Good morning everyone !
I'm using Vegas Pro 13 and I'm trying to pre-render on disk some critical sections of my timeline that contain effects and transitions. I'm using shift+m. ( I know shift+b also works but I only have 16gb of ram)
Shift+m does work. It's just that when I'm playing the project, Ram is risen up by a 100mb/second (1gb every ten seconds). This ram adds up, and adds up endlessly. It doesn't stop, unless I stop playing the project, then it stabilises. Ram wont go down, unless I manually change the preview setting, then the ram goes down.
The most bizarre thing, is that right now I'm not using the pre-rendering shift+M function, nor am I using the shift+b one, yet I'm having the same problem. I don't understand.
It might be a format issue. Vegas asks what format I want to pre-render the sections, but I have no clue what to use.
The files I put together have different sizes/format/quality, from 360p up to 1080p as for the final rendering I just need nice quality, not crazy heavy, 720*1280, 30fps, lossless audio pcm 24bit 48khz files (I don't compromise on audio). But I have no clue what to use for pre-rendering, people are talking about "smart rendering formats" yet I dont get the picture.
Any help would be really appreciated.