Is Vegas 16 as terrible as Vegas 15 or did they make it stable?

ADinosaur wrote on 10/9/2018, 5:06 PM

Vegas 15 was one of the worst versions of Vegas since Vegas Pro 8. It crashed constantly during edits and never successfully rendered anything for me. I emailed support a few times and never heard back. Vegas 14 was really good, but I am hesitant to support a software company that is charging me for an upgrade again when last year they never managed to get to a stable release.

Comments

Red Prince wrote on 10/9/2018, 5:21 PM

Are you serious? Crashing constantly? While I have seen numerous crashes in 15, they all happened because I am developing a plugin and, as any human, I make mistakes. As soon as I figure out what mistake I have made this time and fix it, Vegas 15 works smoothly.

As for 16, I tend to upgrade with every other version, so I cannot answer that part.

Just remember any software that accepts plugins is susceptible to crashes if any of the plugins is buggy.

He who knows does not speak; he who speaks does not know.
                    — Lao Tze in Tao Te Ching

Can you imagine the silence if everyone only said what he knows?
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ADinosaur wrote on 10/9/2018, 5:59 PM

That's a stupid way to look at it. Vegas 14 was extremely stable and huge projects that instantly crash 15, almost never crash 14. Also, I rarely use any plugins. If I do they are all things included with Vegas and should not cause the program to crash.

The bottom line is that 15 was a buggy mess and 14 was not. The question is whether 16 is and from reading through this forum for the last hour or so, it appears 16 already has a bunch of gigantic bugs.

Yikes.

 

marc-s wrote on 10/9/2018, 6:04 PM

From what I've read on these forums there seem to be many bugs with the new features like "storyboard" etc. I'd wait and see what future updates bring...

sonicvision wrote on 10/9/2018, 6:14 PM

15 definitely seems buggier than 14 but I still use it anyway. Magix support is not very helpful.

Martin L wrote on 10/10/2018, 1:16 AM

On my machines Vegas Pro 15 is the most stable of all versions so far. (I've used Vegas since version 8) I use it all the time. I also got Vegas Pro 16 and started out with two projects. One I was able to finish after a whole bunch of serious crashes. The other I paused, waiting for improvements in the program with future updates. In the meantime I stay working with Vegas 15 which is stable for me.

In my opinion VP16 if much better than any previous Vegas, but it is so buggy and prone to fatal crashes it cannot be trusted with any serious project. So at this point VP15 is still the most usable. When VP16 has been updated and fixed it will be the best by far. I am looking forward to it. Hope it will be done soon.

ADinosaur wrote on 10/10/2018, 1:24 AM

On my machines Vegas Pro 15 is the most stable of all versions so far. (I've used Vegas since version 8) I use it all the time. I also got Vegas Pro 16 and started out with two projects. One I was able to finish after a whole bunch of serious crashes. The other I paused, waiting for improvements in the program with future updates. In the meantime I stay working with Vegas 15 which is stable for me.

In my opinion VP16 if much better than any previous Vegas, but it is so buggy and prone to fatal crashes it cannot be trusted with any serious project. So at this point VP15 is still the most usable. When VP16 has been updated and fixed it will be the best by far. I am looking forward to it. Hope it will be done soon.

lol, if 15 is more stable than 16 that's a really bad sign because it's a crash machine. I tried using it each time they upgraded. I have basically never been able to get even a simple project to render successfully. The only thing Vegas 15 does well is crash. 14 is rock solid. Just like 12 and 10 were. I was hoping to hear that Vegas versions were like Star Trek films: only the even numbers are good.

NickHope wrote on 10/10/2018, 1:34 AM

...I emailed support a few times and never heard back...

How did you email them? What information did you email to them?

This sounds like an issue specific to your media or your machine. Instead of filling up this and other threads with your vague complaints, please see this post and return with some specific information that will help troubleshoot your crashing: https://www.vegascreativesoftware.info/us/forum/important-information-required-to-help-you--110457/

ADinosaur wrote on 10/10/2018, 3:35 AM

...I emailed support a few times and never heard back...

How did you email them? What information did you email to them?

This sounds like an issue specific to your media or your machine. Instead of filling up this and other threads with your vague complaints, please see this post and return with some specific information that will help troubleshoot your crashing: https://www.vegascreativesoftware.info/us/forum/important-information-required-to-help-you--110457/

Through their contact form. They always send surveys asking how they did. I'm like...you didn't respond.

I didn't buy 13 because it blew, but I bought the last two sight unseen because I wanted to support Vegas.

My complaints aren't vague. Literally any mp4 based footage or footage from any prosumer camera I've tried crashes 15 on render.

14 and 15 require me to reauthorize the software literally once or twice a day. Deactivate the computer I'm on, reactivate. I shouldn't be trying to figure out how to firewall software I paid for two upgrades to with Magic.

Vegas deserves so much more than Sony or Magix have ever given.them. It's sad because Premiere is so bad, but Vegas isn't stable enough to use professionally in most releases.

 

NickHope wrote on 10/10/2018, 3:47 AM
My complaints aren't vague. Literally any mp4 based footage or footage from any prosumer camera I've tried crashes 15 on render.

That's not normal. Try working through this: https://www.vegascreativesoftware.info/us/forum/faq-how-can-i-stop-vegas-pro-hanging-or-crashing-during-rendering--104786/ If the exact same thing is failing in VP15 that was working OK in VP14, and all your non-internal settings are like-for-like, then the most likely culprit is this.

14 and 15 require me to reauthorize the software literally once or twice a day. Deactivate the computer I'm on, reactivate.

That's not normal either. If you're doing that just through the Help menu, try visiting your MAGIX account > My Products > Show More Details. There may be a redundant activation in there that you can clear out.

D7K wrote on 10/10/2018, 11:12 AM

You have some kind of issue with your software and hardware setup (Nick is correct in this assumption) as Vetgas 16 is not perfect and does have some issues, but for me not with rendering, as anything I can shoot in my Panasonic cameras renders easily. It is your tone and making assumptions that make you look like a troll IMHO.

I do hope you get it working but realize that in the PC world you have to know your equipment and how it works to make most software sing.

karma17 wrote on 10/10/2018, 1:40 PM

I have no issues with the last build of Vegas 15 crashing or freezing up and agree with Martin L. that it is stable. Interesting you say that 14 is good because I believe that one had the most issues initially. Like most software undergoing development there are bound to be issues, but I think Magix has done a good job trying to keep up and address them like they did with 14. If you like 14, then just stay with that for now, but you will eventually be falling behind on major improvements.

Julius_ wrote on 10/10/2018, 7:06 PM

It's also very stable for me V15. It does crash at times, but it's not often. I'm very happy with V15.

Will-Kenworthy wrote on 10/11/2018, 3:35 AM

I agree. Vegas 15 is very stable.

I've been using and have had every Vegas release since version 1 when Sonic Foundry released it even before it had video. (Vegas 1 Audio was released before Vegas 1 Video, they were combined in ver 2 or 3 I don't remember exactly which). It's true that Vegas 5 was probably the most stable version but that time is long gone. No HD, all DV or similar types of std def video. Even then Vegas was a terrific audio multi-track recorder and editor as well as the intuitive user friendly video editor all of have grown to love.

My point is that there have been problems sure, This program is special because it's intuitive and works the way we like to work. Every new release has development issues and takes time to perfect.

I've said this before and I guess I have to say it again: There are literally BILLIONS of hardware computer combinations available out there in the world. There is no way any one company can come even close to covering them all and or compensating for any and all problems. If they tried they would never be able to release anything. We would still be on version 1.

Inevitably someone will have a system or hardware build that causes problems. A little patience and making sure to provide details goes a long way to getting the help you need and finding a solution. I've seen complaints about every company that has been or is involved in Vegas' development. Most are unfair and often ridiculous. Sonic Foundry was no better, neither was Sony really any worse than Magix. They all had positives and negatives but they all tried hard. Sure Sony was secretive, which was maddening, and actually Sonic Foundry was kinda slow about updates and new versions. Magix is in all actuality much quicker with updates than the others were. It was common for Sony and SF to make us wait a year or more just for an update. Remember that?

Indeed we are lucky to have the developers we have and to have Magix provide the resources and developers as well as those that followed the program to here from Sony. If anyone thinks it's somehow easy to develop software, well it's not. The fact that Magix and the Vegas developers keep improving and updating Vegas should show everyone that they are committed and serious about keeping us using our favorite Video editor. Stop and consider what it costs to buy Avid Media Composer or Apple's video program. Or even Premier? Vegas is an absolute bargain compared to any other comparable video editor.

I think everyone should think about what we would be going through if Vegas was no longer available. Just imagine if Magix had not bought Vegas, or had no interest in developing it further. Where would that leave us? Imagine what it would cost us to do business with another editor, instead of the $200 to $250 for the usual version update. Check it out if you are skeptical. You will be surprised.

I for one am very glad that Vegas is still around. I have done decades of work with this program and would find it extremely difficult and expensive to have to learn a new software system and work method.

Really, if this is too much for you, the occasional bugs, the fact that you need to know your systems, etc. I would suggest you take your own advice and find something that works better for you.

I wish you lots of luck. You will need it.

Will

Norbert wrote on 10/11/2018, 3:44 AM

Sadly I'm stuck with Premiere, Vegas is unstable as it used to be... :(

Peter_P wrote on 10/11/2018, 4:42 AM

I agree. Vegas 15 is very stable.

+1

@Will-Kenworthy

Thanks for your clear words. I totally agree. @Will-Kenworthy

j-v wrote on 10/11/2018, 5:31 AM

I agree. Vegas 15 is very stable.......................

..............I wish you lots of luck. You will need it.

Will

+ at least 1 😄😉

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Former user wrote on 10/11/2018, 7:47 AM

 

I think everyone should think about what we would be going through if Vegas was no longer available. Just imagine if Magix had not bought Vegas, or had no interest in developing it further. Where would that leave us? Imagine what it would cost us to do business with another editor, instead of the $200 to $250 for the usual version update. Check it out if you are skeptical. You will be surprised.

Davinci Resolve Studio is $300 & there are no upgrade costs between versions. There's not the same problems related to GPU's, be that GPU not working, or GPU causing crashes. It's what I would suggest people move to as vp16 is a dumpster fire. It is true that Resolve is not as intuitive but really I don't believe that's a fault.

Yes you must learn to use Resolve Studio via courses of some form, which means a more educated user base, knowing the full potential of the software. Vegas on the other hand is likely the majority of self taught users who only know enough to do what they need to do, and quite likely not efficiently as possible nor knowing all that vegas is capable of.

The GPU related faults of vegas 15 & 16 is surely the fault of the programmers, & if you are lucky enough not to experience the faults but that's not a positive, except for you. I really think you people that have no problems with vp15 should stop demeaning users that do, as if it's they are to blame due to their software or hardware. It's a vegas fault, that I don't see with any other GPU utilised video editing software I use.

 

Kinvermark wrote on 10/11/2018, 9:28 AM

1) Resolve's free upgrade is a marketing enticement that will one day end. It HAS to. And even with that enticement its NLE market share is very limited. That should tell you something.

2) The BM Resolve forum is FULL of all sorts of bug complaints including GPU failures.

3) Resolve has the same problem as Vegas with regards to the "uneducated" user base (your words not mine), because it has a free version and is cheap  - lots of "tire kickers" use it.

4) Resolves strengths are in areas that MOST users will never need and most professionals' clients can't afford. So the big promotors of the extensive colour grading are... amateurs with too much time to kill.

5) It may be "demeaning" (your words, not mine) to suggest pilot error, but sorry, it is often true. Far too many people on this site don't take the time to learn the software or apply even a modicum of logic to solving their problem.  Often they need SEVERAL reminders to even get them to post the information required to help diagnose the problem. Even though there are pre-written FAQ and TROUBLESHOOTING guides.

And yet STILL we help them out!

6) Resolve is no substitue for Vegas. Editing in it is like laying BRICKS, the interface is totally inflexible, no secondary preview without extra Blackmagic hardware, contour shuttle barely works, limited output formats, etc, etc.


On a positive note, Resolve could be used nicely in conjunction with Vegas Pro.  But that's a different topic :)

Aiki wrote on 10/11/2018, 10:25 AM

Y not long ago I re-tried the software Lightwork 14. Import a clip, simple. Put a title, not simple
for the duration and fade in and face out. With Vegas Pro, simplicity itself. For fast work Vegas is the fastest. When you have weeks or months to mount a project and the budjet, if you like Premiere, Avid, Lightwork. They have assets for sure. Networking etc. But Vegas Pro for my projects like the other IS THE BEST.

Y pas longtemps j'ai ré-essayé le logiciel Lightwork 14. Importer un clip, simple. Mis un titre, pas simple 
pour la durée et fade in et face out. Avec Vegas Pro, la simplicité même. Pour du travaile rapide Vegas EST le plus rapide.  Quand tu as des semaines ou des mois pour monter un projet et le budjet, si tu aimes Premiere, Avid, Lightwork. Ils ont des atouts c'est certain. Travail en réseaux etc. Mais Vegas Pro pour mes projets comme dirait l'autre IS THE BEST.

fr0sty wrote on 10/11/2018, 11:11 AM

"There's not the same problems related to GPU's, be that GPU not working, or GPU causing crashes"

Try using a 4GB GPU to do anything with resolve... its performance will suck, and if you try to do noise reduction, it just stops working entirely. Vegas does all of the above far better, and with no crashes/insufficient VRAM warnings, and with better noise reduction (admittedly using a paid plugin), Neat Video). Vegas edits faster than resolve as well, the interface is far more intuitive allowing you to do what you are trying to do much faster and with much less hassle. Also, you don't have to buy another $150 card to take up another PCI-E slot in your computer just to be able to preview Resolve Full screen on a secondary monitor... don't even think of doing it on a laptop.

As for the free upgrade, BM gets away with it because they use Resolve as a springboard to sell cameras and other BM hardware (like that display card I mentioned being required for full screen previews).

I'd call paying $300 for a program, realizing I have to pay $150 more for it to work right, then realizing I need to dump another $500-1000 into a beefy GPU to be able to run it properly, when I could have paid far less for Vegas and got my work done even faster due to the hassle-free interface... that's what I'd call a dumpster fire. I've been running my business exclusively off of Vegas for decades. It is far from perfect, but it doesn't come with a bunch of hidden costs either.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

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BruceUSA wrote on 10/11/2018, 12:06 PM

I am loving both programs, Vegas and Resolve. There is no other programs out there can pull me away from this two. I finished a project every month with zero issues. Vegas is great and fast. Resolve is just much faster, perhaps twice faster in performance vise. Again, Resolve is designed to run on high performance computer to get the best out resolve. If you are running a mid level system on resolve, you will probably getting all kind troubles, crash freeze etc. I for one, have ZERO problem. Resolve running full throttle each time and every times.

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Kinvermark wrote on 10/11/2018, 12:43 PM

@BruceUSA

Sounds good. What is your workflow to use these two programs together? I have looked at XML export from Vegas, but it doesn't seem to work with Resolve.

 

AVsupport wrote on 10/12/2018, 12:31 AM

saying this again: since I disabled my built-in GPU and run everything through my dedicated nVidia 1060, everything seems much more stable.. just sayin' @ADinosaur have you tried this yet?

my current Win10/64 system (latest drivers, water cooled) :

Intel Coffee Lake i5 Hexacore (unlocked, but not overclocked) 4.0 GHz on Z370 chipset board,

32GB (4x8GB Corsair Dual Channel DDR4-2133) XMP-3000 RAM,

Intel 600series 512GB M.2 SSD system drive running Win10/64 home automatic driver updates,

Crucial BX500 1TB EDIT 3D NAND SATA 2.5-inch SSD

2x 4TB 7200RPM NAS HGST data drive,

Intel HD630 iGPU - currently disabled in Bios,

nVidia GTX1060 6GB, always on latest [creator] drivers. nVidia HW acceleration enabled.

main screen 4K/50p 1ms scaled @175%, second screen 1920x1080/50p 1ms.