Ultra smooth credit roll with zero jitter & judder!

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john_dennis wrote on 11/26/2020, 1:27 AM

I rendered at 2 pixels per frame and 3 pixels per frame and I saw flickering on horizontals in the text for both.

All files can be downloaded here:

https://drive.google.com/drive/folders/1oy-ECL46MSgVK27NvKbN-QAJNG5p78g1?usp=sharing

cyvideo wrote on 11/26/2020, 3:40 AM

My finished project is set to 25P (To match my footages) and there is no problem when rendering out at 25P, except for the rolling credit as it suffers from slight jitter & judder. Not a lot but noticeable to my eye. If I render at 50P the credit roll smoothness improved a lot, yet not jitter-free. Rendering at 60P however resulted in super smooth credit roll with zero jitter & judder.

But is it ok to render the whole project at 60P considering that my footages are mostly 25P and few are 50P? What are the the consequences, pros and cons of doing so?

My video will be viewed in all social medias (YouTube, Vimeo, Facebook, etc) as well as in some PAL satellite channels.

This is basically how I do it. No pan and crop used at all. Obviously, you can change the image lengths depending on how slow or fast you want your roller. I find 6:01 works well. Basically, the following principle works for whatever still duration you set. Remember whatever duration you select it must be ONE frame longer. Look at the preferences screengrab dialogue first then look at the wipe duration on the timeline. If your roller has let's say 50 PNGs they all need to be 00:00:06:01 long. Look at the setting in the Prefs image for the still duration setting for a six-second page timed roller. It's set at 6.025 for 301 frames, note 300 AND 1. Check the Cut to Overlap box. Now each clip on the timeline needs to have an overlap of exactly 03:00 seconds. Set that to 03:00 and you should see 300 frames listed to the right. Now check the second screengrab of the timeline showing you how this will look. For this example, I've just used a repeated graphic as my 'roller.'

If you have your preferences "Cut to Overlap" setting at 03:00 that will apply a three-second dissolve on all 50 clips when dragged onto the timeline. Now using the Marquee tool. The little dotted square with the arrowhead, box select all 50 clips so they are highlighted. Now while they are all highlighted Shift - Click and select the Linear "Push Up" transition. Drop this Push Up transition onto the first dissolve between the first two clips on the timeline. All transitions will now become Push Up transitions. There should be NO GAPS between the transitions. The wipes should be back to back continuously. Make sure if you are in PAL land that your monitor refresh rate is set to 50Hz or a multiple of that such as 100Hz. Render your roller and it should be a smooth upward roll without steps as it goes from page to page. You can render this out as either 25 or 50p, your choice. Same basic principles apply if you are working with 30/60Hz timelines. I've used this procedure for rollers that have integrated logo graphics for years, going back as far as Vegas 8 from memory. I can't really recall a time when it hasn't worked. Maybe a bit of playing with durations depending on logo size and complexity.

Chris Young, CYV Productions.

yassera-s wrote on 12/18/2020, 3:08 PM

So after all I used After Effects to make my super smooth credit roll and it was easy fast and straightforward without having to learn the complicated math mentioned above . i wish it was the same with vegas but thanks for everyone who participated with feedback and tips especially @john_dennis

Wiew wrote on 12/18/2020, 3:55 PM

@john_dennis Thank you for the tutorial , working all those years in Pinnacle studio I learned to animate png's to solve .. lower thirds , clocks , ....

Actually I did a turning starmap a few weeks ago ,

The filming isn't mine , I was just called in after to fix the bad green screen lightning and do the edit and animations

png animation on the starmap at 1:13

Actually I thought making the step upwards to Vegas I did not have to do this anymore for standard animation on text and lower thirds .

I guess I was wrong ;-(

Mindmatter wrote on 12/18/2020, 4:13 PM

This such an incredibly old but still unresolved issue...assuming that we're in the age of digital superhightech I seriously don't understand why there can't be a simple calculating algorithm, in plugin or any other form, that can take care of that sort of calculation in Vegas. It could simply quantize your scroll length to the next appropriate number.

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Wiew wrote on 12/18/2020, 4:23 PM

@Mindmatter I use Pinnacle Studio for many years , also there are hickups and no smooth credit roll . Vegas is not alone.

Last changed by Wiew on 12/18/2020, 4:23 PM, changed a total of 1 times.

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yassera-s wrote on 12/18/2020, 5:01 PM

@Mindmatter I use Pinnacle Studio for many years , also there are hickups and no smooth credit roll . Vegas is not alone.

Pinnacle Studio is not professional NLE and should not compare it with Vegas. Vegas is not doing well in some areas comparing to "professional' nles such as premiere , avid, resolve, etc.

Mindmatter wrote on 12/18/2020, 5:25 PM

@Mindmatter I use Pinnacle Studio for many years , also there are hickups and no smooth credit roll . Vegas is not alone.

Pinnacle Studio is not professional NLE and should not compare it with Vegas. Vegas is not doing well in some areas comparing to "professional' nles such as premiere , avid, resolve, etc.

You seriously wanna go down this ( silly ) "not professional" road on this forum?

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yassera-s wrote on 12/18/2020, 5:37 PM

@Mindmatter I use Pinnacle Studio for many years , also there are hickups and no smooth credit roll . Vegas is not alone.

Pinnacle Studio is not professional NLE and should not compare it with Vegas. Vegas is not doing well in some areas comparing to "professional' nles such as premiere , avid, resolve, etc.

You seriously wanna go down this ( silly ) "not professional" road on this forum?

I own Pinnacle Studio and used it for a year or so and it is intended for amature work only. If you call it "professional" then iMovie and Movie Maker are also "professional"

Wiew wrote on 12/19/2020, 1:28 AM

@yassera-s You are right ; Pinnacle Studio it is intended for amature work only..

But I used it for like 20 years , and did some proffesional stuff with it, even made a complete movie

A few months ago I made the step-up to Vegas and this is indeed a different story. Glad I made the jump

But it isn't always the sofware you run... it is what you do with it

Here is a small part of the movie I made in 2014 with Pinnacle Studio 17 that time

Last changed by Wiew on 12/19/2020, 1:41 AM, changed a total of 2 times.

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Grazie wrote on 12/19/2020, 2:27 AM

@Wiew - Wow! And you did ALL that in Pinnacle? And as you say - “But it isn't always the sofware you run... it is what you do with it” best sentiments ever.... And looking at your shot selection and your Fx-ing prove to me you could make an Epic out of a flip-book. Well, maybe not 😉.

Love your work and your input on the Forum!

Wiew wrote on 12/19/2020, 3:11 AM

@Grazie Yes used version 17.5 ultimate , that version came with MB looks the coloring is done with that

I used some png's I made in photo-paint but that all there is to it. Thanks for the compliments , glad you liked it.

Below are a few more links about the rock opera , I wrote the story, did the filming , and editing but my band split during the recordings so the project is still on the shelf. Probably I will pick it up with my new band in 2021 and redo the edit in Vegas.

And now I stop talking about this ;-)

I'm hacking this post and we digress from the original subject

I apologize to @yassera-s

 

https://studio.youtube.com/video/M75M5aOnth8/edit

Last changed by Wiew on 12/19/2020, 3:13 AM, changed a total of 1 times.

Camera's ; Panasonic S5XII, Panasonic HC-X1 / Panasonic FZ2000 / DJI mini 3 pro drone

Hardware ; AMD Ryzen 9 5900X / MSI Radeon RX 6750XT / 32GB Ram

Screen ; BenQ 27" 4K

My showreel

 

 

3POINT wrote on 12/19/2020, 3:46 AM

An NLE is just a tool. A pro tool doesn't guarantee an artwork. It's the artist who creates an artwork and not the tool.

Dexcon wrote on 12/19/2020, 7:01 AM

Depicting anything as being professional or amateur these days is often based on elitist thinking.  Years ago on this forum there was a comment about much the same subject - that comment suggested that if an NLE like Vegas Pro is used to edit a doco that is played on, say, the History Channel, then Vegas Pro is automatically professional. Of course it’s important to consider the market to which an NLE or a piece of equipment is aimed at – but that doesn’t preclude it from being used professionally.  For example, if a shot from a Samsung smart phone or iPhone is used in a scene in a major feature film to depict a phone image (rather than using an FX to simulate a shot from a UHD+ fully pro camera), then that phone then becomes professional equipment.

+1 @3POINT  ... the old saying/truism goes that a poor craftsman blames his tools - OTOH I am sure that no matter how good or bad a carpenter, for example, is using his chisels, planes and tenon saws, he just doesn't get the BSOD, error codes or crashes while using those carpentry tools. Nonetheless, your point that it is the artist who creates the artwork is spot on. I wonder if Steven Spielberg was elitist about which editing deck 'Duel' was cut on?

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yassera-s wrote on 12/19/2020, 7:27 AM

@yassera-s You are right ; Pinnacle Studio it is intended for amature work only..

But I used it for like 20 years , and did some proffesional stuff with it, even made a complete movie

A few months ago I made the step-up to Vegas and this is indeed a different story. Glad I made the jump

But it isn't always the sofware you run... it is what you do with it

Here is a small part of the movie I made in 2014 with Pinnacle Studio 17 that time

@Wiew you created great and professional work using amateur tool that's because you are talented not because of the tool. Imagen what you could have achieved if you used professional nle! I have also seen some amazing professional work done with iPhone and iMovie. Yet the fact remains the same that iPhone, iMovie and Pinnacle Studio are stil not provisional tools nonetheless.

yassera-s wrote on 12/19/2020, 7:31 AM

An NLE is just a tool. A pro tool doesn't guarantee an artwork. It's the artist who creates an artwork and not the tool.

Correct i have seen amazing and professional work done with amateur tools and some cheap amature work done with professional tools. The artist is the most important thing then comes the tools.

walter-i. wrote on 12/19/2020, 2:38 PM

+1 @3POINT  ... the old saying/truism goes that a poor craftsman blames his tools

+1 👍

sakendrick wrote on 2/2/2021, 12:28 PM

Interesting thread that I came across as I seem to be having a similar problem. I have a video/documentary I created and in a handful of places I have large PNGs that I pan across... in some playbacks and some sections I was noticing the stuttering or jitter vs smooth pan. It, (oddly?) seems to be worse/more noticeable when laptop is running on battery vs. plugged in - but it does occur in both cases, and also occurs (maybe worse) after uploading and streaming from vimeo.

I've tried the smooth scrolling calc and a) didn't see difference b) don't get why I should have to change my content (e.g. length of media or distance or speed of pan) to achieve a smooth pan. The pan needs to align with a narration which is fixed. It seems for each frame it should look at the X and Y values, take a snapshot, that's a frame, the progression of frames should create a smooth pan. Related to this - in some cases the distance I pan the Y is small, and the division doesn't create a whole integer (although it does seem the stuttering happens more with faster vs. slower pans so maybe small distances aren't an issue).

Does anyone know if rendering options can help improve? e.g. using or not using acceleration, either nvidia or QSV, or better to leave off. Codecs? Sony vs Magix HEVC vs Magix AVC? Bit rates... I've tried many different options and while Sony might be slightly better, it's still happening.

My other option - IF I could find a way to render smoothly - maybe render the clip at 60 fps??, - then I could prerender this pan to a short clip and bring back into the full video so I"m not relying on the pan. Sort of like the op did with after effects, but I don't have after effects.