Vegas Pro 17: first impressions ?

Comments

Marco. wrote on 8/7/2019, 7:05 PM

To nip in the bud upcoming endless Resolve posts/topics like we had too much in the past – Resolve: This way.

This site is for Vegas products.

 

fr0sty wrote on 8/7/2019, 9:08 PM

To be fair... While I do agree we don't need endless debate from disappointed people blowing off steam and a thousand different comparison threads, in the context of giving a valid opinion of 17, the topic of this thread, I can see a need to compare it to other products in order to assess the value of it vs those products. Nowhere in the community rules does it state that only Vegas products can be discussed in these threads, at least as long as there is some relation to a relevant Vegas product in the discussion.

ram17 wrote on 8/7/2019, 10:53 PM

Is Vegas 17 supported the drag & drop of project folders from windows explorer to the project media tab? To avoid the repeat process of making & renaming folders there (Oh I know someone may say to me to install it, see it for yourself) I don't want to mess my 3rd party fx set up for now just to test it with this one, cause I'm having project deadlines to meet & I'm monitoring the progress of V17 here in our forum. So far so good too see, just some small fixes.

ram17 wrote on 8/7/2019, 10:58 PM

Or we still rely on a third party app as a workaround? I guess

RonB_USA wrote on 8/8/2019, 1:42 AM

I just downloaded my VEGAS Pro 17 Suite Upgrade tonight and fired it up using the very same 4K 60Mbps video clip that I just finished editing yesterday with VP16 Suite. Yesterday, I had to use proxy editing to produce it because of stuttering during effects, etc. I cropped a lot of the 4K footage into the HD production. That was yesterday...

TONIGHT'S VP17 REPORT: By just observing the initial Timeline Preview playback it is AMAZING! Before, I often could not even get good playback with proxy files of this same footage, but this plays back at the full (Project and Preview) 3850x2160x32, 29.970p with absolutely no stutters - Display 848x477x32. Even using BEST | FULL!

No time to do more testing tonight, but first impressions are very good. It will SAVE ME $3000 for a new computer! This 9-year-old computer is Intel i7 930 Quad with 24GB RAM and only 1GB AMD Radeon HD 5850 GPU slightly overclocked. Once I drop down to proxy, I expect that this VP17 will perform much better than the VP16, based upon my initial observations.

I just went back to VP16 and tried the very same thing (with no proxy) and the result was full of stuttering. Same clip. Same everything.

BRAVO, Magix! I'm looking forward to getting into my first VP17 project tomorrow and testing many of the new features. You must be using more of the GPU and RAM. Or the Turbo part of the CPU. I see some subtle differences in the settings. Thumbs up!

VEGASPascal wrote on 8/8/2019, 1:49 AM

@fr0sty  Tried turning off fx on all video tracks (inc Film Convert) but same problem. Plays great for about 30s - no lag on 4k clips, great - but then I get just a red screen in the preview window and no video. Start and stop doesn't bring it back, just red screen. Audio still playing OK. But then it crashes after another 30s.


@gabgilson Could you give us some info about your GPU memory? NVIDIA 1050 with 2GB or 4GB?

@fr0sty @Marco. A red screen is an indicator that the GPU is 'out of resources'. 2GB is below the minimum system requirements of VEGAS. "Hardware decoding (NVDec) + 4K + 50 FPS + Hardware accelerated video processing (like Color Grading) + Hardware encoding (NVEnc)" and everything with 2GB (for example) would be too much for this small NVIDIA card. You should split the processing stress to your Intel card.

fr0sty wrote on 8/8/2019, 1:57 AM

Good to know!

gabgilson wrote on 8/8/2019, 3:05 AM

@VEGASPascal  Hi, thanks for reply. I'm using a 1060ti with 6gb so it shouldn't be low on resource. I tried reducing dynamic ram preview to 400 (down from 1600) and that seems to have sorted it. I can play 4k Sony clips with no lag and it doesn't dump my filter plugins and no red screen. If I increase dynamic RAM then it dumps the plugins and gets unstable. No idea how they're connected, but impressed if this keeps working - saved me buying a Ryzen 3 CPU!!

GJeffrey wrote on 8/8/2019, 4:23 AM

I've tried rendering the 4k benchmark project made by J-v with Vegas 17 and it gives me a low memory error using Nvenc encoding. No issue with VP16.

I've monitored the GPU memory and it's indeed close to the 8GB available, sydtem ran about 11GB.

GPU memory seems very high.

Anybody got a similar issue?

Specs Cpu i7 3939 - GPU GTX1070ti - 32 GB ram - Windiws 10 - 1903 - latest nvidia studio driver.

Former users wrote on 8/8/2019, 9:15 AM

@GJeffrey Same here, tried it twice, second time only got to as far as 56% in render. See this thread, probably related ... https://www.vegascreativesoftware.info/us/forum/the-system-is-low-on-memory-4k-render-error-when-it-clearly-is-not--116565/

Tested on my laptop, has 16gb, there was always 4+gb free throughout the first render attempt.

Tested on my PC, no problem, has 32GB ram.

adis-a3097 wrote on 8/8/2019, 1:37 PM

Anyone else not able to type in pixel aspect ratio, say 2:1 ana - won't stick:

fhu wrote on 8/8/2019, 1:48 PM

Loving VP 17 so far!

I know there's a way but how do I enlarge the trimmer window waveforms in VP17?

In VP16 there was a two sided arrow (up and down) that appeared between the trimmer video preview and waveform preview. I don't see that arrow now in VP17.

VEGASDerek wrote on 8/8/2019, 2:12 PM

I know there's a way but how do I enlarge the trimmer window waveforms in VP17?

This is broken in the current build. We will look to fix this in an upcoming release.

fhu wrote on 8/8/2019, 2:21 PM

Got it. Thanks Derek.

Marco. wrote on 8/8/2019, 5:53 PM

@adis-a3097
"Anyone else not able to type in pixel aspect ratio, say 2:1 ana - won't stick:"

I can repro this issue. It seems to be broken since Vegas Pro 16. I'll report as a bug.

Meanwhile, below is a JS script which changes the pixel aspect ratio of all selected video events of the timeline. You need to adjust the "PixelAspectRatio" value in this script to your own favor (in the given script it is 2.25:1).

Copy and paste this script into an editor, save as *.js, move it into the Vegas Pro 17 script folder and use it as script via Tools/Scripting.

import ScriptPortal.Vegas;

for (var currentTrack : Track in Vegas.Project.Tracks) 
    {
if (currentTrack.IsVideo() == true) 
        {
for (var currentEvent : VideoEvent in currentTrack.Events) 
            {
if (currentEvent.Selected == true) 
                {
VideoStream(new Media(currentEvent.ActiveTake.MediaPath).Streams.GetItemByMediaType(currentEvent.MediaType, currentEvent.ActiveTake.StreamIndex)).PixelAspectRatio = 2.25;
                }
            }
        }
    }

 

adis-a3097 wrote on 8/8/2019, 7:38 PM

Wow!

Thanks a lot, Marco! 👏👍

frankp wrote on 8/8/2019, 7:40 PM

Have not upgraded yet. Just want to know if version 17 have support for color charts such as X-Rite ColorChecker products?

Magix Vegas Pro 15 (build 416)

OS: Windows 10 Pro 64

CPU: Intel Core i7-9700K Coffee Lake 8-Core 3.6 GHz LGA 1151 

Cooler: Noctua NH-L9x65

Motherboard: Gigabyte Z390 Designare

RAM: Ballistix Sport LT 32GB DDR4 2400 MT/s

GPU: Sapphire Radeon RX Vega 64 8GB

Capture Card: Blackmagic Intensity Pro 4K

PSU: Corsair RMx Series 850W

Boot Drive: Samsung 970 EVO NVMe 2TB

Data Drives: Toshiba X300 5TB 7200 RPM (x4)

RAID: G-Technology G-RAID with Thunderbolt 3 and Blackjet VX-2SSD USB 3.1 10Gbps USB Type-C

Case: iStarUSA D400 Black

Monitor: LG 32UD59-B 32" 3840x2160 Ultra HD 4K

adis-a3097 wrote on 8/8/2019, 7:55 PM

Have not upgraded yet. Just want to know if version 17 have support for color charts such as X-Rite ColorChecker products?


Support?

frankp wrote on 8/8/2019, 8:18 PM

Have not upgraded yet. Just want to know if version 17 have support for color charts such as X-Rite ColorChecker products?


Support?

Support meaning a function within Vegas that enables you to use color charts.

Magix Vegas Pro 15 (build 416)

OS: Windows 10 Pro 64

CPU: Intel Core i7-9700K Coffee Lake 8-Core 3.6 GHz LGA 1151 

Cooler: Noctua NH-L9x65

Motherboard: Gigabyte Z390 Designare

RAM: Ballistix Sport LT 32GB DDR4 2400 MT/s

GPU: Sapphire Radeon RX Vega 64 8GB

Capture Card: Blackmagic Intensity Pro 4K

PSU: Corsair RMx Series 850W

Boot Drive: Samsung 970 EVO NVMe 2TB

Data Drives: Toshiba X300 5TB 7200 RPM (x4)

RAID: G-Technology G-RAID with Thunderbolt 3 and Blackjet VX-2SSD USB 3.1 10Gbps USB Type-C

Case: iStarUSA D400 Black

Monitor: LG 32UD59-B 32" 3840x2160 Ultra HD 4K

adis-a3097 wrote on 8/8/2019, 8:27 PM

Have not upgraded yet. Just want to know if version 17 have support for color charts such as X-Rite ColorChecker products?


Support?

Support meaning a function within Vegas that enables you to use color charts.

Um, is what you're asking for somehow substantially different than classic "color correction"? Maybe I don't understand...

Anyone else?

AVsupport wrote on 8/8/2019, 9:41 PM

[Gamechanger] Playback Speed in VP17 is awesome, thousand thanks team !! ;-)

FHD/25p XAVC-S with realtime FX: FilmConvertPro2.2, Colourfast2, Sharpen, and Colour Grading no problem!

New colour wheels look nice and the LUT feature will certainly pay off, missing or not seeing a LOG style adjustments though which I was really hoping for; and/or eyeballing the ColourFast2 'FilmGamma' in comparison..

Not seeing IgnitePro 3 or Hitfilm integration but willl post that in a separate thread.

Overall performance etc seems vastly improved. Happy days.

my current Win10/64 system (latest drivers, water cooled) :

Intel Coffee Lake i5 Hexacore (unlocked, but not overclocked) 4.0 GHz on Z370 chipset board,

16GB (2x8GB Corsair Dual Channel DDR4-2133) XMP-3000 RAM,

Intel 600series 512GB M.2 SSD system drive running Win10/64 home automatic driver updates,

4TB 7200RPM NAS HGST data drive,

Intel HD630 iGPU - currently disabled in Bios,

nVidia GTX1060 6GB, always on latest [creator] drivers. nVidia HW acceleration enabled.

main screen 4K/50p 1ms scaled @175%, second screen 1920x1080/50p 1ms.

mikelinton wrote on 8/8/2019, 10:44 PM

@frankp That's generally a plugin as far as I know, don't believe Vegas 17 has it by default - don't think X-Rite makes an OFX plugin, but could be wrong. @adis-a3097 You shoot a chart in the field, and then they have a plugin that you set targets to specific colours in the chart. i.e. black, brown, orange etc. and then the plugin will adjust your shot to match the chart. For single camera stuff it's not that critical, but for multicamera - especially if you're stuck mixing and matching cameras - it's a life saver. Basically allows you to compensate for the different color shift in lenses, sensors etc.

frankp wrote on 8/8/2019, 11:06 PM

@frankp That's generally a plugin as far as I know, don't believe Vegas 17 has it by default - don't think X-Rite makes an OFX plugin, but could be wrong. @adis-a3097 You shoot a chart in the field, and then they have a plugin that you set targets to specific colours in the chart. i.e. black, brown, orange etc. and then the plugin will adjust your shot to match the chart. For single camera stuff it's not that critical, but for multicamera - especially if you're stuck mixing and matching cameras - it's a life saver. Basically allows you to compensate for the different color shift in lenses, sensors etc.

Exactly. It’s awesome for color matching different cameras in a multicam project. Resolve has this built-in. If you want to use this method outside Resolve, then you have to use a plugin. Color Finale and 3DLut Creator are the ones that I know of.

This would be a nice feature for Vegas in the future. Built into the program or as a plugin.

Magix Vegas Pro 15 (build 416)

OS: Windows 10 Pro 64

CPU: Intel Core i7-9700K Coffee Lake 8-Core 3.6 GHz LGA 1151 

Cooler: Noctua NH-L9x65

Motherboard: Gigabyte Z390 Designare

RAM: Ballistix Sport LT 32GB DDR4 2400 MT/s

GPU: Sapphire Radeon RX Vega 64 8GB

Capture Card: Blackmagic Intensity Pro 4K

PSU: Corsair RMx Series 850W

Boot Drive: Samsung 970 EVO NVMe 2TB

Data Drives: Toshiba X300 5TB 7200 RPM (x4)

RAID: G-Technology G-RAID with Thunderbolt 3 and Blackjet VX-2SSD USB 3.1 10Gbps USB Type-C

Case: iStarUSA D400 Black

Monitor: LG 32UD59-B 32" 3840x2160 Ultra HD 4K

adis-a3097 wrote on 8/8/2019, 11:34 PM

@frankp That's generally a plugin as far as I know, don't believe Vegas 17 has it by default - don't think X-Rite makes an OFX plugin, but could be wrong. @adis-a3097 You shoot a chart in the field, and then they have a plugin that you set targets to specific colours in the chart. i.e. black, brown, orange etc. and then the plugin will adjust your shot to match the chart. For single camera stuff it's not that critical, but for multicamera - especially if you're stuck mixing and matching cameras - it's a life saver. Basically allows you to compensate for the different color shift in lenses, sensors etc.

Don't tell me - all that goes automatically? Press a button and boom?

Have to google the damn thing...😂