 

 

Stivi wrote on 8/9/2019, 1:05 PM

Hello!

My first impression of VP 17

On paper, great job.
In fact, I am a little disappointed !

I’m not a professional, just a hobbyist.

Then, if I accept the new features (Colors, HDR HLG, LUT, 8K, ProRes, multicam, HEVC) I don’t use it during my editing and rendering. If you think it's good, I'll take your word for it. But my vision of the real possibilities of VP17 is of course truncated.

The rest of new (or old ?) features :

  • Screen capture : interesting, but it comes from MVS and is not complete, not finished : folder and path names, window capture, automatic opening in VP17 when we stop ...
  • Stabilization on event : great but be attentive to the modifications ! I edit subclips and with FX indicator for media on event, it’s not essential for me.
  • Warp Flow Transition : I appreciate but it’s only a transition !
  • Smart Split Edit : Yes, but Warp Flow Transition gives almost the same visual result in my tests but nothing SMART in my cuts ! Maybe, after more tests !
  • Automatic Slideshow Creator : Yes but that comes from MVS, right ?
  • FX indicator for media on event : Excellent.
  • Display event length on event : Very useful for me.
  • Optical-Flow Slow Motion : Not finished for me. Adapt the length before or after FX ? Why does’nt it apply itself the right length ?
  • Delete Track Warning : Yes, finally !
  • Confirmation that you want to cancel a render : Yes, OK !
  • Project Notes window : Yes, not essential but that can be useful to me !
  • GPU accelerated decoding for AVC/HEVC : Maybe, but I don’t see much difference with my PC
  • Storyboard Improvements : No ! Some bugs are not fixed.
  • Nested Timelines : Yes, but a little confused and hard to use for the moment.
  • Improved Picture-in-picture plug-in : OK.
  • Mesh Warp : Maybe later when the opportunity arises.

In the time of Sony, Movie Studio 13 was the little brother of Vegas Pro 13.
With Magix, it does not seem to be the same and the features of MVS 16 end up with the same imperfections in VP 17 !
I believe that, once again, you have confused speed and haste. (Ah, money, money...)
I was expecting a lot of Vegas Post but I think I'll wait for VP18 or VP19 or maybe MVS 17. With a bit of luck...

  • PC Windows 10 Famille ‎(X64)‎ Version 1909
  • Intel Core i7 7700K 8 Processeurs Cadencé à 4.20 GHz
  • 32 Go de mémoire totale DDR4 G.SKILL
  • NVIDIA GeForce GTX 1080 Ti (NVIDIA Studio Drivers 442.19)
  • SSD 500 Go + 2 x 2 To HDD + BD/RE
  • Vegas Pro 16 Suite (build 424)
  • SoundForge Audio Studio 10 (build 252)
  • ACID Music Studio 10 (build 162)
  • Vidéo : Sony FDR-AXP33 (4K) => 25p => 60 Mbps => XAVC S 4K
  • Photo : Canon SX 60 HS + Sony RX 100 IV

Avant Végas Pro 16 :

  • Pinnacle Studio 10 (super en SD), 14 HD (super en SD mais nul en HD), 17 (crash à répétition)
  • Adobe Première 9 (1 crash en 1 an mais 1 mois de montage perdu, toutes les sauvegardes HS)
  • Magix Video Deluxe 2014 (trop de menus, sous-menu, sous-sous-menu)
  • Sony Movie Studio 13 (le début du bonheur), Sony Végas Pro 13, Végas Pro 14
fr0sty wrote on 8/9/2019, 1:49 PM

I personally am glad they added these VMS features, as there's no reason it should have them when Pro does not. The features could use some improvement, but they work as they're supposed to (at least in most cases), so I can't consider them unfinished. As for Post, it isn't out yet?

Stivi wrote on 8/9/2019, 2:21 PM

Yes, Vegas Post isn't out yet, but I believe it is based on VP17, right ?
And what I currently see of VP17 is not enough to convince me to upgrade from VP16 to VP17.

  • PC Windows 10 Famille ‎(X64)‎ Version 1909
  • Intel Core i7 7700K 8 Processeurs Cadencé à 4.20 GHz
  • 32 Go de mémoire totale DDR4 G.SKILL
  • NVIDIA GeForce GTX 1080 Ti (NVIDIA Studio Drivers 442.19)
  • SSD 500 Go + 2 x 2 To HDD + BD/RE
  • Vegas Pro 16 Suite (build 424)
  • SoundForge Audio Studio 10 (build 252)
  • ACID Music Studio 10 (build 162)
  • Vidéo : Sony FDR-AXP33 (4K) => 25p => 60 Mbps => XAVC S 4K
  • Photo : Canon SX 60 HS + Sony RX 100 IV

Avant Végas Pro 16 :

  • Pinnacle Studio 10 (super en SD), 14 HD (super en SD mais nul en HD), 17 (crash à répétition)
  • Adobe Première 9 (1 crash en 1 an mais 1 mois de montage perdu, toutes les sauvegardes HS)
  • Magix Video Deluxe 2014 (trop de menus, sous-menu, sous-sous-menu)
  • Sony Movie Studio 13 (le début du bonheur), Sony Végas Pro 13, Végas Pro 14
fr0sty wrote on 8/9/2019, 2:30 PM

Post is a bundle of applications that interface with VP17 to give it image editing (i.e. photoshop) and post production (i.e. Adobe After Effects) compositing and special effects capabilities.

Many of Vegas Pro's new features target the pro market, so I can understand hobbyists without much use for that stuff feeling underwhelmed, but if you have any specific feature requests you would have wanted to see in it, we're all ears.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Robert Johnston wrote on 8/9/2019, 3:24 PM

Lens Correction is the best new feature for me. I just wish I knew Vegas 17 was going to have it. I already spent money on Prodrenalin 2 and MATLAB for fisheye and stereoscopic adjustments for side-by-side full video from a 3D camera with a 160 degree FOV. The Vegas 17 Lens Correction FX makes for a much simpler process.

I also spent money on 3DLutCreator Pro, so I'm not so impressed with Color Grading FX, but I'm glad it is there.

I also appreciate the Project Notes.

Intel Core i7 10700K CPU @ 3.80GHz (to 4.65GHz), NVIDIA GeForce RTX 2060 SUPER 8GBytes. Memory 32 GBytes DDR4. Also Intel UHD Graphics 630. Mainboard: Dell Inc. PCI-Express 3.0 (8.0 GT/s) Comet Lake. Bench CPU Multi Thread: 5500.5 per CPU-Z.

Vegas Pro 21.0 (Build 108) with Mocha Vegas

Windows 11 not pro

Kinvermark wrote on 8/9/2019, 4:06 PM

I think a lot of this commentary shows how varied peoples needs or ways or working are. Personally, I can't stand "tweaker" software like 3DLutCreator because I don't want to spend hours on each clip.

The new Vegas Color panel is really excellent for me, because I can very rapidly move through a timeline of clips getting a baseline image, then apply a single unifying look at track or project level to get the final result. It's a real pleasure to work with, whereas before, all the click / open / slider / click / slider stuff drove me crazy. :)

Former user wrote on 8/9/2019, 5:27 PM

@paul-marshall The lens database comes with VEGAS 17. You can add your own unknown lens by using the automatic estimation of PTLens (use the estimated parameters in VP17).

@VEGASPascal or Robert Johnson  “You can add your own unknown lens by using the automatic estimation of PTLens (use the estimated parameters in VP17).”

Not sure what this means PTlens? Can you clarify, thanks?

Jack S wrote on 8/9/2019, 5:48 PM

zdogg

And, BTW, how about an option to "save" when the Vegas "has to shut down" warning comes up?

You could enable 'Live Save' which saves your project every time you make an edit, then you can retrieve it if the worst happens.

My system
Genshin Infinity Gaming PC
Motherboard Gigabyte H610M H: m-ATX w/, USB 3.2, 1 x M.2
Power Supply Corsair RM750X
Intel Core i7-13700K - 16-Core [8P @ 3.4GHz-5.4GHz / 8E @ 2.50GHz-4.20GHz]
30MB Cache + UHD Graphics, Ultimate OC Compatible
Case Fan 4 x CyberPowerPC Hyperloop 120mm ARGB & PWM Fan Kit
CPU Fan CyberPowerPC Master Liquid LITE 360 ARGB AIO Liquid Cooler, Ultimate OC Compatible
Memory 32GB (2 x 16GB) DDR5/5200MHz Corsair Vengeance RGB
MSI GeForce RTX 4060 Ti 8GB - Ray Tracing Technology, DX12, VR Ready, HDMI, DP
System drive 1TB WD Black SN770 M.2 NVMe PCIe SSD - 5150MB/s Read & 4900MB/s Write
Storage 2 x 2TB Seagate BarraCuda SATA-III 6.0Gb/s 7200RPM
Windows 11 Home (x64)
Monitors
Generic Monitor (PHL 222V8) connected to GeForce RTX 4060 Ti
Generic Monitor (SAMSUNG) connected to iGPU

Camcorder
SONY Handycam HDR-XR550VE

RogerS wrote on 8/9/2019, 10:21 PM

@paul-marshall The lens database comes with VEGAS 17. You can add your own unknown lens by using the automatic estimation of PTLens (use the estimated parameters in VP17).

@VEGASPascal or Robert Johnson  “You can add your own unknown lens by using the automatic estimation of PTLens (use the estimated parameters in VP17).”

Not sure what this means PTlens? Can you clarify, thanks?

PT Lens is the engine behind the lens correction Fx in Vegas 17. It's also a good standalone program (I used it for photography).

AVsupport wrote on 8/9/2019, 10:52 PM

and thanks for changing the VP icon to something uniquely '17' ;-)

my current Win10/64 system (latest drivers, water cooled) :

Intel Coffee Lake i5 Hexacore (unlocked, but not overclocked) 4.0 GHz on Z370 chipset board,

32GB (4x8GB Corsair Dual Channel DDR4-2133) XMP-3000 RAM,

Intel 600series 512GB M.2 SSD system drive running Win10/64 home automatic driver updates,

Crucial BX500 1TB EDIT 3D NAND SATA 2.5-inch SSD

2x 4TB 7200RPM NAS HGST data drive,

Intel HD630 iGPU - currently disabled in Bios,

nVidia GTX1060 6GB, always on latest [creator] drivers. nVidia HW acceleration enabled.

main screen 4K/50p 1ms scaled @175%, second screen 1920x1080/50p 1ms.