To Render or Not to Render

SnarfConsortium wrote on 7/10/2024, 5:48 PM

I have multiple small intro stingers that I use for various projects that I've made with either Vegas Effects or Vegas Pro. How I use them now is to just pull the project file into the current project where they are needed and place them on the timeline. Is this generally a good idea or should I render them out to something like an .avi or .mp4 video file and pull those in for use within my projects?

Comments

Gid wrote on 7/10/2024, 7:15 PM

@SnarfConsortium As I understand it every render you do you potentially loose quality esp if you don't do it right,

I don't know about Vegas Effects but if you drag VP project files in they come in as nested files & can be edited 👍

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mark-y wrote on 7/10/2024, 7:39 PM

Nested Projects or Lossless Encodes are fine; which seems easier to you for adapting the format to the current project?

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john_dennis wrote on 7/10/2024, 10:09 PM

@SnarfConsortium said: "...should I render them out to something like an .avi or .mp4 video file and pull those in for use within my projects?"

 You should definitely not render to .mp4 if your "stinger" is expected to contain transparency.

Generally, I've just used nested projects.

DMT3 wrote on 7/10/2024, 10:15 PM

If it is something that will never change, or at least stay the same for a while, I would render to a lossless codec. Give your computer a break. Save the original project for future changes.

Howard-Vigorita wrote on 7/10/2024, 10:47 PM

Same here. I pre-render intros that do fancy stuff with text like dynamic character resizing and drop-shadow which take a long time to render. I just use an intermediate high quality render format for the kind of thing which never changes from show to show during a season.

SnarfConsortium wrote on 7/11/2024, 3:34 PM

Thank you to everyone that commented, came away with some good advice! Sounds like for the more basic things using the nested projects route is fine but if I do more complicated intro's and outros it might be better to render out to a lossless codec for long term uses.