Comments

fr0sty wrote on 2/4/2020, 11:16 AM

I've heard people lean towards Mercalli, though I haven't used it since Vegas 14. The built in stabilizer works for most of my needs.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

j-v wrote on 2/4/2020, 12:02 PM

I use both, and see with the latest update no difference in result with the events I need stabilization and because since the last update the Vegas stabilizer can be used on an event in stead of made subclips, I use this one the most while it takes for me a little bit shorter time as Mercalli 4.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

D7K wrote on 2/4/2020, 12:10 PM

Thanks have both, but would be nice not to have to go out of the program. Must play with it more as so far I am getting better results with Mercalli.

Marco. wrote on 2/4/2020, 12:20 PM

I found the internal VP17 stabilizer superior assumed I did a proper CMOS fixing before. Though without CMOS fixing the internal stabilizer isn't useful for most of my handheld (or gimbal) shots.

3POINT wrote on 2/4/2020, 12:42 PM

I prefer Mercalli for smoothening motion and Vegas for freezing motion.

RogerS wrote on 2/4/2020, 10:03 PM

Marco, how do you fix CMOS rolling shutter pre-stabilization?

fifonik wrote on 2/4/2020, 10:10 PM

When I just bought the VP17 I tried the new stabilizer: opened VP, added "Stabilizer" to fragment, pressed Analyze and... pressed Cancel in 30 seconds as I realized that it is extremely slow and analyzing will takes ages.

When I saw this discussion, I wanted to give my feedback straight away. However, as some people were impressed, I decided to try VP17 stabilizer again.

And it turned out that last time I tried "Vegas 360º Stabilizer" instead... Silly me. Will try to use new VP17 Stabilizer in my further projects.

Camcorder: Panasonic X1500 + Panasonic X920 + GoPro Hero 11 Black

Desktop: MB: MSI B650P, CPU: AMD Ryzen 9700X, RAM: G'Skill 32 GB DDR5@6000, Graphics card: MSI RX6600 8GB, SSD: Samsung 970 Evo+ 1TB (NVMe, OS), HDD WD 4TB, HDD Toshiba 4TB, OS: Windows 10 Pro 22H2

NLE: Vegas Pro [Edit] 11, 12, 13, 15, 17, 18, 19, 22

Author of FFMetrics and FFBitrateViewer

3POINT wrote on 2/4/2020, 11:48 PM

Marco, how do you fix CMOS rolling shutter pre-stabilization?

With Mercalli.

@fifonik

I use stabilization in all my projects, even with already stabilized footage from Hero7 and Osmo Pocket. It makes handheld shooted footage solid as a rock or smooth as shooted from a tripod.

Last changed by 3POINT on 2/4/2020, 11:49 PM, changed a total of 1 times.

3POINT, Theo Houben, Vegasuser since version 5 and co-founder and moderator of the Dutch Vegasforum https://www.vegas-videoforum.nl/index.php

Recware: DJI Osmo Pocket/Mavic Mini, GoproHero7Black, PanasonicFZ300/HCX909.

Software: Vegaspro365+Vegasaur, PowerDirector365, Davinci Resolve 20

Hardware: i910900k, 32GB, GTX2080super, 2x1920x1200 display

Playware: Samsung Qled QE65Q6FN

fifonik wrote on 2/4/2020, 11:57 PM

I'm also stabilizing almost all my handheld footage (with Mercalli v4). However, I'm not trying to make it rock solid as in this case all the perspective changes are extremely visible on big screen and looks awful, imho.

Camcorder: Panasonic X1500 + Panasonic X920 + GoPro Hero 11 Black

Desktop: MB: MSI B650P, CPU: AMD Ryzen 9700X, RAM: G'Skill 32 GB DDR5@6000, Graphics card: MSI RX6600 8GB, SSD: Samsung 970 Evo+ 1TB (NVMe, OS), HDD WD 4TB, HDD Toshiba 4TB, OS: Windows 10 Pro 22H2

NLE: Vegas Pro [Edit] 11, 12, 13, 15, 17, 18, 19, 22

Author of FFMetrics and FFBitrateViewer

Marco. wrote on 2/5/2020, 3:08 AM

"Marco, how do you fix CMOS rolling shutter pre-stabilization?"

With the ProDAD cmosFIXR.

3POINT wrote on 2/5/2020, 3:28 AM

I'm also stabilizing almost all my handheld footage (with Mercalli v4). However, I'm not trying to make it rock solid as in this case all the perspective changes are extremely visible on big screen and looks awful, imho.

Ofcourse I do not make every shot rock solid, only those shots that I already intended to be rock solid, shots with no pans or tilts, with just a bit shakiness of my handheld camera. This goes perfect with Vpro17 Stabilizer with "Freeze Motion" setting. For removing shakiness and smoothing shots with pans and tilts, I prefer to use Prodad Mercalli 4 plugin. CMOS rolling shutter problems from my FZ300 (2160p25)  I correct first with Prodad CMOS fixer, like Marco, but only in extreme cases.

RogerS wrote on 2/5/2020, 6:00 AM

Thanks Marco!

TheRhino wrote on 2/5/2020, 4:14 PM

I get a lot of footage shot by clients so sometimes I'm stuck with shaky footage that is difficult to fix... Footage that has a lot of pans or tilts can be tricky... Lately I've been running the entire footage through stand-alone Mercalli AND Vegas using presets that work well 95% of the time... Then I drop both onto my timeline as separate tracks below the orginal's track. When I get to the rough spots, I just pick the best one which saves me a lot of time... If it's really bad, I might stabilize just that portion using custom settings... I'm paid by the project, so if my clients want me to so spend a lot of time fixing THEIR mistakes, I'll redo those portions based on an hourly labor rate... However, 95% of the time they are very happy that I made the final video much better than the original...

Last changed by TheRhino on 2/5/2020, 4:15 PM, changed a total of 1 times.

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

fifonik wrote on 2/8/2020, 6:37 PM

I tried to use VP17 Stabilizer in project that I finished yesterday. It definitely works better than Legacy Stabilizer.

So my comparison vs Mercalli v4 based on my work flow (usually I am trying to remove as much rotation as possible, smoothen zoom but keep some pannings):

+ It is possible to specify analized area

+ It is slightly faster on preview. In my project with Mercalli added, preview frame rate was around 56 fps, while VP17 Stabilizer applied, preview frame rate was 60 fps (project framerate). All Best Full and no changes other than the stab applied to fragment.

+ Based on manual, it is possible to specify reference frame in freeze motion mode (have not tried it)

- Analyze is 1.5 times slower on my system. As I'm stabilizing most of my events this would make big impact on the process

- No separate control on rotation. So I could not rid off rotation as I'd like.

- In 1/3 of all my attempts I got quite big movements at very beginning of fragment (where there were no such movements in original footage). I do not know why (tried different settings). This makes the VP17 stab completely useless on these fragments.

=> Will continue to use Mercalli v4.

Going to try VP17 stabilizer when I will need to exclude something from analysis or when I will need "freeze motion"/"rock steady" stabilization.

Last changed by fifonik on 2/9/2020, 12:58 AM, changed a total of 4 times.

Camcorder: Panasonic X1500 + Panasonic X920 + GoPro Hero 11 Black

Desktop: MB: MSI B650P, CPU: AMD Ryzen 9700X, RAM: G'Skill 32 GB DDR5@6000, Graphics card: MSI RX6600 8GB, SSD: Samsung 970 Evo+ 1TB (NVMe, OS), HDD WD 4TB, HDD Toshiba 4TB, OS: Windows 10 Pro 22H2

NLE: Vegas Pro [Edit] 11, 12, 13, 15, 17, 18, 19, 22

Author of FFMetrics and FFBitrateViewer

Peter_P wrote on 2/9/2020, 5:05 AM

Since a while I primarily use the for my footage very good working  VEGAS Video Stabilization and extended my AddMercalli Automation to also use this FX. The main reason to avoid Mercalli V4 are the still existing Mercalli Glitches, that require to set the maximum number of render threads to exactly '1' to void them. See other threads about this problem.

Dexcon wrote on 2/9/2020, 5:17 AM

@fifonik ... IMO, both stabs are good, but I do prefer the 2nd Mercalli stab as being the better one.

@Peter_P ... do you have a link to the other threads about Mercalli glitches. I've been using Mercalli SAL for years - especially 4 - and have not encountered anything that would amount to "glitches'. Of course, any stab program has its plusses an minuses; for example, I've had instances where Merc4 actually makes stab worse, but stab within Mocha Pro works really well for the exact same shot because Mocha's method of setting the criteria for stab is completely different to Mercalli.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

Peter_P wrote on 2/9/2020, 5:34 AM

@Dexcon

The glitches can not occur with the SAL version - only with the plugin. I had to use the forum search funktion, which will give some more links to this problem. But here is the solution presented.

Dexcon wrote on 2/9/2020, 5:53 AM

@Peter_P ... thanks for the link. I did get the Merc VP plugin years ago (maybe in Merc 3 days) but I never liked it - I always got vertically judder which worsened the original footage - a big glitch for me. That's why I've stuck with Merc 4 SAL notwithstanding having to create another video event/clip - but then using the Merc plugin within VP blows out the veg size.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

3POINT wrote on 2/9/2020, 10:16 AM

For stabilization of interlaced sources I prefer Vegas stabilizer plugin also before Mercalli 4 plugin, but for the best results I prefer Mercalli 4 SAL again.

 

james-ollick wrote on 2/9/2020, 11:39 AM

Just a heads up. Mercalli 5 has been released and it seems to be a free update for all owners of Mercalli 4.

See here: https://www.prodad.com/Video-Stabilization-for-Professionals/Mercalli-V5-SAL-Windows-29795,l-us.html

 

Home built PC - Corsair case, ASUS ROG Maximus XI Code motherboard, i9 9900k, 64GB Corsair Vengeance RGB DDR4 DRAM 3200MHz,  Sapphire Nitro+ Radeon RX 7900 XTX 24GB graphics card, Corsair 1000 watt power supply. Windows 11.

VP 21 BCC 2024 Boris FX Continuum Complete, Titler Pro v7. Various NewBlue effects.

D7K wrote on 2/9/2020, 1:06 PM

Yes it is free, its being called a Service Pack which is a freeup grade. You have to be signed in to get to it.

fifonik wrote on 2/9/2020, 4:46 PM

Wow. I missed the discussion about the Mercalli v4 glitch (thanks for the link). I've read it and pretty sure I do not have the glitch. I already mentioned I'm stabilizing almost every fragment (from the Mercalli v2 era). Stab is the second stage of my workflow (trim, stab, crop, colour correct) so I would notice such glitches on stages 3, 4 or render check during my years of editing.

Based on the discussion I read, the most possible reason -- I'm working with FullHD, not 4K. I tried to download demo project to try to re-produce, but the link does not work any longer.

Camcorder: Panasonic X1500 + Panasonic X920 + GoPro Hero 11 Black

Desktop: MB: MSI B650P, CPU: AMD Ryzen 9700X, RAM: G'Skill 32 GB DDR5@6000, Graphics card: MSI RX6600 8GB, SSD: Samsung 970 Evo+ 1TB (NVMe, OS), HDD WD 4TB, HDD Toshiba 4TB, OS: Windows 10 Pro 22H2

NLE: Vegas Pro [Edit] 11, 12, 13, 15, 17, 18, 19, 22

Author of FFMetrics and FFBitrateViewer

Peter_P wrote on 2/10/2020, 1:18 AM

I tried to download demo project to try to re-produce, but the link does not work any longer.

@fifonik

It was hosted by an other user, who obviously deleted it meanwhile. It was no demo, but a sample output showing the glitch. The problem with these glitches is, that they occur only on larger projects with almost all events with the Mercalli V4 FX and they appear absolutely randomly. One may be happy getting a render without any and next time there be quite a number. I also hat them with the initial Vp17 version.

3POINT wrote on 2/10/2020, 3:21 AM

I always set the maximum number of rendering threads to 1, it saves me not only from the mentioned Mercalli glitches but also from Vegas crashes when rendering compositing tracks.

Another pro for the Mercalli plugin is the sharper renderresult. Due to the higher/better stabilization of Mercalli, Mercalli zooms a little more into the image than Vegas, but despite this larger zoom factor, the resulting render shows more details than when stabilized with Vegas. Also Mercalli has a rolling shutter compensation.