It may be that later Panasonic players don't have this problem anymore. Mine is quite old, and is included in a TV recorder (DMR-BW500). It may be that a firmware upgrade might fix it but then it might break its current region free feature, so I am reluctant to try. I have an LG BD player which doesn't have the skip chapters problem, so I am not so concerned now.
Jamon, you're right as none of us have a crystal ball. The only one that may have an idea of what is going to happen to Vegas is Klaus. However, I think we all suspected or had an idea that SCS was ripe for a buyout. I'm just glad Corel didn't get their hands on it!
As to rewriting Vegas to get away from VFW... IMS, some years ago I saw that Magix was selling their graphics and video libraries to developers. With that in mind, there is nothing to keep magix from using their own libraries behind the vegas front end. The purists will say it is not really vegas but magix would not have to 're-invent the wheel'. Who really cares what happens in the app as long as it works and works like we want?
Geoff, I agree completely. Some companies just change things, in the name of user convenience, only to make the software unrecognizable. If I have to relearn something then I might as well learn something else.
Would that mean that SOny Vegas would have better GPU support and actually work the way it suppose to work? I can't stand to use anything else BUT Sony Vegas as I have used it for 8 years now for both pro and home uses. It's the only software that lets me truly unlock my vision in my head. Also I had JUST made this video BEFORE the buyout! Looks like I'll be making a second video to follow up this new one.
The question of whether the forum would survive if another version of Vegas would not be coming out. Now that's it's no longer going to be a Sony product, there's no reason for them to host another company's software forum.
It would be foolish for them to maintain 2 virtually identical product lines. My bet is they will just relabel their own product as Vegas. You got Fusion and Resolve out there for free, does anyone really think they can afford the increased cost of 2 product lines when Vegas needs so much work?
Thank you divideframe for the info. SpectraLayers is an amazing product that I use regularly to successfully get rid of clicks, bumps, low level wind noise and other annoying sounds in, especially, background tracks. A great product!
wrote on 5/25/2016, 9:07 AM
"You don't buy something to rewrite it. But even if they did, then it's not Vegas, it's something else with the Vegas branding. It's not like Vegas had anything so unique about it that they needed to buy the rights so they can build those same features without being sued. But I don't even know that for sure, because it's all a black box. They don't share anything with us."
"It doesn't mention Catalyst. I would expect they'd want to get rid of the old Sonic Foundry legacy, but keep Catalyst, because really Catalyst was much closer to being a Sony product than something leftover from the past."
"Maybe the current SCS team will change their mind about subscriptions then"
According to the release Catalyst is staying with SONY.
Assuming Magix is going to have their presence in Madison, WI, it suggests they are desirous of continuing the SCS culture and continuing the development of Vegas and other key SCS products they choose to carry forward.
Hi Tim L, thanks for the shout-out. That Google+ post is just my personal opinion, by the way. I have very, very little inside knowledge about the future of MAGIX+Vegas so don't read too much into my message. :-)
It seems weird to me that SCS engineers don't have much insider knowledge. Aren't they a small place? This seems like a big event that must've taken a long time to unfold, where there'd be a lot of back-and-forth communication, and people discussing it internally. Where talks about the future should've come up.
From the outside, I get this feel that people go to some small building each morning, walk through an empty hall to their quiet office, close the door, and work in their little private room. Then maybe there's a routinely scheduled meeting where they're given small pieces of information, and assigned their tasks for the month, then go back to work.
Now that Vegas is gone, I wonder how SCS culture will be going forward. I'd like to see more "personal opinions" from software engineers working on Catalyst, and public discussion with managers who are deciding things like the subscription model. I'm used to everything being out in the open with public trackers, forums, and open source code. I don't really understand why closed software can't use some of that approach. It doesn't seem like an all open or all closed situation to me. At the very least they can just post more frequent news updates to share some facts about what they're working on.
I wonder if they all had to sign some contract that makes them afraid to talk. If I worked there, I'd find it difficult to resist telling everyone the truth about things they keep getting wrong or are missing information about. Someone's probably going to read that Google+ post and fire him because he dared mention SCS outside the office.
I'm going to start a petition, to get him his job back. Everyone sign it. He probably has 3 children and one of them is sick. How could Sony do this to him?
I did not want to write a post to this thread. It has proven to get ridiculous with all kinds of uninformed observations and scattered opinions all over the map.
A good terrible example is the remarks by Jamon in the post just above.
The problem appears to be a real world understanding of how a software company works.
1) Programming teams are made -up of a hierarchy of those who report to others.
Undoubtedly at the top of the programming staff - is the leader - he may or may not be a sub-contracted employee of the parent company. Indeed those working for him/her will consist of delegated projects - some will be working on narrow scope, some wider scope - and almost all will be subcontracted from the leader. This top down decentralized organization is the universal way things happen. No central office report, no dedicated payroll. Very often team members do not have any idea of who all contributes because it is an on-going fluid project in scope and personnel.
I simply meant I don't know the *future* of Vegas. I don't work for MAGIX and don't know their management or their plans. I just posted here so people did not think my little G+ post was implying some much bigger story. No need for a petition on my behalf, but I appreciate the kind thoughts about my poor little sick Tiny Tim. I'm sure he'll pull through.
Dusting off my forum account to comment on this thread...
Regarding the question of whether they will keep both video editors or not, no one outside (and perhaps even inside) MAGIX knows, at least for the foreseeable future (~5 years?).
However, IF they were to decide to keep only one of them, I'm not sure why people assume that it would be Video Pro X. Vegas is a LOT more well-known and popular than Video Pro X (which I had never heard of until now) - I would guess that Vegas has a user base that's perhaps dozens of times larger than that of Video Pro X.
That user base I think would compel them to make a serious effort to fix whatever shortcomings there are with Vegas (or at least a very deep look at the possibility of doing so), rather than dumping it. That is, unless they can make Video Pro X functionally equivalent to, and even better than Vegas with less effort than fixing Vegas.
Either way, it seems that Vegas users would win out over Video Pro X users.
PS: Though it sounded promising, it appears that Video Pro X only imports and doesn't export Prores, according to the product website.
I think you underestimate the irrationality of the group. I once saw someone from SCS post to share some information, and he was suddenly running from mobs hurling flames at him. That's a big part of why I think they're so quiet, even if they give a little piece of truth people will twist it all around into some drama.
As for my understanding of software companies, I know how to program HTML, so I know what I'm talking about.
I don't even use Vegas much. But it's one of the few applications I kept up with throughout its lifetime, another being Photoshop. I only paid for 3 cycles of Vegas, since 2009, according to the orders page.
It's kind of strange though to watch everything familiar die out around you. Vegas is part of that PC identity that was flourishing, and now feels old and left behind by mobile development. There's far more people with phones than workstation computers.
This forum is like a time capsule, left mostly unchanged, with its outdated style, and feels shaded, mostly undisturbed, until there was uncertainty, and now an official ending.
Transformations can be interesting, but everything moved to subscription, which is so incompatible with the old PC culture, where for a long while even internet-activation was perceived as a violation that many protested against. They didn't want it to go down that road, where it'd end up as it is today, a monthly service to license software that phones home every time you open it. Where you need to reactivate it if you change OS or hardware, and can't run it in an emulator after they go out of business.
Vegas has gone from SF to Sony to MAGIX. But it's not the same world anymore. It doesn't fit in my Windows 10 UHD setup like it once did. There's more people interested in filters and touch editing on mobile apps than the multimedia production of the past. The latest fad is live mobile video broadcasting, where there's no editing, low resolution, and often the lowest quality content ever. Yet that's where a lot of the cutting edge development is focused.
People in the PC realm seem to be dinosaurs in comparison, and headed back to the pre-.COM days, when it was a quiet area for niche enthusiasts. As big as this SCS acquisition is for us, it's off the radar at large. Even the tech news site don't mention it, except Engadget, and there's only 19 comments.
Sony makes these expensive professional broadcast cameras, and many of us don't even watch TV outside Netflix, and our live video is displayed on a screen only inches wide being streamed from other phones. Facebook, YouTube, and Twitter are in a race to acquire the live video market, and there'll be professional hardware released soon that interface with them, so those Sony cameras will be streaming to Facebook.
It's all changing, and nobody really knows what's going to happen.