Vegas 17 Feature Requests

Comments

rraud wrote on 6/8/2019, 1:12 PM
I prefer the old multi-colored VU Meter (and the circular Phase meter in SF) rather than the new integrated green one in SF13.

A little off-topic but Sound Forge Pro 13 still has the legacy peak and VU meter, in addition to the 'default' new "Peak Meter V2". As far as I see, Pro 13 has the same mono compatibility and phase meters settings as Pro 11 and 12. Right-clicking in the meter brings up most of those options. Others, like loudness LU scale meter parameters are in the 'Options' menu. There are VU meter plug-ins available you could assign to a channel or bus. Here are some from KVR audio

fifonik wrote on 6/10/2019, 8:53 PM

I wish new version have an option to do Studio RGB => Computer RGB conversion for preview only.

It is hard to work with single Monitor now.

I know about SemW extension (and use it, many thanks to author) or that I can use Output FX. However the extension affects Scope Histograms and I always forgotten to switch off the OutputFX before render.

Last changed by fifonik on 6/12/2019, 3:42 PM, changed a total of 1 times.

Camcorder: Panasonic X920

Desktop: MB: MSI B350M PRO-VDH, CPU: AMD Ryzen 1600, RAM: G'Skill 16 GB DDR4 2400, Graphics card: MSI RX470 4GB, SSD: Samsung 850 EVO SATA 250MB, HDDs: Seagate & Toshiba 2TB, OS: Windows 10 64-bit 1809

NLE: Vegas Pro 11, 12, 13, 15

ryclark wrote on 6/11/2019, 9:13 AM

Doesn't the Preview Levels option do the same thing but just for Preview?

Rednroll wrote on 6/11/2019, 10:36 AM

Vegas needs to complete its development on custom keyboard assignment mappings for the numeric keypad. With ryclark's help I just ran into this problem with no work around aside from purchasing more external hardware where I'm now running out of desk space to add more external hardware.

Scenario: I have always used the event editing features in Vegas controlling them with the numeric keypad (Num-Lock=On). Now that I have moved to a laptop, often is the case that some laptops have an onboard 101 keyboard which includes a numeric keyboard section, but more is the case they are coming with an 80 key keyboard which does not include the numeric keyboard section.

Under Keyboard short-cuts in help menu, See "Event selection and editing" under the Vegas keyboard short-cuts.

I am currently unable to create a custom keyboard assignment layout which includes these Vegas editing functions. There may be more.

Slip trim selected events one pixel left/right = ALT+Numeric Keypad 4/6

Slip trim selected events one frame left/right= ALT+Numeric Keypad 1/3

All numeric keypad custom assignments need to include the ability to re-assign to a non keypad keyboard assignment.

See here for original discussion:

https://www.vegascreativesoftware.info/us/forum/numeric-keypad-keyboard-reassignments--115985/

fifonik wrote on 6/11/2019, 3:52 PM

Doesn't the Preview Levels option do the same thing but just for Preview?

What do you mean under 'Preview Levels'?

Camcorder: Panasonic X920

Desktop: MB: MSI B350M PRO-VDH, CPU: AMD Ryzen 1600, RAM: G'Skill 16 GB DDR4 2400, Graphics card: MSI RX470 4GB, SSD: Samsung 850 EVO SATA 250MB, HDDs: Seagate & Toshiba 2TB, OS: Windows 10 64-bit 1809

NLE: Vegas Pro 11, 12, 13, 15

ryclark wrote on 6/12/2019, 7:28 AM

Where it says TV.

 

fifonik wrote on 6/12/2019, 2:30 PM

This is SemW extension I mentioned. Unfortunately, it also changes Scopes.

Camcorder: Panasonic X920

Desktop: MB: MSI B350M PRO-VDH, CPU: AMD Ryzen 1600, RAM: G'Skill 16 GB DDR4 2400, Graphics card: MSI RX470 4GB, SSD: Samsung 850 EVO SATA 250MB, HDDs: Seagate & Toshiba 2TB, OS: Windows 10 64-bit 1809

NLE: Vegas Pro 11, 12, 13, 15

Marco. wrote on 6/12/2019, 2:45 PM

That SeMW extension actually is an Output FX with two pre-defined presets and which automatically switches off for rendering (with an optional render setting to keep switched-on if desired).

bitman wrote on 6/15/2019, 2:18 AM

A rendering option which automaticly uses HW acceleration (e.g. nvenc) for video, but also adds 5.1 audio to the final result. Now I have to manually do it in 3 steps: render 2x (1x for the video output file and 1x to get the 5.1 audio output file) and mux it together in an external program such as FFmpeg...

Last changed by bitman on 6/15/2019, 2:20 AM, changed a total of 3 times.

Current system: VP16 (suite) build 424, VP15 (suite) build 416, Magix Video Pro X (VPX11), Corel VS ultimate 2019, a lot of NEWBLUE plugins, Titler Pro 6, Mercalli 4.0, Respeedr, Vasco Da Gamma 12, VASST stuff, Production Assistent pro3, Boris Continuum 2019,...

  • OS: Windows 10 Pro 64, version 1903
  • CPU: der8auer i7-8700K (advanced edition), default speed (no overclock), Cooler: Noctua NH-D15s
  • RAM: G.Skill Trident Z 3200C14 DDR4 64GB, XMP set to profile 1 in BIOS
  • Videocard: NVIDEA RTX 2080Ti (Founders edition), NVIDEA studio drivers
  • Monitor: LG 38 inch ultra-wide (21x9) - yes upgraded from 34 to 38, I can see more tracks now! Resolution: 3840x1600
  • C-drive: Samsung NVMe SSD 2TB 960 pro
  • Data storage: WD gold 6TB + WD Yellow 4TB
  • MOBO: Gigabyte Z370 Aorus Gaming 7
  • PS: Corsair HX1200i, Case: Silverstone fortress 2, shuttlePROv2, Keyboard and mouse: Logitech G910 and G700s (and now Evoluent Vertical Mouse)

Before November 2018: NVIDEA Gibabyte GTX 1080ti

Before November 2017: windows 10 Pro 64, i7-4790k, mem: DDR3 16GB GTX TITAN X (Maxwell)

 

bitman wrote on 6/15/2019, 2:26 AM

A GIF generation tool from video (export to GIF) ...

Current system: VP16 (suite) build 424, VP15 (suite) build 416, Magix Video Pro X (VPX11), Corel VS ultimate 2019, a lot of NEWBLUE plugins, Titler Pro 6, Mercalli 4.0, Respeedr, Vasco Da Gamma 12, VASST stuff, Production Assistent pro3, Boris Continuum 2019,...

  • OS: Windows 10 Pro 64, version 1903
  • CPU: der8auer i7-8700K (advanced edition), default speed (no overclock), Cooler: Noctua NH-D15s
  • RAM: G.Skill Trident Z 3200C14 DDR4 64GB, XMP set to profile 1 in BIOS
  • Videocard: NVIDEA RTX 2080Ti (Founders edition), NVIDEA studio drivers
  • Monitor: LG 38 inch ultra-wide (21x9) - yes upgraded from 34 to 38, I can see more tracks now! Resolution: 3840x1600
  • C-drive: Samsung NVMe SSD 2TB 960 pro
  • Data storage: WD gold 6TB + WD Yellow 4TB
  • MOBO: Gigabyte Z370 Aorus Gaming 7
  • PS: Corsair HX1200i, Case: Silverstone fortress 2, shuttlePROv2, Keyboard and mouse: Logitech G910 and G700s (and now Evoluent Vertical Mouse)

Before November 2018: NVIDEA Gibabyte GTX 1080ti

Before November 2017: windows 10 Pro 64, i7-4790k, mem: DDR3 16GB GTX TITAN X (Maxwell)

 

merlin-beedell wrote on 6/15/2019, 2:27 PM

I've been trying to use the Marker/Region/CD Region/CD Index. Simple things that would massively improve these:
* a GoTo Marker/Region button in the index grid
* convert Regions to CD Regions (and vice versa)
* create Regions from Markers (so the end of a region is at the next marker AND the region name = marker name)
* size to region (so the timeline shows the whole region)
The CD Region Copy/Paste is not effective - I can copy to excel, but it seems to fail when pasting back.
So some export/import would be handy. Particularly to support Sound Forge or other MAGIX family products. e.g. Render to Sound Forge with the Markers/Regions?

merlin-beedell wrote on 6/15/2019, 2:48 PM

I film some am-dram productions and brass band shows. The sound is usually the hardest thing to get right. I would like Vegas to be able to improve the 'Normalize' feature set. Thoughts are:

  • Place the Normalize as a top-level item, or a toolbar icon option. Not buried as a sub-menu.
  • Add a re-normalize option
  • Add advanced normalize - allowing a single tiny loud noise (a cough, clap, dropped drink etc) from causing a whole clip from normalizing to the required volume. I think Sound Forge 12.5 has extra options.

Alternately, to be able to Increase the volume in the clip above the track volume. You can only lower it on the time line. If I could just raise the speaking parts to an audible level between the music without needing to split into lots of clips and normalising and then refining at each break to avoid volume jumps. Or duplicating the track and..., oh it gets tedious. I feel like I just need to 'paint' on the sound track to colour the parts that need a volume shift.

EricLNZ wrote on 6/15/2019, 6:51 PM
 

Alternately, to be able to Increase the volume in the clip above the track volume. You can only lower it on the time line. If I could just raise the speaking parts to an audible level between the music without needing to split into lots of clips and normalising and then refining at each break to avoid volume jumps. Or duplicating the track and..., oh it gets tedious. I feel like I just need to 'paint' on the sound track to colour the parts that need a volume shift.

Being able to animate the volume at Event level would be another way to achieve this.

Rednroll wrote on 6/16/2019, 2:35 AM
 

Alternately, to be able to Increase the volume in the clip above the track volume. You can only lower it on the time line. If I could just raise the speaking parts to an audible level between the music without needing to split into lots of clips and normalising and then refining at each break to avoid volume jumps. Or duplicating the track and..., oh it gets tedious. I feel like I just need to 'paint' on the sound track to colour the parts that need a volume shift.

Being able to animate the volume at Event level would be another way to achieve this.

Isn't that what "Lock envelope to events" under the options menu already do?

pierre-k wrote on 6/19/2019, 2:43 PM

Requirements list

1. Revolutionary new INFUSION Engine like in Magix Video Pro X.

GPU decoded video frames (DirectX textures) are now directly transferred to the video engine, so copying them to memory is unnecessary. Even during resource-hungry tasks such as multicam editing on 9 tracks, playback is completely smooth. Plus, time-consuming proxy rendering is a thing of the past.
https://www.magix.com/int/video/video-pro-x/new-features/#c1063006

2. Definitive fix of Nvidia rendering GPU and Dram collision. The user cannot always set the Ram value, the number of threads, or disable GPU support before rendering.

https://www.vegascreativesoftware.info/us/forum/v16-permanent-problem-with-dynamic-ram-in-rendering--113885/

 

3. Definitive fix for Vegas freeze when Auto ripple is active and delete video while it is playing.

https://www.vegascreativesoftware.info/us/forum/error-with-auto-ripple-vegas-12-13-14--104547/

https://www.vegascreativesoftware.info/us/forum/vp13-hangs-if-i-del-media-with-auto-ripple-enabled-and-playing-video--114709/#ca709765

 

4. internal Optical Flow for slow-motion

5. Hold the right mouse button and select files in the timeline like in Cockos Reaper.

https://www.vegascreativesoftware.info/us/forum/speedy-edit-with-the-right-mouse-button--104440/

 

6. Inovative Protype Titler with 3D text

7. Close FX, Transition, and Track motion pop-ups with ESC button

 

...and I will be happy!

Marcin wrote on 6/20/2019, 12:21 PM

Converting the image in the background and a new engine for better optimal playback