Multicam sometimes cuts at non-current position (bug?)

lachlan145 wrote on 12/19/2025, 5:59 AM

Okay, so I've edited a bunch of multicam since it was introduced in Vegas. And I can't seem to figure out why SOMETIMES Vegas acts weirdly and applies cuts to the starting cursor position, rather than where it is currently up to.

In the video, you'll see it working incorrectly at the beginning, then it starts working properly after a pause/play.

If anyone can enlighten me to work around this, it seems to be happening way too often and I'm actually having to go back and double check edits....because when you're focused on the vision, you don't always notice the timeline not cutting correctly.

Dropbox link if video doesn't upload correctly.

https://www.dropbox.com/scl/fi/wo86vjgpjbu87emueacy5/vegas-multicam-19-December-2025-09-52-16-PM-00000.mp4?rlkey=qhlfv9tc2by7k8ckupq6nabph&dl=0

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