Happy Otter Scripts for Vegas Pro

Comments

wwaag wrote on 4/14/2020, 10:15 PM

New version 1.0.2.73 released. Change log may be found here. https://tools4vegas.com/wp-content/uploads/HappyOtter-Change-Log.pdf

Beta testing extended for another month to 15 May.

New version of Qsvencc

New Features

  • Otter NavBar—enables timeline navigation and track/event selection from within most scripts
  • Preview render option added to AviDub and RenderEvents
  • AviDub—re-designed UI with added favorites options for VirtualDub render templates
  • Option to lighten/darken dialog controls with user input such as drop down boxes and textboxes

Bug Fixes

  • AudioTrim—soloing an audio track led to gain increase in rendered audio file—fixed
  • FxAssist—crashed Vegas  if launched with no project or no tracks--fixed

Here are screenshots of Otter NavBar and the new AviDub.

Comments are welcome.

wwaag wrote on 4/15/2020, 1:06 PM

For non-English users of HOS, there was a major bug which caused an error when attempting to launch most scripts. That bug has now been fixed. To download the setup file again, launch Help, click on Check Now. Select download again. Please advise of any problems.

Jep wrote on 4/16/2020, 6:12 PM

Quick question Wayne. In R+ advanced options a tick box was added in the Sharpen feature for "Mod". The tool tip says "Use LSF Mod version". Could you explain what that is and is it better than just using the regular sharpen on it's own?

Thanks agian for all the hard work.

wwaag wrote on 4/16/2020, 7:50 PM

@Jep

LSF Mod is a newer version of the original LSF filter which dates back to 2005. It adds additional sharpening options and is still being updated. If you want to see what's "under the hood", you can go to "C:\Program Files\HappyOtterScripts\AvisynthRepository\AVSPLUS_x64\plugins" and have a look. You'll see that HOS supports only the "default" options with just a single parameter--strength. Both LSF and LSF Mod have a large number of other options. If you want to explore different options, you could write your own Avisynth scripts and test using AviDub. When I originally wrote R+, I tried both versions and decided upon the original LSF since it was quicker in my old 3770K. Since I freed up a bit of space on the UI, I decided to add LSF Mod back as an option. In terms of which is better, I frankly have no idea. For some reason, my primary collaborator in the development of AviDub, Nick Hope, prefers LSF Mod. I would recommend you to try both and just see which works better. My suspicion is that the results will be much the same--especially just using the default option.

Jep wrote on 4/16/2020, 10:27 PM

@Jep

LSF Mod is a newer version of the original LSF filter which dates back to 2005. It adds additional sharpening options and is still being updated. If you want to see what's "under the hood", you can go to "C:\Program Files\HappyOtterScripts\AvisynthRepository\AVSPLUS_x64\plugins" and have a look. You'll see that HOS supports only the "default" options with just a single parameter--strength. Both LSF and LSF Mod have a large number of other options. If you want to explore different options, you could write your own Avisynth scripts and test using AviDub. When I originally wrote R+, I tried both versions and decided upon the original LSF since it was quicker in my old 3770K. Since I freed up a bit of space on the UI, I decided to add LSF Mod back as an option. In terms of which is better, I frankly have no idea. For some reason, my primary collaborator in the development of AviDub, Nick Hope, prefers LSF Mod. I would recommend you to try both and just see which works better. My suspicion is that the results will be much the same--especially just using the default option.


Many thanks for the information Wayne. I won't be writing my own scripts any time soon - I'm not at that level. 😉

I would add that I've found the standard R+ sharpen tool to be excellent and one of the better sharpen tools I've used to date. I'll try a few short sample clips using both standard and LSF options to see can I see any difference as you suggested.

👍

NickHope wrote on 4/17/2020, 12:55 AM

A lot of effort has been put into LSFmod, but in my experience there isn't a huge difference in result between that and the earlier LimitedSharpenFaster.

The original LimitedSharpen post on doom9 explains the theory behind these sharpeners. Basically they're an effort to restrict artifacts such as halos and noise when sharpening: https://forum.doom9.org/showthread.php?t=84196

However if I'm doing an AviSynth job to deinterlace, denoise, defish etc., I'll often choose not to do any AviSynth sharpening and to just add a regular VEGAS sharpen FX on the rendered intermediate file after it's back on the timeline. LSF can tend to give a slightly unnatural, plasticky appearance, whereas you need a bit of countershading/halos from a "normal" sharpen to give the image crispness and punch. Sometimes I'll do a bit of each (e.g. LSF strength 300 + VEGAS sharpen amount 0.5). It all depends on the nature of the footage and how else you're processing it before the sharpening.

john_dennis wrote on 4/26/2020, 5:01 PM

A Howie Duit on installing Happy Otter Scripts for Vegas Pro 17.

prairiedogpics wrote on 5/4/2020, 8:13 PM

After a couple years hiatus from Vegas (too much WORK at my 9-5), I recently upgraded to VP 17, and then came across this thread and HOS. Spent some some time over this past weekend checking it out.Wow! What a fantastic toolkit (I have a novice's history of dabbling with VDub and Avisynth.) I hope your store is open for business soon, @wwaag. I'm in! Fantastic work.

wwaag wrote on 5/4/2020, 8:34 PM

@prairiedogpics

Thanks for the kind words. I plan to release HOS and make licenses available next week. There will be two types of licenses--a paid license which includes the tools for integration with Vegas and also a Free license which includes all of the open source apps plus HOS toolbars and a few of the most basic scripts. This would give users an opportunity to "play around" with some of these open source tools and also use some of HappyOtter free tools which require HOS installation.

halcyon00 wrote on 5/10/2020, 2:44 PM

A few notes:

  1. SmartVideoTrim doesn't preserve extra audio tracks in a single mp4 file (I might use three of four)
  2. Render+ only renders the 1st event of multiple selected, using the What to render: Events setting. I'd like to have ability to have separate rendered events.
wwaag wrote on 5/10/2020, 5:51 PM

@halcyon00

1. SVT was designed for only a single audio track. If you could upload a short sample with multiple audio tracks that I could download, I'll take a look.

2. Rendering selected multiple events works here in R+, even if the events are on different tracks. A screen recording would be useful to diagnose the problem you are having.

prairiedogpics wrote on 5/12/2020, 4:45 PM

@wwaag From what I see in your changelog, it looks like the paid version will be available tomorrow (5/13)? Will it be okay to install the new version on top of the current version? Looking forward to it. :-)

wwaag wrote on 5/12/2020, 8:46 PM

At long last, the first release version 1.0.3.1 is available and licenses may be purchased. There is also an option for a Free license.

Change log may be found here. https://tools4vegas.com/wp-content/uploads/HappyOtter-Change-Log.pdf

New versions  of Avisynth+,  Qsvencc64, Nvencc64, Vceencc64, UtVideo, MediaInfo, Exiftool

New Features

  • AviDub—improved dialog for Avisynth to FFmpeg render options
  • AudioTrim—auto selection of all, stereo, or mono tracks
  • Common set of color matrix options for AviDub, ProxyAssist, RenderEvents, and RenderPlus.

Bug Fixes

  • AviDub—Auto File tag not working when changing VirtualDub templates—fixed
  • Lots of minor bug fixes and updates to tool dialogs
halcyon00 wrote on 5/13/2020, 5:35 AM

@halcyon00

 

2. Rendering selected multiple events works here in R+, even if the events are on different tracks. A screen recording would be useful to diagnose the problem you are having.

Here https://www.bitchute.com/video/hGU5WogRTWCE/ It seems that there's overlap on the 2nd rendered event.

jasmohan-k wrote on 5/15/2020, 6:19 AM

i download version 1.0.3.1

but after unstal it say license not validate

NickHope wrote on 5/15/2020, 7:26 AM

i download version 1.0.3.1

but after unstal it say license not validate

@jasmohan-k Did you purchase a license, or register for a trial?

wwaag wrote on 5/15/2020, 10:22 AM

@jasmohan-k

I have no record that you have attempted to get a trial license. To do so, launch help and click on the Trial License button as shown.

That brings up the following dialog. Just fill in your email address, agree to terms of the license and click on Send Request.

You will then receive an email and after you click on "CLICK HERE TO ACTIVATE TRIAL", your trial license will be activated and the details entered in the help dialog.

jasmohan-k wrote on 5/18/2020, 2:15 AM

thnkx bro its working now, 1 more month i can use.

wwaag wrote on 5/23/2020, 5:00 PM

New build 1.0.3.2 is now available and licenses may be purchased. There is also an option for a Free license.

Change log may be found here. https://tools4vegas.com/wp-content/uploads/HappyOtter-Change-Log.pdf

New Features

  • RenderPlus—added option to use media properties for event renders rather than project settings
  • Added 422 and 444 chroma  subsampling options for compatible codecs including X264, x265, MagicYUV, UtVideo, and Mpeg-2 (422 only) for all rendering tools (Render+, RenderEvents, ImportAssist, etc.)
  • UHD monitor support
  • ImportAssist-chapter information now shown when FileInfo is selected
  • AviDub—added checkbox to enable RGB32  FrameServer renders thus eliminating the need for conversion inside of Avisynth for certain filters such as defish.

Bug Fixes

  • ImportAssist—occasional duplicate markers produced during chapter import--fixed
  • NavBar—navigating events would hang if events had transitions or blank spaces between events—fixed
  • Color matrix setting of “None” now truly none with no conversion to YUV—previously defaulted

 

douglas_clark wrote on 5/24/2020, 3:55 PM

@wwaag What does "UHD monitor support" mean in the v1.0.3.2 change log? (I have a 4k monitor).

Last changed by douglas_clark on 5/24/2020, 3:56 PM, changed a total of 1 times.

Home-built ASUS PRIME Z270-A, i7-7700K, 32GB; Win 10 Pro x64 (1909 build 18363.768);
- Intel HD Graphics 630 (built-in); no video card; ViewSonic VP3268-4K display via HDMI
- C: Samsung SSD 970 EVO 1TB; + several HDDs
- Røde AI-1 via Røde AI-1 ASIO driver;

wwaag wrote on 5/24/2020, 4:35 PM

It means that that you should be able to use HOS if you have a 4K monitor. Previous builds would sometimes result in cut off or missing dialog parts making HOS unusable. It's still not perfect since the icons in the toolbars are still the same size and some of the dialogs may be placed incorrectly, but at least its usable. If there are problems when using HOS with a 4K monitor, please advise and I will attempt to provide a fix.

douglas_clark wrote on 5/24/2020, 5:38 PM

@wwaag v1.0.3.2: On 4K monitor*:

1) In the OtterInfoBar, the move script, move icons, X and XY buttons text is truncated at the left. The same is true for the OtterBar.

2) HOS icons on the main Vegas toolbar are invisible. (I have the same problem with the Vegasaur icon)

* Viewsonic VP3268-4K (3840x2160), Windows 10 (1909) Display Scale and layout: "150% (recommended)".

Home-built ASUS PRIME Z270-A, i7-7700K, 32GB; Win 10 Pro x64 (1909 build 18363.768);
- Intel HD Graphics 630 (built-in); no video card; ViewSonic VP3268-4K display via HDMI
- C: Samsung SSD 970 EVO 1TB; + several HDDs
- Røde AI-1 via Røde AI-1 ASIO driver;

wwaag wrote on 5/24/2020, 9:42 PM

@douglas_clark

Thanks for the info. I have not changed OtterBar or OtterInfoBar at all so I guess it's not surprising there are problems. Will try to have a fix for the next build.