So we're not using the Game Ready drivers anymore? I saw in a recent post that they were mentioning using the Studio driver. I can't believe I missed the change back...... oh well, no problem.
So we're not using the Game Ready drivers anymore? I saw in a recent post that they were mentioning using the Studio driver. I can't believe I missed the change back...... oh well, no problem.
There was here a message of MagixDerek that they work also together with the Nvidia developpers and they adviced for video editor not to use the fast renewing Game ready drivers but the so called Studio drivers, that are better for video editting.
According to the Vegas team, stability is supposed to be the difference. I've recommended a few folks make the switch when experiencing issues on these forums and had success, so there is evidence of that, but your mileage may vary. From what I gather, there isn't any performance hit to playing games on the studio drivers either.
AMD now also has their "enterprise" drivers as well, which serve the same purpose. I am indeed noticing a huge stability increase on my Radeon 7 since upgrading to those drivers, and not just within Vegas.
frOsty, I have also been running the enterprise drivers on my Radeon Vll for about a month now. I have not had any crash at all. Not just in Vegas but in any program on my Win 10 PC. I do not game at all. I have been tempted to try the 20.4.1 drivers. But I really have no need to at this time.
I see no difference between STUDIO and Gameready versions of the driver...
Nvidia will see a difference, otherwise it would not release 2 different types of drivers, recommending the "studio" for video applications and the "gameready" for games
I see no difference between STUDIO and Gameready versions of the driver...
Nvidia will see a difference, otherwise it would not release 2 different types of drivers, recommending the "studio" for video applications and the "gameready" for games
There was a suggestion that STUDIO drive for Nvidia will fix "freezing" and weak workload of GPU during rendering.
I'd read out there in internetland, the drivers were exactly the same, difference being the STUDIO one is not updated as often as the game one (to keep up with latest games) which CUTS DOWN on the annoyance of updating so much for editors. I don't have that link, but thought it was buried info on the nvidia site
That is normal for NVENC renders, and has been that way since Vegas 16 implemented NVENC. That said, it doesn't seem to render any more slowly that way than when I render using AMD VCE, even though VCE does not pause like that. On Nvidia it flies through a group of frames super fast, then seems to pause to write them to disk, whereas AMD seems to move steadily through the frames, but at a slightly slower rate, so the speeds are still comparable. Render time tests using NVENC have not proven to be any slower as a result of this periodic pause, based on what I've seen.
Got a question as matter of my own curiosity. Though it may be of interest to anyone running an older version of Vegas which only supported OpenCL. Do Studio drivers have OpenCL support in addition to Cuda? GPU-Z would display the answer.