did anyone find a way to set the [B]full range[/B] for the 32-bit floating point pixel format with the scripting interface? I only find the selection between 8-bit and 32-bit but no option for full range.
"Do you get full range even, when you project has been set to '32Bit video levels' in the Vegas Project Properties?"
No, it doesn't change the value (retains 'video levels')
It seems that the pixel format option remembers its value ('video levels' or 'full range') and restores it every time when I change it with the script (from '8-bit')
that was part of the old script that I edited. Once the the ProgressivScan is set, the 32Bit pixel format remains on the video level and there is no way to get it back to 32Bit full range. If the FieldOrder is not changed to ProgressiveScan the PixelFormat.Float32Bit leads to full-range display.