Vegas Became completely unusable

Comments

Former user wrote on 8/1/2022, 9:56 PM
 

Disclaimers

All the proxy renders were done while I was otherwise living my life.

That was important information you left out. His complain is time it takes to generate proxies as well as render time. I tried 8K prores for his 1minute file took about 1:10 to generate, almost real time, not bad.

MagicYUV 10 bit 422 really shines in this scenario. Uncompressed YUV 10Bits 422 in a MOV wrapper from Shutter Encoder, not so much. I'll talk to Paul about that.

I used prores LT422 10bit, it's 1/6th to 1/7th the size of your example, which is a positive if that's important to user. Playback is acceptable, scrubbing excellent, and encoding speed acceptable.

Seb-o wrote on 8/1/2022, 10:01 PM

We've established that we've got a new CEO in the game.

We've established that members of Team VEGAS now have a decision-making role at Magix for their video products.

We also know that not a lot of time has passed since these changes have happened... and in the software world, making such changes takes a while before it manifests into actual working, tested code that we get to install... so let's all take a deep breath, and know that the team is working on it as fast as they can, and they've been listening to our cries for years, and passing those cries up the chain to Magix, now more than ever before. Let's give it time to work through the system.

This is why you are well liked and appreciated. You have an honest optimism that is contageous. You're right, there indeed might be better days ahead. CHEERS.

Seb-o wrote on 8/1/2022, 10:05 PM

MagicYUV 10 bit 422 really shines in this scenario. Uncompressed YUV 10Bits 422 in a MOV wrapper from Shutter Encoder, not so much. I'll talk to Paul about that.

I used prores LT422 10bit, it's 1/6th to 1/7th the size of your example, which is a positive if that's important to user. Playback is acceptable, scrubbing excellent, and encoding speed acceptable.

 

Magic YUV, YAY, I was instrumental in getting Balázs Oroszi, MagicYUV author, hooked up with an SDK when communication had dried up with Dev. Great product that he's created, like Waag, some brilliant minds on the periphery of Vegas.

RogerS wrote on 8/1/2022, 10:06 PM

This is an odd thread. Half of it is addressing the specific concern raised editing a specific type of file (very interesting advice) and the other is speculation and opining about Magix corporate strategy and Vegas Creative Software.

For the latter, chatting to fellow users on this forum isn't likely to get heard by anyone at Magix on the business side. I think you'd be better served by contacting them directly, starting a petition, etc. than going around in circles here.

pierre-k wrote on 8/1/2022, 11:31 PM

Now seriously.

Don't know how Magix Video X Pro plays your problematic files? Magix boasts turbo nano giga ultra super Infusion engine 3. (doesn't Gillette have the same function?)

https://www.magix.com/int/video-editor/video-pro-x/infusion-engine/#c1596425

It's good to see if this engine would help Vegas as well.

Seb-o wrote on 8/1/2022, 11:35 PM

All my advice on this and every other forum where I contribute comes with a
double your money back guarantee.

@john_dennis




John, your two cents is worth every penny!!! Ahahaha

john_dennis wrote on 8/1/2022, 11:40 PM

@Former user

The unwatched encode happens instantly. If you watch, it takes forever.

In Shutter Encoder, on my machine, the 1080p ProRes render took 126 seconds.

In Shutter Encoder, on my machine, the 8K ProRes render took 221 seconds.

If renders had been instantaneous when I used Vegas 4, I would likely never have come to the forum.

I probably wouldn't come here now if I didn't have a tick that causes me to start an Internet browser every time I select File/Render As.

john_dennis wrote on 8/1/2022, 11:49 PM

@Seb-o

"I still bend over to pick up pennies from the parking lot. I remember when a penny was worth $0.00739 just before the first Arab oil embargo in 1973." said the Shade-Tree Economist.

Seb-o wrote on 8/1/2022, 11:56 PM

 

If renders had been instantaneous when I used Vegas 4, I would likely never have come to the forum.

 

Well, well, keepin it 100 as the kids say....ahahaha.....quite a bit of our "reaity" is perception and especially relative to our own experience, old heads like you and me are probably super happy we don't have the "old days" render speeds, which were pretty much overnight for any normal few minutes of footage, but in Kloverton's case, it did seem at a snails pace, for whichever reason.

Reyfox wrote on 8/2/2022, 5:46 AM

@john_dennis, I remember many many moons ago, I had a top spec Intel machine with ATi graphics. The only CPU that was better in consumer world, was the PIII 500MHz. I had the 450MHz. I was using DPS Editbay software.

I fondly remember letting the computer churn all night to export the finished video. I'd wake up in the middle of the night to make sure the computer is working and doing it's thing. And in the morning, check to see if the rendering is complete, test play the finished product, and then off to work.

Before that, I was doing a/b roll (with Panasonic AG decks, controller, and camera) with the Amiga/Video Toaster.

And while I understand the frustration some have pointed to in editing "edge of the art" video files, I also remember all the transcoding (?) that had to be done to handle AVCHD when it first came out. And it was done by everyone. Yes, other software supports those "edge of the art" files better. And maybe, if I had to get it out quickly, I'd be using that software. But I just enjoy using Vegas to edit.

I've always advocated using the right tool for the job.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: Pro 23.Q3

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

FayFen wrote on 8/2/2022, 5:59 AM

@john_dennis, I remember many many moons ago, I had a top spec Intel machine with ATi graphics. The only CPU that was better in consumer world, was the PIII 500MHz. I had the 450MHz. I was using DPS Editbay software.

I fondly remember letting the computer churn all night to export the finished video. I'd wake up in the middle of the night to make sure the computer is working and doing it's thing. And in the morning, check to see if the rendering is complete, test play the finished product, and then off to work.

Before that, I was doing a/b roll (with Panasonic AG decks, controller, and camera) with the Amiga/Video Toaster.

And while I understand the frustration some have pointed to in editing "edge of the art" video files, I also remember all the transcoding (?) that had to be done to handle AVCHD when it first came out. And it was done by everyone. Yes, other software supports those "edge of the art" files better. And maybe, if I had to get it out quickly, I'd be using that software. But I just enjoy using Vegas to edit.

I've always advocated using the right tool for the job.


DPS's EDIT bay was amazing SD Mjpeg card with the VideoAction S/W.

Reyfox wrote on 8/2/2022, 9:45 AM

@FayFen, I used it until I changed and went with Pinnacle DV500 with Premiere.

Me mentioning it helps to explain why I don't mind waiting sometimes for things to happen. We didn't have a microwave when I was growing up, so we had to wait for just about everything. Over night rendering was common.

There are compromises in just about every aspect of life. But again, I am an advocate of using the right tool for the job. I am sure that the Vegas team are looking at the future of editing.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: Pro 23.Q3

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300