Why only 16 Bit Audio?

anthony-chiappette wrote on 10/21/2025, 12:13 AM

My video files contain 24 but audio, as well as any supplemental files I may use. Why does Vegas only allow 16 bit audio when rendering? There is no option to change it. Is it because of the render profile I use?

Last changed by anthony-chiappette

ASUS Prime Z590-A Motherboard with Intel Core i7 11700 8 Core / 16 Thread 2.50GHZ, 64GB Crucial DDR4 3200 (4 x 16GB), nVidia GeForce RTX5060 8GB GDDR7, SoundBlaster X AE5 soundcard, 3 x 4TB Samsung 860 EVO SATA 3 SSD, 2 x 8TB Samsung 870 QVO SATA 3 SSD, 1 x 2TB Samsung 980 Pro NVME PICE4 SSD, 2 X WD 4 TB NVME PCIE3 SSD, 2 X Viewsonic HD monitors, LG Blu-Ray writer. Windows 11 (latest build), currently using Vegas Pro 22 latest build, and limited VP23 use to gauge performance and ease of use differences. Videos come from 2 x Sony HDR CX-405 Cameras, XAVC-S MP4 @ 50Mbps 1080P 60fps video files. (Previously: 2 x Canon HFR800 cameras, MP4 files at 1920 x 1080 60p 35Mbps).

Comments

bitman wrote on 10/21/2025, 2:54 AM

@anthony-chiappette That is quite normal, editing audio is done in the highest quality (e.g. 24bit), however rendering to a distribution media is usually down sampled (with dithering) to 16 bits.
16 bits is not bad quality, sufficient for playback on many consumer devices and standard for CDs (16-bit/44.1kHz). Do you want to deliver better quality than CD's?

Last changed by bitman on 10/21/2025, 2:55 AM, changed a total of 1 times.

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bitman wrote on 10/21/2025, 3:02 AM

However I do think the default render settings in VP23 with video and audio are a bit minimal on the audio bitrate.
In your screenshot I see you select or use 256 kb/s, I would increase that to 320 kb/s for stereo (and even higher for 5.1 audio). Contrary to the 16 bit output, you do can change the bitrate in the audio tab of the render profiles.

APPS: VIDEO: VP 365 suite (VP 22 build 250) VP 21 build 315, VP 365 20, VP 19 post (latest build -651), (uninstalled VP 12,13,14,15,16 Suite,17, VP18 post), Vegasaur, a lot of NEWBLUE plugins, Mercalli 6.0, Respeedr, Vasco Da Gamma 17 HDpro XXL, Boris Continuum 2025, Davinci Resolve Studio 18, SOUND: RX 10 advanced Audio Editor, Sound Forge Pro 18, Spectral Layers Pro 10, Audacity, FOTO: Zoner studio X, DXO photolab (8), Luminar, Topaz...

  • OS: Windows 11 Pro 64, version 24H2 (since October 2024)
  • CPU: i9-13900K with Air Cooler: Noctua NH-D15 G2 HBC
  • RAM: DDR5 Corsair 64GB (5600-40 Vengeance)
  • Graphics card: Gigabyte GeForce RTX 5090 Aorus Xtreme WF AIO 32GB
  • Monitor: LG UltraGear 45GX950A 44.5" WUHD 5K2K OLED monitor (21:9), Resolution: 5120x2160, 165 Hz
  • C-drive: Corsair MP600 PRO XT NVMe SSD 4TB (PCIe Gen. 4)
  • Video drives: Samsung NVMe SSD 2TB (980 pro and 970 EVO plus) each 2TB
  • Mass Data storage & Backup: WD gold 6TB + WD Yellow 4TB
  • MOBO: Gigabyte Z690 AORUS MASTER
  • PSU: Corsair HX1500i, Case: Fractal Design Define 7 (PCGH edition)
  • Misc.: Logitech G915, Evoluent Vertical Mouse, shuttlePROv2

 

 

Yelandkeil wrote on 10/21/2025, 3:31 AM

As @bitman said, a distribution media has its rule.
When you want rendering intermediate like the MXF, they all have 24bit depth:

Last changed by Yelandkeil on 10/21/2025, 3:32 AM, changed a total of 1 times.

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