Freezes when trying to preview/playback a specific cut/loop

EonofAeon wrote on 4/7/2018, 4:25 AM

I bought Vegas Edit Pro 14 back in the Humble Bundle a few months back, and I've been slowly trying to teach myself how to edit.

I decided to start off by editing one specific gameplay clip of me getting a 1v4 comeback in a game (R6 Siege) with minimal memery to give myself a hit-the-ground-running crash course in editing. However, I've reached an issue...see, I've managed to chop up the 5 minute clip into the parts I want; each kill is in its own scene, I've separated the periods of dead air/fluff between teammate deaths and kills, and now comes the time when I start re-arranging clips and trimming clips and editing VFX and audio and such onto it to try and achieve my vision.

The issue? My 3rd section/loop on timeline freezes Vegas. Sends it crashing. When I first started this project, that did not happen. But now upon every loading of the project, this specific loop section freezes the program. EVERY other section/cut/loop region can be previewed and playback'd just fine...but not the 3rd. I can cut and paste it, and I can drag n re-arrange it, but if I try to preview it Vegas just locks up.

Am I basically doomed to having to delete it and recreating it? Am I going to have to recreate the entire project?

(Side note: recently I considered exporting each section/loop as a subclip and rendering them each as their own file to properly import/re-arrange them on the timeline so that I can also entire each one has a label "attached" to eat so if I drag n drop n re-arrange things, I don't have to re-watch to know "oh that clip is X" "that clip is Y"...is rendering each clip as its own file to be re-imported the best way to achieve that, or is there a way to permanently attach notes/markers to cuts so I always know what's what?)

Comments

NickHope wrote on 4/7/2018, 5:56 AM

What app did you use to record your screen?

EonofAeon wrote on 4/7/2018, 7:11 AM

Shadowplay.

And like i said, on first load up with the file and Vegas, I was able to play everything and edit everything with no issue. This only seems to be after I started cutting up bits n removing things from the timeline n saved to come back later.

EonofAeon wrote on 4/13/2018, 10:29 AM

Well now it seems to be freezing any time I try to add files to new projects, they're all .mp4 files from shadowplay, and it seems as though they're freezing during the "adding peaks" segment of Vegas. I can't even cancel them, nor can I close it cause it either says it needs to finish or cancel a function first or it outright freezes.

This is...rather annoying :/ 2 days of no issue with my files n editing, and now I can't even use the program.

 

EDIT - Disabling the viewing of audio peaks allows me to view footage without issue, audio seems to not have a problem, and I was able to do two different trims in the trimmer without issue not to mention exporting as a finished mp4 with no problem.

 

So I guess at this point my question is...why, after 2 days of hap hazard timeline editing with no issue...are all my clips suddenly crashing Vegas? What options could've caused that? Is there anything I can do/check? Would submitting my error logs/reports help? (I seem to have a folder with quite a few)

NickHope wrote on 4/13/2018, 11:17 AM

Vegas often doesn't get along well with Shadowplay recordings. See my comment on another recent case: https://www.vegascreativesoftware.info/us/forum/vegas-13-loading-peaks-error--110998/#ca686475

EonofAeon wrote on 4/13/2018, 11:24 AM

I dunno, I had 2 days of 0 issue, I disabled the view audio waveform stuff and I managed to trim a 40 second clip without issue, and now on my second attempt of a clip trim just now it froze again but only when Im trying to jump around between a few points on the timeline to find the right stop to mark and trim off the edges.

And I'm not going to stop using shadowplay because OBS is a streaming tool first, and a recorder second...and it also can't be running 24/7. Shadowplay I can just press a button and voila; footage. I don't have 2 TB of space and 6+ hours a day to be editing footage from my daily play, so with shadowplay I shall stick.

How would one submit feedback to devs to fix that? It's really quite stupid that files that worked previously are now suddenly giving issues, and they're of a file type and codec that Vegas itself uses and if I'm not mistaken even renders out in (Shadowplay is still H.264 if I'm not mistaken, and its in MP4 so...) It's really just...idiotic.

I'll try the compound tricks tomorrow (though I suspect I'll run into the same Desync issues as other users), but failing that, what should I expect with handbrake? Is it essentially just adjusting it slightly so its magically a MP4 that Vegas likes?

NickHope wrote on 4/13/2018, 11:37 AM

You can submit a support request at https://support2.magix.com/customer/en/vegas/form

There won't be any more fixes for VP14. In VP15 H.264 is decoded by a new codec (so4compoundplug) and the development effort is currently on that.

...what should I expect with handbrake? Is it essentially just adjusting it slightly so its magically a MP4 that Vegas likes?

Yes, pretty much. Not ideal, I agree. There's an outside change that a lossless re-wrap (as opposed to transcoding) with FFmpeg might do something to the MP4 container that makes it work better with Vegas, and it would be fast. Info on that is also in section 8 of that link. You could consider transcoding the audio stream to LPCM or another format while doing that, in case that's the issue.

EonofAeon wrote on 4/13/2018, 11:47 AM

Is audio only transcoding in that link at all or how would I go about doing that?

Truthfully I'm not sure if its the audio, video, or what that's the problem...every time I THINK I find a way to make it work smoothly like it did those first 2 days, it blows up in my face shortly after lol.

NickHope wrote on 4/14/2018, 1:58 AM

Is audio only transcoding in that link at all or how would I go about doing that?

It's not specifically covered there. You'd either have to learn a bit about ffmpeg command line usage, or use an ffmpeg GUI. XMedia Recode seems a good bet and well maintained. However I've just tried to convert the audio to PCM with the following batch file and I can't get it to work:

for %%a in ("*.mp4") do ffmpeg -i "%%a" -c:v copy -c:a pcm_s16le "%%~na-PCM-audio.mp4"

You could try just a straight re-wrap to MP4 without altering the video and audio streams. It's clutching at straws a bit, but it may "clean up" the container/file header and it did just "fix" another old Shadowplay file that I saved:

for %%a in ("*.mp4") do ffmpeg -i "%%a" -vcodec copy -acodec copy "%%~na-fixed.mp4"
EonofAeon wrote on 4/16/2018, 4:28 AM

Well tested out handbrake...and it didnt SEEM to immediately crash, but then again I tried starting a new project and importing the original file and it was fine too. Eventually, the original file/vegas crashed when I spent a solid 15 seconds constantly hopping up and down the time line....and the handbrake conversion of the file deleted the left audio channel for 4/5 of the footage in the new clip.

I'm honestly at a loss...I have a whole ton of error reports now for VEGAS it seems, don't suppose anyone on these forums could read them if I uploaded them and tell me if/what's at fault?

I honestly see no obvious culprit and I'm getting pissed; I paid for a license that isn't working, and the more I google, the more I find threads of people saying older versions they pirated work more stably than the new versions they've bought :/

NickHope wrote on 4/16/2018, 9:57 AM

The fact that Handbrake also didn't like your files is further indication that something is wrong or non-standard in your Shadowplay files. Like I said, Vegas often doesn't get along well with Shadowplay recordings.

Did you try the ffmpeg re-wrap? It's not as complicated as it looks, and really fast once set up.

You can submit a support request at https://support2.magix.com/customer/en/vegas/form . Include as much detailed information about the problem as you can. Error reports need sending by this method. Just pressing "Send" does not work.

If you upload a sample file on a cloud service (e.g. on Dropbox, Google Drive, OneDrive, mega.nz, wetransfer.com or mediafire.com) others could test it and we could link the developers to it if you don't mind.