VEGAS Pro 17 Update 1 (build 321) - General Discussion

Comments

AlesCZ wrote on 10/9/2019, 1:43 PM

I found it not good to turn on NVIDIA NVDEC for me


Very many artifacts, flickering (disable/enable/disable/enable...) effects, black or red video preview ...etc.
This happened if I opened a project shot with a YI camera.
This work for me:

fr0sty wrote on 10/9/2019, 8:57 PM

Make sure you have the latest version the nvidia studio driver installed. Then try nvdec again if not.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Happy wrote on 10/10/2019, 5:18 AM

Thought I'd give VP17 a try...

Load time for a large XAVC project: 13 minutes vs. VP16: under 3 minutes....

Raises the question does my 2014 machine no longer meet the VP17  system requirements?...

(Windows 10 64-bit; Processor Intel Core i7-4700MQ with Intel Turbo Boost Technology, 2.40 / 3.40 Turbo GHz; RAM 16 GB; Graphics NVIDIA GeForce GTX 770M with CUDA Technology and NVIDIA Optimus Technology)

j-v wrote on 10/10/2019, 5:48 AM

Raises the question does my 2014 machine no longer meet the VP17  system requirements?

Look after the needed specifications, your processor is on or below the lowest border and your GPU cannot help by anything.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 23H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
561.09 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2127
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 561.09 and Intel UHD Graphics 630 with driver 31.0.101.2127
Vegas software: VP 10 to 21 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

Dexcon wrote on 10/10/2019, 6:21 AM

Load time for a large XAVC project: 13 minutes vs. VP16: under 3 minutes....

The original release build of VP17 had issues with building thumbnails which drew many comments on the forum after VP17's release. My 135 mins project created in VP16, mostly consisting of XAVC video, took ages to load in VP17 and had virtually no timeline playability - it stuttered and stalled and was unusable. So I am currently finishing the project back in VP16. OTH, a similar 80 mins project created in VP16, also using XAVC video from the same camera with the same settings, and using similar FX etc, works well in VP17.

I'm also using a 2014 computer but with 32GB RAM and a couple of years old AMD graphics card.

Perhaps try starting a completely new project in VP17 to test how that goes before concluding the problem lies with your computer, though that of course may well be the case. But it's one way of knowing with more certainty.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

Former user wrote on 10/10/2019, 7:19 AM

Thought I'd give VP17 a try...

Load time for a large XAVC project: 13 minutes vs. VP16: under 3 minutes....

Raises the question does my 2014 machine no longer meet the VP17  system requirements?...

(Windows 10 64-bit; Processor Intel Core i7-4700MQ with Intel Turbo Boost Technology, 2.40 / 3.40 Turbo GHz; RAM 16 GB; Graphics NVIDIA GeForce GTX 770M

Prob a bug or some setting you can change as a workaround. Boost should work ok with timeline editing, your gpu would do openCL much better than onboard graphics in current Ryzen APU's & your GPU does hardware decoding of h.264 making it suitable for the major graphics upgrade of v17 & should perform better than v16 with timeline editing and render with compatible codec actually bringing new life into your slower cpu

AlesCZ wrote on 10/10/2019, 12:20 PM

Make sure you have the latest version the nvidia studio driver installed. Then try nvdec again if not.

I uses latest version nVidia studio drivers

j-v wrote on 10/10/2019, 1:09 PM

On my new desktop I cannot install that latest Studio driver anymore.
During my install-try I get this message while the Nvidia program controles my system comptability.
Installing those DHC drivers works fine ( untill now)


met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 23H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
561.09 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2127
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 561.09 and Intel UHD Graphics 630 with driver 31.0.101.2127
Vegas software: VP 10 to 21 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

Happy wrote on 10/10/2019, 2:29 PM

Thought I'd give VP17 a try...

Load time for a large XAVC project: 13 minutes vs. VP16: under 3 minutes....

Raises the question does my 2014 machine no longer meet the VP17  system requirements?...

(Windows 10 64-bit; Processor Intel Core i7-4700MQ with Intel Turbo Boost Technology, 2.40 / 3.40 Turbo GHz; RAM 16 GB; Graphics NVIDIA GeForce GTX 770M

Prob a bug or some setting you can change as a workaround. Boost should work ok with timeline editing, your gpu would do openCL much better than onboard graphics in current Ryzen APU's & your GPU does hardware decoding of h.264 making it suitable for the major graphics upgrade of v17 & should perform better than v16 with timeline editing and render with compatible codec actually bringing new life into your slower cpu

Come to think of it, the minimum system requirements for VP17 were upscaled, so I can imagine demanding tasks like rendering could pose a challenge for my PC, but loading a project requiring a processor load of 10% and a memory load of 30%, doesn't make much sense...

Happy wrote on 10/10/2019, 3:17 PM

On my new desktop I cannot install that latest Studio driver anymore.
During my install-try I get this message while the Nvidia program controles my system comptability.
Installing those DHC drivers works fine ( untill now)


To keep your drivers up to date, you might want to use this link for NVIDIA Automatic Driver Updates software:

https://www.nvidia.com/en-us/geforce/geforce-experience/

or manually:

https://www.nvidia.com/Download/index.aspx?lang=en-us

zdogg wrote on 10/10/2019, 3:21 PM

On my new desktop I cannot install that latest Studio driver anymore.

Do you have Win 10, only works with Win 10.

j-v wrote on 10/10/2019, 3:50 PM

Do you have Win 10, only works with Win 10.

Windows 10 home, version 1903, buildnr. 18362.239

 

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 23H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
561.09 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2127
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 561.09 and Intel UHD Graphics 630 with driver 31.0.101.2127
Vegas software: VP 10 to 21 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

Former user wrote on 10/10/2019, 5:41 PM

 

Come to think of it, the minimum system requirements for VP17 were upscaled, so I can imagine demanding tasks like rendering could pose a challenge for my PC, but loading a project requiring a processor load of 10% and a memory load of 30%, doesn't make much sense...

Rendering has always been worse case situation, no boost stuck at 2.5ghz, and as it sounds like you're using a laptop will surely throttle to keep cool. I have had the slow project load with vp15, I believed it to be related to 3rd party plugins as reinstalling vegas did not fix, I uninstalled all plugins and deleted all directories.

I was hoping these varying reports of slowness in editing & rendering were just bugs to be fixed

Dexcon wrote on 10/10/2019, 6:32 PM

@Happy .... if you have a lot of subfolders in your project, especially more than 20, it may be a problem affecting VP17 but not VP16. Have a look at this recent post:

https://www.vegascreativesoftware.info/us/forum/vegas-crashes-on-startup-if-there-s-over-20-sub-folders--117373/

The latest comment was from MAGIX who acknowledge that it is now a known problem and they'll be working on a fix in a future update.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

Happy wrote on 10/10/2019, 6:59 PM

@Happy .... if you have a lot of subfolders in your project, especially more than 20, it may be a problem affecting VP17 but not VP16. Have a look at this recent post:

https://www.vegascreativesoftware.info/us/forum/vegas-crashes-on-startup-if-there-s-over-20-sub-folders--117373/

The latest comment was from MAGIX who acknowledge that it is now a known problem and they'll be working on a fix in a future update.

Thanks, no subfolders, only XAVC files (no thumbs loaded), but the low processor load of 10% and memory load of 30% during loading is questionable...

pierre-k wrote on 10/17/2019, 11:38 AM

I found it not good to turn on NVIDIA NVDEC for me


Very many artifacts, flickering (disable/enable/disable/enable...) effects, black or red video preview ...etc.
This happened if I opened a project shot with a YI camera.
This work for me:

Today I bought the RTX 2070.
I tried studio and game drivers.
The result is the same as yours.
Black flashing windows. Playback delays. Colorful artifacts.
Freezing Vegas. Fall.

I put my old GTX 970 back and the result is great !!!!!

No falling. No issues.
The GTX 970 is not as powerful as the RTX 2070 but is stable!

zdogg wrote on 10/17/2019, 11:50 AM


Today I bought the RTX 2070.
I tried studio and game drivers.
The result is the same as you write.
Black flashing windows. Playback delays. Colorful artifacts.
 

@pierre-k The new card may demand more power, sounds like it's sputtering, underpowered, that's just a guess, but the newer cards are often more power hungry, I would at least look into that, if you haven't already.

pierre-k wrote on 10/17/2019, 12:16 PM

@pierre-k The new card may demand more power, sounds like it's sputtering, underpowered, that's just a guess, but the newer cards are often more power hungry, I would at least look into that, if you haven't already.

I have a 750W power supply. That's not the problem.

Sylk wrote on 10/17/2019, 1:27 PM

I have a 750W power supply. That's not the problem.

@pierre-k

Use this site (https://ca.pcpartpicker.com/list/) to build your config and you'll see if 750W is sufficient.

Software:
[OS]  : Windows 10 Ent. x64 v1903 (18362.535)
[NLE] : Vegas Pro 17.0 (Build 321) // (Build 284 if posted before 9/24/19)
[DRV] : Studio 536.23 (Display, PhysX, HD Audio) // (Game Ready 436.15 if posted before 9/24/19)
Hardware:
[GPU] : Gainward RTX 4090 Phantom / GTX 1080 Phoenix GLH
[CPU] : Intel Core i7-2600K @3.4GHz OC@4.5GHz (HyperThreaded) | AirCooling: Noctua NH-D14
[RAM] : 16GB (4x 4GB GSkill Ripjaws X DDR3 1600MHz 9-9-9-24) @1333MHz
[SSD] : Samsung 860 Pro 1TB
[MOB] : Asus P8P67 Deluxe (Rev.1), No iGPU support
[SND] : Asus Xonar Essence STX
[PSU] : Corsair HX750
Devices:
[DSP1]: 30" DELL UltraSharp U3011 @2560x1600
[DSP2]: 28" Samsung U28D590 @3840x2160

[UPS] : Eaton 5PX 2200i RT

[CAM] : GoPro Hero8/4/3 Black. Apple iPhone 11Pro/6S.
[REC] : Zoom Handy Recorder H4.
pierre-k wrote on 10/17/2019, 1:37 PM
 

Use this site (https://ca.pcpartpicker.com/list/) to build your config and you'll see if 750W is sufficient.

I have Xeon (4 cores)
And GTX 970, or RTX 2070.
PC power supply is sufficient.

The problem is again traditionally in Vegas.

LongIslanderrr wrote on 10/20/2019, 3:30 AM

Do we have another update coming soon? "Committed" Ram usage is still out of control on Vegas 17 for me. V16 is working perfect.

zdogg wrote on 10/21/2019, 3:49 AM

"Committed" Ram usage is still out of control on Vegas 17 for me. V16 is working perfect.

Can you clarify what is "committed RAM?" Where do you see/measure that? Thank you.

Karsten-Semmer wrote on 10/28/2019, 1:59 PM

Any idea when Vegas 17 Update 2 will be released?

john_dennis wrote on 10/28/2019, 2:42 PM

"Can you clarify what is "committed RAM?" Where do you see/measure that?"

@zdogg