Hey,
Just writing to see if we can stir up some talk about the next major Vegas update before it hits code freeze, as complaining after it's been released didn't seem to get me far last time :D
My personal wishes include:
A skinnable UI, or a button to revert to the Vegas "classic" look of versions 4 and under -- as it stands, I'm generally not one for needing a skinnable interface, but then I can't say I like the choice Sony made for me with the 5 UI, you know, the Hello Kitty Interface...
Better media management -- something I'd assumed was a given for 5, especially all the word play it gets on just about every Vegas related forum, or has gotten in the past. And now I see Frank Capria at DV Magazine cites it as one of Vegas's glaring cons. Take some cues from the better capture and logging utilities out there and go from there.
AAF/OMF/EDL support -- I know it's not going to happen, I just figured I'd put it down for the sake of posterity :) Another Capria con in the recent DV review, incidentally.
Network Rendering -- I can't imagine improvements to the net rendering services will be easy, but at the same time I think it's safe to say they're necessary. While we're on the topic of rendering, something to speed it up in general for Vegas would do a lot for its professional reputation -- hardware support for a proprietary codec, for instance, might not be a bad idea. Again, I'm betting the reason it hasn't happened isn't to a lack of interest from the programming and design team at Sony -- moreso a limitation with the Vegas architecture -- still it's something of a needed area of work.
Official, well documented and easy to understand Decklink support and integration -- I know this has been something on the burner for a while now, but I can't easily get a clear answer as to how well Vegas supports the DL cards, their proprietary rendering services/codecs/etc. This goes for HD support in general -- it's the new buzzword, and while people like BJ_M seem to be happily working with HD and Vegas, the rest of the world needs to know what Vegas can do.
Higher bit rendering engine -- is this at all realistic? Avid has 10bit codecs; AE has a 16bit engine; Is a higher bit render engine in the works, and if not why?
That's it for starters -- anyone else?
- jim
Just writing to see if we can stir up some talk about the next major Vegas update before it hits code freeze, as complaining after it's been released didn't seem to get me far last time :D
My personal wishes include:
A skinnable UI, or a button to revert to the Vegas "classic" look of versions 4 and under -- as it stands, I'm generally not one for needing a skinnable interface, but then I can't say I like the choice Sony made for me with the 5 UI, you know, the Hello Kitty Interface...
Better media management -- something I'd assumed was a given for 5, especially all the word play it gets on just about every Vegas related forum, or has gotten in the past. And now I see Frank Capria at DV Magazine cites it as one of Vegas's glaring cons. Take some cues from the better capture and logging utilities out there and go from there.
AAF/OMF/EDL support -- I know it's not going to happen, I just figured I'd put it down for the sake of posterity :) Another Capria con in the recent DV review, incidentally.
Network Rendering -- I can't imagine improvements to the net rendering services will be easy, but at the same time I think it's safe to say they're necessary. While we're on the topic of rendering, something to speed it up in general for Vegas would do a lot for its professional reputation -- hardware support for a proprietary codec, for instance, might not be a bad idea. Again, I'm betting the reason it hasn't happened isn't to a lack of interest from the programming and design team at Sony -- moreso a limitation with the Vegas architecture -- still it's something of a needed area of work.
Official, well documented and easy to understand Decklink support and integration -- I know this has been something on the burner for a while now, but I can't easily get a clear answer as to how well Vegas supports the DL cards, their proprietary rendering services/codecs/etc. This goes for HD support in general -- it's the new buzzword, and while people like BJ_M seem to be happily working with HD and Vegas, the rest of the world needs to know what Vegas can do.
Higher bit rendering engine -- is this at all realistic? Avid has 10bit codecs; AE has a 16bit engine; Is a higher bit render engine in the works, and if not why?
That's it for starters -- anyone else?
- jim