Issue rendering my projects when it hits the 7m30s mark in all videos

Tony-M78 wrote on 2/9/2020, 12:50 PM

Hi all.

 

Another curious one this one. When I render my projects, around the 7m30s mark on every video that has been rendered, all my tracks that I've set up to display as a small window over the main video just disappear. They are absolutely fine when I view the project, they are displayed right the way through the video in the preview window.

 

If you look below, you'll see the small replay camera and the two other small overlays displayed over the main video at the top of the screen. They are visible all the way up to around the 7m30s mark then they disappear in every single video I setup like this.

Here is my project. You can clearly see in the preview window the overlays at the top of the screen are still present right the way through the video.

And these are my render settings.

I'm using Sony Vegas Pro 17.0 (Build 387)

Windows 10 Home (version 1903)

Here is my system specs:

I7 6950X @ 4.4GHZ water cooled

Asus RAMPAGE V ROG EXTREME motherboard

16GB DDR4 @ 3000mhz

1080TI @ 2000mhz/3000mhz

NZXT Kraken X62

Triple Gigabyte Aorus IPS 1440p 144hz Freesync (Gsync Compatible) Monitors

 

Thanks in advance, just looking for some tips. Here is a previous video of it doing the same thing @ 7m20s the overlays disappear again.

 

 

 

 

 

Comments

fifonik wrote on 2/10/2020, 9:58 PM

I'd try to copy the project, replace all real footage with media generated footage and render it.

If the issue still there, I'd upload the project somewhere (it should be small after clear unused media button clicked) and supplied the link in the forum so people can check/confirm. If confirmed, I'd send bug report to Magix.

Last changed by fifonik on 2/10/2020, 10:00 PM, changed a total of 1 times.

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Howard-Vigorita wrote on 2/12/2020, 9:54 PM

Probably the simplest thing to try is pre-rendering the tracks you're shrinking into those overlay windows at a lower res... if they are at the full res of your project, pre-rendering them at a lower bitrate, like one equal to or greater than the % you're scaling them, might lower the load with no change in final res. Another thing that might help the bug fixers is to try doing the scaling in a different place... if you're doing it in track motion, try doing it in the clip's pan/crop and see if that makes a difference.

Tony-M78 wrote on 2/13/2020, 5:47 PM

Thank you for the tips guys, will give that a go.