Comments

set wrote on 8/20/2019, 7:18 AM

Color Grading panel....no 1 that I love!

Really faster the coloring process - cut out the need for dragging those Level Color Curves, Color corrector FXs

 

then Slow motion OFX - although you need to know the best condition how to use it - but surely like it.

https://www.instagram.com/p/B1QIXI-BQxI/

https://www.facebook.com/setiawan3d/videos/10156818328987637/

Last changed by set on 8/20/2019, 7:21 AM, changed a total of 1 times.

Setiawan Kartawidjaja
Bandung, West Java, Indonesia (UTC+7 Time Area)

Personal FB | Personal IG | Personal YT Channel
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Pond5 page: My Stock Footage of Bandung city

 

System 5-2021:
Processor: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz   2.90 GHz
Video Card1: Intel UHD Graphics 630 (Driver 31.0.101.2127 (Feb 1 2024 Release date))
Video Card2: NVIDIA GeForce RTX 3060 Ti 8GB GDDR6 (Driver Version 551.23 Studio Driver (Jan 24 2024 Release Date))
RAM: 32.0 GB
OS: Windows 10 Pro Version 22H2 OS Build 19045.3693
Drive OS: SSD 240GB
Drive Working: NVMe 1TB
Drive Storage: 4TB+2TB

 

System 2-2018:
ASUS ROG Strix Hero II GL504GM Gaming Laptop
Processor: Intel(R) Core(TM) i7 8750H CPU @2.20GHz 2.21 GHz
Video Card 1: Intel(R) UHD Graphics 630 (Driver 31.0.101.2111)
Video Card 2: NVIDIA GeForce GTX 1060 6GB GDDR5 VRAM (Driver Version 537.58)
RAM: 16GB
OS: Win11 Home 64-bit Version 22H2 OS Build 22621.2428
Storage: M.2 NVMe PCIe 256GB SSD & 2.5" 5400rpm 1TB SSHD

 

* I don't work for VEGAS Creative Software Team. I'm just Voluntary Moderator in this forum.

Wolfgang S. wrote on 8/20/2019, 7:28 AM

Professional color and HDR grading.

Nested timelines.

ACES finally with GPU support.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

andyrpsmith wrote on 8/20/2019, 7:30 AM

For me it is very stable and the new features are very welcome. It's good to see the move forward to GPU compatibility but bear in mind this also relies on NVIDIA to provide the decoding option eg at the moment it does not recognise Sony XAVC as H264 for decoding/encoding. There is one thing that would help everyone is for the crash routing to intercept a plugin failure so as to not crash the whole of Vegas ie when the legacy stabilize fails to come back with a message Plugin fail and return the user to a running Vegas rather than a dead one.

Last changed by andyrpsmith on 8/20/2019, 7:31 AM, changed a total of 1 times.

(Intel 3rd gen i5@4.1GHz, 32GB RAM, SSD, 1080Ti GPU, Windows 10) Not now used with Vegas.

13th gen i913900K - water cooled, 96GB RAM, 4TB M2 drive, 4TB games SSD, 2TB video SSD, GPU RTX 4080 Super, Windows 11 pro

Dexcon wrote on 8/20/2019, 7:38 AM

@set ... it might be worthwhile reposting the question again a while after the first update when, hopefully, the thumbnails issue is fixed and more VP17 users can get a chance to properly use VP17.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 20, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

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Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

Grazie wrote on 8/20/2019, 7:53 AM

Since I’ve selected I/O Hardware for my NVIDIA and AWAY from my CPU the difference is Night ‘n Day. Thumbnails appear abruptly and I can see my GPU working and taking stress off of the CPU. But having said that, that is the major DNA change for Vegas now and I’d suggest for the future too. Knowing that the Engineers have crossed this Rubicon and planned for our futures, this is massive. Oh yeah, Colour Panes too.

Marco. wrote on 8/20/2019, 7:59 AM

A nice little one: Corner Pinning for the PiP FX.

Jack S wrote on 8/20/2019, 10:11 AM

For me the new VEGAS Video Stabilization FX is a godsend. I'm a hobbyist and I create a lot of home movies of my vacations with my wife. Unfortunately my hands aren't as steady as they used to be and, although my trusty Sony camcorder has a brilliant optical image stabiliser it can't cope with my incessant camera drift. I like my static shots to be, well, static, not wandering, however little. I have two presets in the preset pane, one is the default which I use on panned shots (if necessary) and the other is the Freeze Motion preset which I use on all my static shots. I don't even have to create sub-clips as I used to do with the old stabiliser. I know that I will lose a little resolution but that's a small price to pay for having my static shots rock solid. I can even adjust the Reference Frame Number slider to minimise the zoom. What's more, I can leave the User View on Basic, as I've found that all the default values work perfect for me.

That, along with all the speed improvements I'm experiencing since I upgraded my NVIDIA graphics card, results in a very pleasant editing experiencing. All I need now is someone to come up with a decent tutorial on Planar Tracking.

My system
Genshin Infinity Gaming PC
Motherboard Gigabyte H610M H: m-ATX w/, USB 3.2, 1 x M.2
Power Supply Corsair RM750X
Intel Core i7-13700K - 16-Core [8P @ 3.4GHz-5.4GHz / 8E @ 2.50GHz-4.20GHz]
30MB Cache + UHD Graphics, Ultimate OC Compatible
Case Fan 4 x CyberPowerPC Hyperloop 120mm ARGB & PWM Fan Kit
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Windows 11 Home (x64)
Monitors
Generic Monitor (PHL 222V8) connected to GeForce RTX 4060 Ti
Generic Monitor (SAMSUNG) connected to iGPU

Camcorder
SONY Handycam HDR-XR550VE

fr0sty wrote on 8/20/2019, 10:24 AM

I haven't yet been able to take advantage of the GPU decode yet, but I'm sure it'll be one of my fav features when I can (I'm using AMD), I really like the color grading panel, especially for HDR. I only use lightroom now to process my RAW images into PSD's so Vegas can open them... or if I am doing a sunset or sunrise lapse and need to ramp setting adjustments out of the video with LRTimelapse. With the addition of Post and Image, I likely won't even need to do the RAW>PSD conversion in Lightroom anymore once I get it set up. I'm currently working on a 4K HDR all-timelapse film of my city, and it is coming out quite beautifully, far better than the same lapses did when edited in 16.

The expanded HDR support to offering HLG is nice as well, even if we can't preview it natively yet.

Slomo works nice when it works. I'm still trying to perfect the planar motion tracking, it's obvious that it is in an early form, but it does work. I was able to 3D track some text onto the edge of a sidewalk quite well, and it turned with the camera and everything.

Corner pinning/mesh warp is a feature I suggested to the team myself about a year ago. This feature makes my video projection mapping projects much easier, as I can warp video to conform to the surfaces I am projecting onto within Vegas while I'm editing, whereas before I'd have to render it out, load it into another program, then do the warping to see how it turned out. This also saves CPU power by pre-baking the warping into the video image, so my other mapping app (Resolume) doesn't have to.

Most of all, stability. I no longer get random crashes while editing just because I stopped the video or hit play at a point when Vegas wasn't ready for me to yet. No more of that annoying hanging that used to happen in 16 so frequently. The thumbnail bug is probably the worst regularly occurring bug I've seen in Vegas 17 so far, and it's easily worked around by disabling or reducing timeline thumbnail display until they can fix it.

All in all, they did a fantastic job being a small team needing to do 10 versions worth of updates over 4 years in order to catch up with the competition (and as far as HDR goes, exceed). Not to mention, they are having to build this on a foundation of code that is almost 20 years old, which brings with it a ton of challenges that makes adding these new features far more complicated than it would be if they were adding them to code they just wrote themselves recently. Slowly, but surely, Vegas is getting the complete overhaul it has deserved for so long.

 

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Wolfgang S. wrote on 8/20/2019, 10:32 AM

For HDR it is still the only NLE that supports the direct preview by using GPUs and HDR monitors. To preview HLG - well that works if you use a Decklink 4K Extreme and a HDR monitor that can be set to HLG manually (what I do with my Atomos Sumo, but I think I could use a Sony HDR TV to since most of them can be set to PQ and/or HLG manually).

I love those possibilities.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

j-v wrote on 8/20/2019, 10:33 AM

I love also the better stabilizer of VP17.
Also my only use is hobbyist and I possess also Mercalli 4. Sometimes I use both to see which one isthe best and what Vegas does not so well sometimes Mercalli 4 does it a little bit better and the other way around.
It was a great discovery to see my Nvidia is used very good on hardware acceleration and decoding.
3 points for the team to work on
1. The installation choice for hardware acceleration was not good on only laptop.
2. The File/IO setting was wrong on both laptop and desktop.
3. The Screencapture option on laptop gives a black frame ( I have a workaround), not on desktop and there should come more settings possible ( also with other frame- and bitrates). OBS with the right settings does a much better job with smaller filesizes.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

FireStorm wrote on 8/20/2019, 11:18 AM

then Slow motion OFX - although you need to know the best condition how to use it - but surely like it.

https://www.instagram.com/p/B1QIXI-BQxI/

https://www.facebook.com/setiawan3d/videos/10156818328987637/

Thanks Set. I was just wondering if Vegas was better off to Scale HD/60/120fps footage to 4K, or use the tool directly on 4K/30fps to get the slow motion affect.

I'll have to try it out to see what looks better.

Howard-Vigorita wrote on 8/20/2019, 11:40 AM

Vegas finally (again?) has a way to sync multicam clips based on audio. It's very slow going right now for me but a welcome feature that I'm hoping they can accelerate down the road.

fr0sty wrote on 8/20/2019, 1:34 PM

To speed that up, howard, you can select a smaller section of the clip to sync, but yes, a great thing to have.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

set wrote on 8/20/2019, 4:51 PM

I was just wondering if Vegas was better off to Scale HD/60/120fps footage to 4K, or use the tool directly on 4K/30fps to get the slow motion affect.

I'll have to try it out to see what looks better.

hmmm, plus and minus of both...

If you have 60p / 120p footages, decide to make slow motion to 30p, for example, better go with 'standard' Vegas tool (properties playback rate / velocity envelope) first, because Slow Motion OFX can't 'detect' the resampling setting and you will get an unwanted effect.

But if you want to make it 'slower' after being slowed down from 60p to 30p via 'standard' tool, then you will get benefit more from Slow Motion OFX (combined method (properties playback rate / velocity envelope)+Slow Motion OFX).

If you go for resolution, use 4K/30p then slowed it via Slow Motion OFX directly.

Last changed by set on 8/20/2019, 4:56 PM, changed a total of 1 times.

Setiawan Kartawidjaja
Bandung, West Java, Indonesia (UTC+7 Time Area)

Personal FB | Personal IG | Personal YT Channel
Chungs Video FB | Chungs Video IG | Chungs Video YT Channel
Personal Portfolios YouTube Playlist
Pond5 page: My Stock Footage of Bandung city

 

System 5-2021:
Processor: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz   2.90 GHz
Video Card1: Intel UHD Graphics 630 (Driver 31.0.101.2127 (Feb 1 2024 Release date))
Video Card2: NVIDIA GeForce RTX 3060 Ti 8GB GDDR6 (Driver Version 551.23 Studio Driver (Jan 24 2024 Release Date))
RAM: 32.0 GB
OS: Windows 10 Pro Version 22H2 OS Build 19045.3693
Drive OS: SSD 240GB
Drive Working: NVMe 1TB
Drive Storage: 4TB+2TB

 

System 2-2018:
ASUS ROG Strix Hero II GL504GM Gaming Laptop
Processor: Intel(R) Core(TM) i7 8750H CPU @2.20GHz 2.21 GHz
Video Card 1: Intel(R) UHD Graphics 630 (Driver 31.0.101.2111)
Video Card 2: NVIDIA GeForce GTX 1060 6GB GDDR5 VRAM (Driver Version 537.58)
RAM: 16GB
OS: Win11 Home 64-bit Version 22H2 OS Build 22621.2428
Storage: M.2 NVMe PCIe 256GB SSD & 2.5" 5400rpm 1TB SSHD

 

* I don't work for VEGAS Creative Software Team. I'm just Voluntary Moderator in this forum.

wwjd wrote on 8/22/2019, 6:51 AM

Good list here! Good to know.

Does Vegas allow simple SD to HDR conversion? All the parts in place to do that and render it out?