Current known-good list of video cards?

michael-harrison wrote on 5/19/2020, 11:04 AM

Is there a list somewhere of cards (preferably in the top 10%) that are known to work as well as possible with VP 17?

Maybe we could get a Faq entry if there isn't one (I did search) @NickHope ?

I'm working toward a new system just for VP use and I'm also long-time Nvidia user (from my professional simulation days) and lean that way but I want to get the best bang for my buck so I'm considering a Radeon card.

I know that VP both doesn't fully utilize the gpu (yet?) and want to plan for the future *and* avoid known stability issues like might be present with the absolute top of the line radeon or rtx boards.

More than just speed, I need the system to be as stable as it can be (I know, it's a moving target).

CPU is going to be a 12 core AMD, for those that are wondering.

Thoughts, suggestions?

System 1:

Windows 10
i9-10850K 10 Core
128.0G RAM
Nvidia RTX 3060 Studio driver [most likely latest]
Resolution        3840 x 2160 x 60 hertz
Video Memory 12G GDDR5

 

System 2:

Lenovo Yoga 720
Core i7-7700 2.8Ghz quad core, 8 logical
16G ram
Intel HD 630 gpu 1G vram
Nvidia GTX 1050 gpu 2G vram

 

Comments

NickHope wrote on 5/19/2020, 1:38 PM

An FAQ post on system specs that work well is challenging to keep up to date, and pretty complex in terms of GPU because of the variables of model, manufacturer, driver, which codecs are enabled, relationship with other system hardware etc. etc..

GPU selection is a really partisan subject. It's almost like PC vs Mac. I can't think of any modern GPUs now that are ones to particularly avoid for VEGAS.

Understand that GPU acceleration of video processing, hardware decoding, and hardware rendering are 3 different things. Your choice may be affected by which of those is more important to you.

I changed my GPU earlier this year. I felt GPU acceleration of video processing was the most important thing for me because smooth playback during editing is my priority. I feel that AMD's implementation of OpenCL is *probably* still a better bet with VEGAS than NVIDIA's, although I don't think the difference is as clear-cut as it was a few years ago. In my research I reckoned the Vega Frontier Liquid was probably the fastest card available for that, and as far as I know it probably still is. I couldn't get one here in Thailand but I found a well-priced Vega64 which is not so far behind. I had some driver trouble but it seems to have settled down now.

Here's a chart of the GPUs I considered, with prices and brands that were available to me here. Maybe it can help a little:

Don't miss the results of the benchmarking thread. Plenty of data there to help you with your decision.

I reckon anything in that column from RX Vega56 down to Radeon VII is a pretty good bet. But also take a look at this demo of the RX5700XT utilizing a lot of GPU. We're told those 5XXX series cards are actually supported by VEGAS for hardware decoding/encoding. If they are somehow utilizing more GPU than earlier architecture cards then they might be a good bet, despite the lower GFLOPS/TBP figures than other models. Unfortunately I don't think anyone has contributed benchmark results for them yet.

Maybe others can give you a current NVIDIA-VEGAS perspective.

Howard-Vigorita wrote on 5/21/2020, 12:12 AM
I reckon anything in that column from RX Vega56 down to Radeon VII is a pretty good bet. But also take a look at this demo of the RX5700XT utilizing a lot of GPU. We're told those 5XXX series cards are actually supported by VEGAS for hardware decoding/encoding. If they are somehow utilizing more GPU than earlier architecture cards then they might be a good bet, despite the lower GFLOPS/TBP figures than other models. Unfortunately I don't think anyone has contributed benchmark results for them yet.

Coming soon... the info in that thread piqued my interest enough that I just ordered one. Comparative benchmarks to follow.

Former user wrote on 5/21/2020, 1:52 AM

That's great to hear. It's quite extraordinary to see it using 15% cpu on 4K60P while Davinci Resolve is using 50% Davinci also using an unusually low amount of GPU on timeline playback. If the results can be verified it may say 2 things. RX5700XT is a good card for VP17, but also a bad card for Davinci Resolve. The lack of GPU decode with Resolve obviously skews the comparision with the CPU being required instead but still seems like poor performance.

There is the unfortunate slow and low quality hardware gpu encoding, but the big deal about these AMD cards is that the encoding engine can be fixed with software updates. Well that's what they said anyway, still waiting for it to happen

bitman wrote on 5/21/2020, 2:29 AM

Maybe best to wait until fall 2020 for the successor to the Turing 20xx nvidea series, the ampère architecture series (probably named 30xx)...

https://www.tomshardware.com/news/nvidia-rtx-3080-ampere-all-we-know

 

APPS: VIDEO: VP 365 suite (VP 22 build 194) VP 21 build 315, VP 365 20, VP 19 post (latest build -651), (uninstalled VP 12,13,14,15,16 Suite,17, VP18 post), Vegasaur, a lot of NEWBLUE plugins, Mercalli 6.0, Respeedr, Vasco Da Gamma 17 HDpro XXL, Boris Continuum 2025, Davinci Resolve Studio 18, SOUND: RX 10 advanced Audio Editor, Sound Forge Pro 18, Spectral Layers Pro 10, Audacity, FOTO: Zoner studio X, DXO photolab (8), Luminar, Topaz...

  • OS: Windows 11 Pro 64, version 24H2 (since October 2024)
  • CPU: i9-13900K (upgraded my former CPU i9-12900K),
  • Air Cooler: Noctua NH-D15 G2 HBC (September 2024 upgrade from Noctua NH-D15s)
  • RAM: DDR5 Corsair 64GB (5600-40 Vengeance)
  • Graphics card: ASUS GeForce RTX 3090 TUF OC GAMING (24GB) 
  • Monitor: LG 38 inch ultra-wide (21x9) - Resolution: 3840x1600
  • C-drive: Corsair MP600 PRO XT NVMe SSD 4TB (PCIe Gen. 4)
  • Video drives: Samsung NVMe SSD 2TB (980 pro and 970 EVO plus) each 2TB
  • Mass Data storage & Backup: WD gold 6TB + WD Yellow 4TB
  • MOBO: Gigabyte Z690 AORUS MASTER
  • PSU: Corsair HX1500i, Case: Fractal Design Define 7 (PCGH edition)
  • Misc.: Logitech G915, Evoluent Vertical Mouse, shuttlePROv2

 

 

Gary-Vrckovnik wrote on 5/21/2020, 12:13 PM

I've just pulled the trigger on a new system with a Ryzen 9 3900X, 32 GB RAM and a 5700 XT card from Sapphire. I should be able to post some benchmark results within a few weeks time... based on my testing and research I'm expecting a 8-10x rendering time improvement over my current system which I built in Jan 2012.

john_dennis wrote on 5/21/2020, 12:48 PM

@Gary-Vrckovnik

"... based on my testing and research I'm expecting a 8-10x rendering time improvement over my current system which I built in Jan 2012."

If the community rules don't prohibit the activity, I'd be willing to make a small to enormous wager against that happening. Particularly, if you continue to edit SD video using DV. Even if you're unwilling to risk some money, you should bookmark this thread so you can come back to it.

Signed,

Debbie Downer

My Web Site

Gary-Vrckovnik wrote on 5/21/2020, 1:00 PM

I've done enough reading on this forum to know not to bet against you @john_dennis 😉

While the bulk of my footage is from MiniDV tapes, I do have some higher res stuff too. The other reality is that this hobby provided a convenient excuse for me to upgrade my old system which I've been wanting to do for a while now - even if I only get 3-5x rendering time improvements (for which I'm very confident) I'll be very happy.

So I definitely won't take your bet, but I definitely will report back with my results once I get my new system up and running 😃

 

john_dennis wrote on 5/21/2020, 1:12 PM

@Gary-Vrckovnik

Finalize a half dozen projects. Start them all rendering at once and go work on something meaningful like eradicating feline aids.

https://www.vegascreativesoftware.info/us/forum/i-m-going-for-a-walk--118208/

michael-harrison wrote on 5/21/2020, 3:12 PM

@john_dennis so, how's that feline aids thing going?
How did you get 6 projects rendering in 16G at the same time? I'd be stunned if I could successfully run 2-3

System 1:

Windows 10
i9-10850K 10 Core
128.0G RAM
Nvidia RTX 3060 Studio driver [most likely latest]
Resolution        3840 x 2160 x 60 hertz
Video Memory 12G GDDR5

 

System 2:

Lenovo Yoga 720
Core i7-7700 2.8Ghz quad core, 8 logical
16G ram
Intel HD 630 gpu 1G vram
Nvidia GTX 1050 gpu 2G vram

 

TheRhino wrote on 5/21/2020, 7:22 PM

I highly recommend the affordable VEGA 56 / 64 series until AMD BIG NAVI & Nvidia Ampere get here & demonstrate they are worth the upgrade price... A year ago I found a $350 Liquid-Cooled VEGA 64 for my 9900K workstation that performs as good as a pricier Radeon 7 or 2080 in Vegas. Recently I got a <$200 used VEGA 56 to put in one of my older Xeon workstations that I sometimes move large projects to for rendering so I can keep editing on my 9900K system. The 5xxx cards are considered mid-range & might be better at gaming, but they do not have the compute capability of the older flagship cards...

With 32 GB or RAM on my 9900K workstation I ROUTINELY render multiple instances of Vegas at once to meet client deadlines. Yesterday I had 4 instances of Vegas rendering intermediate MOV & preview quality MP4. I have (3) 4K screens, so have (2) Vegas windows open on the first (2) & do my file transfers, etc. on the 3rd. I charge clients by the project vs. hour, so the faster I work the more I make per hour and/or sooner I leave for the day...

Last changed by TheRhino on 5/21/2020, 7:24 PM, changed a total of 1 times.

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

john_dennis wrote on 5/21/2020, 8:20 PM

@michael-harrison

"I'd be stunned if I could successfully run 2-3."

The number of concurrent jobs that you could run will be based on your system and the types of jobs. Once any resource gets to 100% utilization, whether it be CPU or GPU, there are diminishing returns to adding more projects. Not only that, you'll be competing with running processes so it will take longer and longer to start the jobs.

RogerS wrote on 5/21/2020, 10:05 PM

Isn't NVENC also limited to 3 instances at a time? (up from 2)

It would be helpful if we could queue renders.

Former user wrote on 5/21/2020, 11:03 PM

Yes 3 NVENC sessions

This running multiple vegas's at a time is really making the best of a bad situation, being the slow render performance. It is showing the inefficiency of vegas to use the resources available. I have also done this with 2 concurrent vegas's, and got something like 70fps and 60fps encoding the 1st and 2nd half of the same project where a single vegas would do 70fps. Ideally vegas would just output at 130fps and be as efficient as it's rival editors

michael-harrison wrote on 5/22/2020, 9:57 AM

@Former user What you've just described is the same expectation that software managers have where they expect 9 people to make a software baby in a month.

Just because two instances can run @ ~60-70fps doesn't mean that a single instance should be able to do 130. That's just not how it works.

Now if Magix would break apart the renderer such that it was truly multi-threaded for the frame rendering and used a back-end thread to turn those frames into the video output, we'd see some real speed gains. I have no idea how hard that might be. If their base architecture didn't have that planned in from the beginning, a big rewrite would be probable.

System 1:

Windows 10
i9-10850K 10 Core
128.0G RAM
Nvidia RTX 3060 Studio driver [most likely latest]
Resolution        3840 x 2160 x 60 hertz
Video Memory 12G GDDR5

 

System 2:

Lenovo Yoga 720
Core i7-7700 2.8Ghz quad core, 8 logical
16G ram
Intel HD 630 gpu 1G vram
Nvidia GTX 1050 gpu 2G vram

 

fred-w wrote on 5/22/2020, 11:16 AM

I highly recommend the affordable VEGA 56 / 64 series until AMD BIG NAVI & Nvidia Ampere get here & demonstrate they are worth the upgrade price... A year ago I found a $350 Liquid-Cooled VEGA 64 for my 9900K workstation that performs as good as a pricier Radeon 7 or 2080 in Vegas.

@TheRhino Thanks, I like AMD (used to be the ONE that worked best for Vegas, year to year, till recently) and I like your idea and looked into it. I back off because of heat/power issues that I'd heard about, and I wasn't into upping my power supply and I have a lot of hard drives already, and one of my machines is an HP Z420 workstation, which presents certain limitations as per upgrade...

...but do you care to comment on heat/power concerns, and actual live playback boost, fps vs. more common cards.

TheRhino wrote on 5/22/2020, 3:01 PM

@TheRhino ….I back off because of heat/power issues that I'd heard about, and I wasn't into upping my power supply.......but do you care to comment on heat/power concerns, and actual live playback boost, fps vs. more common cards.

The 9900K with liquid-cooled VEGA 64 pulls 250W while editing & around 400W when rendering 4 instances of Vegas with CPU at 100% & GPU to 35%. During editing 4K intermediates, I have no problems previewing multiple tracks, picture-in-picture effects, etc. The preview quality is good-enough I do not need to use proxies...

The CPU also has Corsair H150i liquid cooling and is totally silent for sound work. The GPU is undervolted & both CPU & GPU run very cool with liquid cooling. (4) 2TB M.2 sticks in two sets of RAID0 serve as source drives and there is an internal (4) 8TB RAID10 in hot swap bays for target video. The 9900K has a 1000W power supply, but ran just fine when I had it on a 750W. I've been editing paid work for 20 years & find a quality power supply solves a lot of hardware glitches...

Also, 4 hours of editing work pays an entire month's electricity, so I'd rather have stuff that works vs. stuff that saves energy... I can easily fiddle-away 4 hours fixing hardware glitches, especially new hardware, software, or drivers that are unproven. When the AMD 5xxx GPUs were first released, they did not run well with Vegas.... I would have wasted too much time vs. just sticking to my reliable VEGAs which have already had years of driver updates... When I wanted to save electricity, I converted all of my studio lights to LEDs which saved more energy & heat (running A/C to cool-down heat from lights...) than all of my workstations running at once...

Last changed by TheRhino on 5/22/2020, 3:05 PM, changed a total of 2 times.

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

BruceUSA wrote on 5/22/2020, 3:44 PM

I am totally opposite every one else. I do not care or give a s h i t about high power draw. I really don't. If a card that give me the best performance at high power usage, so be it. It is like hey I want to drive a high performance 1000hp corvette but I am worried about using to much fuel. You want a low power car, then get a low power car. There is no way around it. Same go as with computer.

Last changed by BruceUSA on 5/22/2020, 3:47 PM, changed a total of 1 times.

Intel i9 Core Ultra 285K Overclocked all P Cores @5.6, all E-Cores @5ghz               

MSI MEG Z890 ACE Gaming Wifi 7 10G Super Lan, thunderbolt 4                                

48GB DDR5 -8200mhz Overclocked @8800mhz                  

Crucial T705 nvme .M2 2TB Gen 5  OS. 4TB  gen 4 storage                    

RTX 5080 16GB  Overclocked 3.1ghz, Memory Bandwidth increased from 960 GB/s to 1152 GB/s                                                            

Custom built hard tube watercooling.                            

MSI PSU 1250W, Windows 11 Pro

 

JN- wrote on 5/22/2020, 5:13 PM

@BruceUSA +1

---------------------------------------------

VFR2CFR, Variable frame rate to Constant frame rate link to zip here.

Copies Video Converts Audio to AAC, link to zip here.

Convert 2 Lossless, link to ZIP here.

Convert Odd 2 Even (frame size), link to ZIP here

Benchmarking Continued thread + link to zip here

Codec Render Quality tables zip

---------------------------------------------

PC ... Corsair case, own build ...

CPU .. i9 9900K, iGpu UHD 630

Memory .. 32GB DDR4

Graphics card .. MSI RTX 2080 ti

Graphics driver .. latest studio

PSU .. Corsair 850i

Mboard .. Asus Z390 Code

 

Laptop… XMG

i9-11900k, iGpu n/a

Memory 64GB DDR4

Graphics card … Laptop RTX 3080

Former user wrote on 5/22/2020, 7:00 PM

@Former user What you've just described is the same expectation that software managers have where they expect 9 people to make a software baby in a month.

Just because two instances can run @ ~60-70fps doesn't mean that a single instance should be able to do 130. That's just not how it works.

Now if Magix would break apart the renderer such that it was truly multi-threaded for the frame rendering and used a back-end thread to turn those frames into the video output, we'd see some real speed gains. I have no idea how hard that might be. If their base architecture didn't have that planned in from the beginning, a big rewrite would be probable.

I have head people talk about how the engine has to be replaced or completely rebuilt, and what magix have been doing with Vegas since they acquired it seem more like patching it together and addons, the engine remains the same and it's the same speed it's always been, and asking for engine to be replaced/rebuilt is apparently ridiculous (unlikely). But in case of Voukoder encoder plugin, it fixes the delay with frame serving to encoder. I have not measured increase in speed but could be 20% faster. Just not having to see that annoying delay once a second would make me feel Vegas is working more efficiently.

Also I work entirely via Nvenc hardware encoding, so vegas just needs to render the frames. at 1080p I've seen NVENC encode at 270fps, so people doing the dual vegas session believing it's the NVNEC that also is being advantaged by using 2nd Nvenc session are misguided. It is probablyl true for slow amd encoding but Nvenc just needs to be served the frames

Reyfox wrote on 5/28/2020, 1:51 PM

I was going to spring for an AMD 5700 series card, but with Big Navi around the corner... I'll wait.

I've had good success with my very "old" RX480 8GB and have been quite happy with it with VP17. And hearing 5700 series is supported, I was quite happy. But now, really close to Big Navi, waiting seems to be prudent.

I've had no issues with AMD drivers for the RX480.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.3.2

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

djrikki2 wrote on 5/29/2020, 4:57 AM

Just to pitch in my 2070 Super pumps out 4k NVENC files at almost real time if that helps