Alternatives for BRAW Editing?

PazGreem wrote on 12/1/2024, 5:13 PM

I remember that back in the days when VEGAS didn't have native support for BRAW footage, I used to convert them to Prores 422 through FFMPEG so I'd be able to edit.

But today, even editing in VEGAS 22 that does have native support for BRAW footage, it seems to me that it does not run very smoothly (even though I do have a pretty good GPU and general computer specs). It can become really slow and annoying, specially in 4K footages.

So it makes me think: what would be the best alternatives for smooth BRAW editing in VEGAS?

Perhaps converting the files to Prores 422 would make them run smoother?

Or maybe converting to DNxHR HQ would make it even smoother since it's more Windows-compatible?

What do you guys think? Any opinions or experiences to share on that? Thx

Comments

RogerS wrote on 12/1/2024, 5:16 PM

Make proxy files in VEGAS?

ProRes does playback very well in VEGAS unlike DNxHR.

PazGreem wrote on 12/1/2024, 5:19 PM

Make proxy files in VEGAS?

ProRes does playback very well in VEGAS unlike DNxHR.

That's interesting. I have never tried to edit DNxHR footage on VEGAS, I've just assumed it would run smoothier than Prores since it's more Windows-compatible.

But yeah I do have experiences in editing Prores on VEGAS and it did playback very well indeed

mark-y wrote on 12/1/2024, 6:00 PM

You are correct, ProRes 422 is a very good intermediate format.

fr0sty wrote on 12/1/2024, 11:10 PM

I'd personally just right click on the file, "create video proxy" (in the media pool), then set preview quality to draft or preview, which enables the proxy. Do your cutting, and then when you need to color it, set it back to best (full), get your color where you want it, and then render it. This gets around any performance limitations with any format. ProRes or other intermediate formats, while higher quality, are also much larger.

Wolfgang S. wrote on 12/2/2024, 3:34 AM

even though I do have a pretty good GPU and general computer specs

Please tell us your computer specs.

I edit BRAW 6K 50p with my laptop, and it works great.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

Reyfox wrote on 12/2/2024, 8:38 AM

All the sample files of BRAW that I have tried all play back at full frame rate. Even with adding color grading.

But as posted above, you've failed to include your computer specs. Why not enter them into your User Profile>Signature like mine below?

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 24.12.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

PazGreem wrote on 12/2/2024, 4:05 PM

even though I do have a pretty good GPU and general computer specs

Please tell us your computer specs.

I edit BRAW 6K 50p with my laptop, and it works great.

All the sample files of BRAW that I have tried all play back at full frame rate. Even with adding color grading.

But as posted above, you've failed to include your computer specs. Why not enter them into your User Profile>Signature like mine below?

AMD Ryzen 9 3950X 16-Core Processor 3.50 GHz

64 GB RAM

NVIDIA GeForce RTX 2080 Ti

UltraVista wrote on 12/2/2024, 5:35 PM

Have preview on BEST/QUARTER for 6K braw when using CGP with Vegas 32bit projects. Vegas has a problem with BRAW where it's processing the tracks underneath when it shouldn't be processing them, the top track is at 100% video level. This is playback at BEST/HALF, even when tracks underneath are muted Vegas can't quite play at 24fps, and lip sync is poor. The other problem is Vegas should be able to play the blended tracks without dropping all those frames.

If you were to transcode to prores should be able to use BEST/HALF with CGP 32bit with reasonable playback results for 6K footage(but most likely dropped frames). In my experience CGP will do 1080P 32bit without dropping frames so for 4K footage BEST/HALF can work well at 24fps, the higher you go above 1080P preview the more frame drops.

Wolfgang S. wrote on 12/3/2024, 5:22 AM

I would recommend NOT to use the CGP, if one can avoid it. At least not at the moment. I agree with you that it takes away a lot of performance, unfortunately.

Especially for BRAW (and I test that here with 6K 25p footage from my Pocket 6K Pro). I would either apply a LUT for the transformation to rec709. A nice LUT can be found here for free. This approach has the advantage, that the project settings can be either 8bit full, or 32bit floating point video levels (for editing 8bit, for final rendering maybe the 32bit settings).

Or you apply an ACES transformation to rec709. In event properties I set the color space to "ARRI - V3 LogC (EI 400) - Wide Gamut". For the ACES transformation, the Blackmagic Raw Decode Properties are a nice tool, what allows us to get a nice picture even without the CGP (access in the project media with right mouse click, and File Format Properties).

With that approach, I see an appropriate playback performance on my desktop (specs see below my signiture). What performs better with the older RTX 2080 Ti of the TO, well please test that.

Last changed by Wolfgang S. on 12/3/2024, 5:24 AM, changed a total of 1 times.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

mark-y wrote on 12/3/2024, 11:50 AM

I'd personally just right click on the file, "create video proxy" (in the media pool), then set preview quality to draft or preview, which enables the proxy. Do your cutting, and then when you need to color it, set it back to best (full), get your color where you want it, and then render it. This gets around any performance limitations with any format. ProRes or other intermediate formats, while higher quality, are also much larger.


@PazGreem I also agree that is the best solution for your heavyweight video source. @fr0sty

Howard-Vigorita wrote on 12/3/2024, 4:22 PM

I would recommend NOT to use the CGP, if one can avoid it. At least not at the moment. I agree with you that it takes away a lot of performance, unfortunately.

In my multicam-projects, I generally apply cgp at the track level to each camera track. Then, in sections where I panned & zoomed, I fine-tune with additional cgp at the event level. So that recommendation wouldn't work at all for me.

My work-around is to NOT use 32-bit mode in projects with versions of Vegas later than vp21 build 208. With later versions, my large projects, normally rendered 32bit/best for upload to YouTube, take a massive performance hit. But I found the hit much lower rendering 8bit/best. And when I ran analysis to quantify the quality drop going from from 32bit to 8bit, I found that I could make up for it by raising the output bitrate a small amount. The upload size also increases a small amount but I think that's more tolerable than being stuck in the middle of last year's Vegas. Multicam edit mode is noticeably smoother in vp22. So for me it's an overall win.

Wolfgang S. wrote on 12/4/2024, 2:45 AM

I avoid the cgp at the moment - even for 12 bit BRAW footage. The reasons for that is, that you can adjust the footage in a gread way in the BRAW decoding settings too, and have then an even better performance then with the CGP. And if the target is rec709 anyway, one can use the LUT mentioned above. All together a good workflow.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

UltraVista wrote on 12/4/2024, 7:13 AM

I avoid the cgp at the moment - even for 12 bit BRAW footage. The reasons for that is, that you can adjust the footage in a gread way in the BRAW decoding settings too, and have then an even better performance then with the CGP.

@Wolfgang S. Are you referring to a tab like this?

ChatGpt said it's in video clip properties but I don't see any special raw decoding settings.

Wolfgang S. wrote on 12/4/2024, 8:01 AM

Import the BRAW file in the project.

Go to project media.

Mark the clip, that you wish to adjust - or all of them.

Right mouseclick on the clip in project media

Choose File Format Properties

Then you come to the BRAW decoding window.

If you wish to adjust something on the right side, take care that you have to choose "Blackmagic Design Custom".

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems