Vegas Replaced The Footage Poll

Comments

farss wrote on 9/5/2011, 2:54 AM
Just for completeness when it has happened to me I was running under Win XP / 32.

I'd also add that Vegas had replaced a 2 hour clip with another 2 hour clip . That clip was split into many events and all were wrong, referencing the same wrong file. The other interesting thing is that everything that I could find within the Vegas project pointed to the correct clip. That included Project Media and the Event Properties, Vegas knew what is should be using as the source file for the events but was using something else.

Yes, SCS can see the results, they know what is wrong.
What they do not know is what has caused the error. This kind of bug is difficult to track down. They have some process that works 99.999% of the time. Worse they're probably not even certain of which process is causing the problem.

I've said this before, the best guess so far the is the error occurs during an Undo operation. No one has ever seen the correct file replaced by anything other than a media file.
It also ssems that it was a file that was recently in a Vegas project.

My best suggestions to avoid the problem are:

Regularly flush the Project Media.
Avoid using Undo and when you do check your project.

The biggest PIA with this bug is you may not realise the problem has happened for quite some time after it has happened. When this occurs all the incremental backups are of not much help as days worth of them will all be wrong.

Bob.
MUTTLEY wrote on 9/5/2011, 1:06 PM

As with farss for me Vegas seemed to know what the correct media was elsewhere other than the timeline. With me though it's not just long clips, until recently when getting the F3 I was doing a lot of projects shot with DSLR's and obviously the longest those could be is 12-13 minutes but many were as short as 2 or 3 minutes. Along those lines I can also say that not all of them were large projects, some were very short without a lot of media, as someone pointed out above it's happened in projects with as little as two clips. I will also agree that from what I remember (keep in mind this has happened to me a LOT and as recent as yesterday) Vegas always seems to replace media with media either from the project that I am working on or from unrelated past projects that I had edited in Vegas. It doesn't just grab media that had never been in any project.

I personally have never had it happen while I was editing a project, I've never hit "Undo" and suddenly found things messed up. To the best of my recollection it always happens after opening a project that had been saved and closed.

- Ray
Underground Planet


Former user wrote on 9/5/2011, 1:09 PM
Ray,

I agree. It has never manifested itself during an edit, only when opening a previous project.

Dave T2
Steve Mann wrote on 9/5/2011, 8:51 PM
As I said on another thread - you are not likely to find a commonality with the occurrence of the problem.

For one person, it's a big project. For another, a small project. For some it's a multicam project, for others it's a single camera for a five-minute project. Some are using plug-ins and some aren't. Some have multiple instances open, some don't. Some are using RAID, some aren't.

I am certain that it's a Windows problem because it also happens in other Windows programs. JohnMeyer may be onto something.

Do you have the "Close media files when not the active application" enabled (checked)?
redpaw wrote on 11/13/2011, 5:58 AM
It has happened to me three or more times- X

It has happened to me two times-

It has happened to me only once-

It has never happened to me-

-------------------

But it all started since i purchased and installed pluraleyes ;/
Dont really remember that happening before.
Not i'm getting it few times per hour ;/

Basically, the footage is replaced EVERY time pluraleyes cannot make a sync (i've got a main audio track locked and syncing the rest of the clips to it).
It's showing a message:
"Because an event is locked, some other events will need to be shortened."

and when i press 'cancel' the clips in the project are replaced. EVERY TIME.

------------------

tried "Close media files when not the active application" checked / unchecked - doesnt make a difference.

windows 7 x64, vegas 11 x64, i7, RAID0
John_Cline wrote on 11/13/2011, 6:08 AM
"and when i press 'cancel' the clips in the project are replaced. EVERY TIME."

That could be valuable information, hope it turns out to be a clue to what's happening.
redpaw wrote on 11/13/2011, 6:32 AM
hopefully, cause its really annoying ;)
i'll do more tests after Tuesday, have to finish current project by then so dont really have time to play with the settings.
im.away wrote on 11/13/2011, 6:38 AM
It has never happened to me- X

Cheers

Russ
i am erikd wrote on 11/13/2011, 7:50 AM
Has anyone seen it VP11 yet? I hope when you get time that you will report your repeatable example of changing the clips to Sony. Could be a breakthrough in diagnosing this bug.

Erik
MUTTLEY wrote on 11/13/2011, 1:24 PM

I'm also curious if anyone has ran into this in V11, I haven't yet (knock on wood).

After redpaws post I'm also curious how many of the people that have had this happen also had Pluraleyes installed and further if they had used Pluraleyes on the projects that this occurred in. For me it was yes on both counts.

I have no clue if there is a connection or not but have wondered in the past about the bits of data and files that Pluraleyes leaves behind after its run its course. Since the script is already done doing what its doing and it doesn't appear to need them anymore (from my experience it seems as though if you run it again it isn't any faster so speculating that it starts from scratch) why aren't these files removed? Never cared enough for it to bother me but I did wonder. Don't want to blame Pluraleyes but considering how devastating this little bug is and the amount of havoc it's caused on some of my projects would love to know for future reference.

Seems to me, in theory, that its at least plausible that there could be some correlation.

- Ray
Underground Planet
gwailo wrote on 11/13/2011, 2:22 PM
definitely not plural eyes related - i've never had it installed

I haven't had it happen in V11 yet - but then again i haven't shifted any real work over to it yet - I've just been opening old projects and testing features out here and there
i am erikd wrote on 11/14/2011, 9:34 AM
I too would add that I have seen the "replaced video" problem long before I ever installed Plural Eyes on my system.

Erik
TheRhino wrote on 11/14/2011, 10:02 AM
It has happened to me three or more times- X

I render a LOT of video, so likely encounter this problem more than folks who do a lot of shooting and only occasional editing...

The problem started in 9.0 for me and became worse in 10.0. I use Motion-JPEG clips & AVID DNxHD clips within most of my work to txfr between my PC and clients who use FCP. Sometimes a clip renders to BLACK. Sometimes Vegas freezes during the rendering and reports and error which I send to Sony.

When I restart Vegas, I cut the clip into smaller segments which seems to allow the clip to render without crashing Vegas. However, when I have done these smaller cuts, Vegas sometimes replaces the clips with clips that all start at the beginning of the footage rather than the cut point.

This has caused embarassment with clients on more than one occasion. However, I am so much faster in Vegas than FCP or other NLEs that I hang in there & have learned to double-check all outgoing video for the errors...

Thought 11 would fix the problem finally, but I brought up an old VEG project and it still crashed or rendered to black. I have not worked with 11 for paid projects, so have not witnessed it replace footage, however the fact that the other bugs are still present do not give me hope.

BTW I do not use plural eyes and I have an extremely fast RAID hard drive that lets my 980X CPU work at 100% for most renders...

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

paul_w wrote on 11/14/2011, 10:05 AM
It has never happened to me- X

Paul.
MUTTLEY wrote on 11/14/2011, 11:55 AM
Well so much for the Pluraleyes theory!

And TheRhino, I've also opened an old project that was particularly nasty with the replace footage bug, well actually it only did it to the audio but nonetheless it was jacked up when I opened it in 11. That said I cant be sure if that is a result of it still happening in V11 or if it is from something that happened in V10. What I can say is that after the client telling me that parts of the DVD had the wrong audio I re-opened the project in V11, fixed all the audio, rendered out the new version, saved the project under V11 and just now opened it up and the audio was indeed switched back to the old (wrong) audio.

Again this is, as with you, a Vegas 10 project so therefor not something that would tell us if this is happening in Vegas 11 or residual issues from older projects.

- Ray
Underground Planet

larry-peter wrote on 11/14/2011, 10:39 PM
I experienced the "replaced footage" bug only in VP9, and it was on a 30 minute documentary that I had copied and pasted clips from one instance of Vegas to another several saves back. Upon opening the previous day's project, noticed that the second clip in the piece had been replaced. Played through he video to see if any other clips were wrong. No. Replaced the clip with correct footage. Now another clip several minutes into the piece is wrong. After several attempts to fix, with new clips "changing", had to go back to a previous day's save to continue. Made the appropriate changes and all stayed fine. No undos were ever done on the corrupted project - just opened. Have not had the problem in VP10, but ever since then I suspected that the copy/paste had something to do with it. Now anytime I need to open multiple instances to move footage I first "save as" to a new name, delete all the footage that I'm not copying, save again, then do the copy/paste. Maybe it's just my fear and superstition at work, and I'm doing needless steps, but I've never had the problem again.
Former user wrote on 11/15/2011, 3:12 PM
It has happened to me three or more times-

It has happened to me two times-

It has happened to me only once-

It has never happened to me- X
Randy Brown wrote on 12/15/2011, 6:09 PM
Not that it makes a difference but this just happened with an audio only project.
It took a 50 minute .wav and replaced it with a 5 minute .wav (and looped it for the 50 minute duration).
It showed the correct file in project media so I right-clicked and replaced with the correct file but the timeline didn't do a dam thing.....left the same wrong looped file...I had to drag the correct file to the timeline.
This is bullshit man, Sony needs to make this priority
Steve Mann wrote on 12/15/2011, 8:31 PM
"This is **** man, Sony needs to make this priority"
What version of Vegas?
Have you reported it to SCS tech support?

My understanding is that SCS is aware of the problem and will fix it - when they can see the problem occur. If they can't reproduce the problem, they can't fix it.
Randy Brown wrote on 12/16/2011, 8:55 AM
Version 10 and yes I reported long ago and got the reply of it's a known issue.
That said, I'm a little embarrassed by my post...I'm not one to lose it like that but it happened after a crappy day...so my apologies to everyone for not being more mature...especially when this particular clip wasn't hard to find and replace with the right one.
Again, sorry guys,
Randy
NickHope wrote on 12/17/2011, 11:49 PM
According to the release notes for version 11.0 (Build 510/511):

Fixed an issue that could cause events to use the wrong media in certain circumstances (seen when project is later loaded).

If this is really true then Sony, how about a 10.0f release that contains this fix, while you work on fixing all the other stuff in 11.0? It would win you a lot of favour.
i am erikd wrote on 12/18/2011, 7:13 AM
I too called for a 10f release yesterday in a different thread. A 10F release would help repair a lot of the damage and ill-will with the latest version of V11 being a complete bust!

10F please!
Steve Mann wrote on 12/18/2011, 10:27 AM
To the best of my knowledge,, SCS has never issued an update to older versions. come to think of it, neither has Adobe or any of the other programs in use here.
NickHope wrote on 12/18/2011, 11:35 AM
But it's not unheard of in software in general, to issue updates to old versions.

The bug in question is an absolute killer, and version 10 is still widely used. It can't do Vegas' reputation any good at all to have this bug in existence, even on an old version, and it would do SCS's reputation a lot of good to issue a fix rather than insist you either upgrade to 11 or live with it.

If the fix they have found is reasonably straightforward, then let's have it in 10!