Comments

bitman wrote on 7/6/2019, 6:40 AM

@Grazie

I would not worry about your system failing to go past region 5 with the XDCAM HQ 1920x1080-60i, 35 Mbps Render template, on my system it hangs around 51% mark in Vegas 15 and 53% mark in Vegas 16

I also use the studio driver. I even keep it in gaming although it is maybe not optimized for specific gaming titles. But I prefer stability and a silent PC above all else, even in gaming!

Current system: VP 17 post (build 321), VP16 (suite) build 424, (uninstalled VP 13,14,15), Vegasaur, Magix Video Pro X (VPX11), Corel VS ultimate 2019, a lot of NEWBLUE plugins, Titler Pro 6, Mercalli 4.0, Respeedr, Vasco Da Gamma 12, VASST stuff, Production Assistent pro3, Boris Continuum 2019, Davinci Resolve Studio 16,...

  • OS: Windows 10 Pro 64, version 1903
  • CPU: i9900K stepping R0 (since October 2019), previously, der8auer i7-8700K (advanced edition), default speed (no overclock), Cooler: Noctua NH-D15s
  • RAM: G.Skill Trident Z 3200C14 DDR4 64GB, XMP set to profile 1 in BIOS
  • Videocard: NVIDEA RTX 2080Ti (Founders edition), NVIDEA studio drivers
  • Monitor: LG 38 inch ultra-wide (21x9) - Resolution: 3840x1600
  • C-drive (games & APPS): Samsung NVMe SSD 2TB 960 pro

  • Current Video source work drive: Samsung NVMe SSD 2T 970 EVO plus

  • Mass Data storage & Backup: WD gold 6TB + WD Yellow 4TB

  • MOBO: Gigabyte Z370 Aorus Gaming 7, BIOS F14
  • PS: Corsair HX1200i, Case: Silverstone fortress 2,
  • Misc: Logitech G910, Evoluent Vertical Mouse, shuttlePROv2

 

j-v wrote on 7/6/2019, 6:46 AM

@j-v - No Audio?

Yess, but my OBS settings to make that screencapture through QSV is on my laptop configured to record no audio, because IMO to show something on video the audio is not important for others.

BTW.
Also rendering to XDCAM EX HQ 1920x1080-60i, 35 Mbps with the Nvidia for accelerated video freezes also in the middle of that section 5, while if there no GPU or the QSV is choosen it renders good: QSV in 70 sec and with no GPU 192 sec.

Last changed by j-v on 7/6/2019, 6:49 AM, changed a total of 1 times.

met vriendelijke groet
Jan

Camera : Pan X900, GoPro Hero7 Hero Black, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W10, i7 7900 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti.
Laptop  :Asus ROG GL753VD, W10 home, version 1903 build 18.362,295 CPU i7 7700HQ, 16 GB RAM, GeF. GTX 1050 (2 GB) + Int. HD Graphics 630(2GB).VP 15,16,17 and VMS PL 15,16 are installed
Both Nvidia GPU's have driver version 431.86 Studio Drivers
TV      :LG 4K 55EG960V

Dutch video tutorials for beginners

My slogan is: BE OR BECOME A STEMCELL DONOR !!!

TheRhino wrote on 7/6/2019, 6:52 AM

@Grazie

When I tested last year with my new build I was using the older type intel driver. My Qsv render times then were 15s with a very small OC. With the newer Intel drivers this changes to about 48s, no overclock...The Rhino may have achieved similar but overclocked to 5/5.1?

I use the Intel QSV driver 25.20.100.6373 to achieve 14s on the Red Car Test in combination with one of the newer VEGA 64 drivers. I have monitors connected to both the onboard Intel & Vega 64 and both GPUs show utilization during renders. Apparently Vegas 15 & 16 have not been updated to take full advantage of the newer Intel DCH drivers, so maybe this will be fixed with Vegas 17... My 9900K is overclocked to 5.0 ghz at 1.3V.

AMD's new $750 USD 16-core 3950X, to be released in September, will outperform the 9900K & AMD 1950x/2950x and therefore Threadripper CPU prices have hit bargain-basement prices... For instance, our local Microcenter has the Threadripper 1950X on sale for $329, a CPU that listed for $1000 a year ago... Other Zen2 CPUs will be available starting next week, so we'll start seeing how those perform...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (QSV) in 13s-14s when clocked at 5.0 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID10 card

10G Network using cheap Mellanox2 Adapters
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A, B & C are 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

Grazie wrote on 7/6/2019, 6:54 AM

@bitman & @j-v - I'm also not particulary worried by the Render, but it does identifying an issue. More concerning to me is that I can't Preview in anything HIGHER than Preview Half or Preview Good, without failing. Now THAT's the issue. Also, the CPU and GPU don't get above 6%. Also switching off GPU gets me staggery Preview.

Cheers - G

Grazie

PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti

PC 10 64-bit 64gb * Intel® Core™i9 - 3.3GHz * 40Gb NVIDIA  GeForce RTX 2070

Cameras: Canon XF300 + PowerShot SX60HS Bridge

TheRhino wrote on 7/6/2019, 7:03 AM

@Grazie

Note - If you update or revert to older GPU drivers, you need to do a "clean install" of the driver which totally gets rid of the current drivers before installing the new... Also, try setting your Vegas RAM preview to 200 and then 0 to see if either helps... IMO putting together the hardware to build a new PC is the easy part. Installing the correct drivers, applications, updates, etc. is the hard part. I backup my entire hard drive as images throughout the installation process so that I have know working restore points to return to if something later messes things up...

Last changed by TheRhino on 7/6/2019, 7:03 AM, changed a total of 1 times.

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (QSV) in 13s-14s when clocked at 5.0 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID10 card

10G Network using cheap Mellanox2 Adapters
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A, B & C are 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

j-v wrote on 7/6/2019, 7:23 AM

@Grazie
My taskmanager during previewing,
QSV is pretty high through OBS making screengrab.

met vriendelijke groet
Jan

Camera : Pan X900, GoPro Hero7 Hero Black, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W10, i7 7900 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti.
Laptop  :Asus ROG GL753VD, W10 home, version 1903 build 18.362,295 CPU i7 7700HQ, 16 GB RAM, GeF. GTX 1050 (2 GB) + Int. HD Graphics 630(2GB).VP 15,16,17 and VMS PL 15,16 are installed
Both Nvidia GPU's have driver version 431.86 Studio Drivers
TV      :LG 4K 55EG960V

Dutch video tutorials for beginners

My slogan is: BE OR BECOME A STEMCELL DONOR !!!

JN_ wrote on 7/6/2019, 7:39 AM

@bitman @j-v

I overlooked that I hadn't the latest studio driver for my PC ... 430.86  I installed it now and the render still freezes using XDCAM template, now at 54%.  So if J-V is rendering XDCAM aok, its not the Nvidia Studio graphics driver anyway since i’m using the same one.

Last changed by JN_ on 7/6/2019, 7:43 AM, changed a total of 1 times.

 

Desktop and Laptop basic specs ...

Both run Win 10, has latest updates ...

Running latest ver. of Vegas Pro with latest updates.

VP13 B453 also.

Vegaseur and Pluraleyes installed on both ...

Quicktime 7.79.80.95

PC ...

i9 9900K, Intel Graphics 630. Nov 2018.

Mem. 32gb DDR4

Graphics card .. Nvidia Rtx 2080 Ti

Nvidia Graphics driver .. latest Studio driver.

Latest Intel Graphics driver

 

Laptop ... (Acer Predator G9-793-77AC)

CPU .. i7-6700HQ Skylake-H

Memory ..16GB DDR4 

Graphics card .. Nvidia GTX 1070, latest Studio driver.

j-v wrote on 7/6/2019, 7:57 AM

...... its not the Nvidia Studio graphics driver anyway since i’m using the same one.

When I use the NVidia for hardwareacceleration on rendering it freezes, when I use there no GPU or my Intell (QSV) it renders good with different times.

met vriendelijke groet
Jan

Camera : Pan X900, GoPro Hero7 Hero Black, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W10, i7 7900 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti.
Laptop  :Asus ROG GL753VD, W10 home, version 1903 build 18.362,295 CPU i7 7700HQ, 16 GB RAM, GeF. GTX 1050 (2 GB) + Int. HD Graphics 630(2GB).VP 15,16,17 and VMS PL 15,16 are installed
Both Nvidia GPU's have driver version 431.86 Studio Drivers
TV      :LG 4K 55EG960V

Dutch video tutorials for beginners

My slogan is: BE OR BECOME A STEMCELL DONOR !!!

JN_ wrote on 7/6/2019, 9:47 AM

Ok, the plot thickens, but good news, @bitman @j-v. I now have both PC and laptop rendering out fully the XDCAM red car. What I did was remove HW Acc first, rendered out ok, then put back HW Acc. and it then rendered out ok! Same action and results for both machines, its as if doing the one render without HW Acc. fixed it?

My times (no O/C applied) for XDCAM were ...

Laptop ..

Without HW Acc. 3:40s

With Nvidia HW Acc. 0:40s

PC ..

Without HW Acc. 2:10s

With Intel HW Acc. 0:46s

With Nvidia HW Acc. 0:16s

Last changed by JN_ on 7/6/2019, 9:48 AM, changed a total of 1 times.

 

Desktop and Laptop basic specs ...

Both run Win 10, has latest updates ...

Running latest ver. of Vegas Pro with latest updates.

VP13 B453 also.

Vegaseur and Pluraleyes installed on both ...

Quicktime 7.79.80.95

PC ...

i9 9900K, Intel Graphics 630. Nov 2018.

Mem. 32gb DDR4

Graphics card .. Nvidia Rtx 2080 Ti

Nvidia Graphics driver .. latest Studio driver.

Latest Intel Graphics driver

 

Laptop ... (Acer Predator G9-793-77AC)

CPU .. i7-6700HQ Skylake-H

Memory ..16GB DDR4 

Graphics card .. Nvidia GTX 1070, latest Studio driver.

Kinvermark wrote on 7/6/2019, 11:24 AM

My worry when I read these reports is that my 9 year old clunker (OK, has modest RX580 GPU upgrade) renders in a similar league - i.e., approx. 30 seconds for XDCAM 35mbit - and preview in this 1080 P project scrubs completely smoothly.

So, opinions?

1) Is the new hardware really just not all that much better?

2) Is this an NVIDIA issue, or Intel QSV issue?

Don't want to go through the hassle and expense just to get "meh" performance improvements.

 

PS Have you guys agreed to a standard benchmark for 4k projects?

 

 

j-v wrote on 7/6/2019, 11:40 AM

Sorry, I have no problems besides when I render to a for me total not interesting codec as XDCAM EX HQ 1920x1080-60i, 35 Mbps .
My renders are always for every use I have in MAVC with the NVEnc help and there it goes very fast for my laptop hardware with 27 sec

met vriendelijke groet
Jan

Camera : Pan X900, GoPro Hero7 Hero Black, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W10, i7 7900 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti.
Laptop  :Asus ROG GL753VD, W10 home, version 1903 build 18.362,295 CPU i7 7700HQ, 16 GB RAM, GeF. GTX 1050 (2 GB) + Int. HD Graphics 630(2GB).VP 15,16,17 and VMS PL 15,16 are installed
Both Nvidia GPU's have driver version 431.86 Studio Drivers
TV      :LG 4K 55EG960V

Dutch video tutorials for beginners

My slogan is: BE OR BECOME A STEMCELL DONOR !!!

JN_ wrote on 7/6/2019, 12:12 PM

 @Kinvermark

Don't want to go through the hassle and expense just to get "meh" performance improvements.”

Thats a fair point. For 4K you really do get a nice improvement especially in playback, jumping around a timeline etc. When you go greater than 4 cores, everything seems just easier. I recently got Neatvideo 5, and without its HW acc. it would probably bring most older systems to their knees.

IMHO The Red Car project converted to 4K might be the simplest way of going for a 4K benchmark. But it needs to be made available as a downloadable project. Just saying that I converted this and that media to 4K, in the Red Car project, and if you do the same then we can compare times, may only lead to inconsistency.

It would be a large download, but only has to be done once. The render templates to use, ideally just one, should be clearly laid out also, with variations, Cpu, vce, nvenc, qsv. HW Acc on or off.

Last changed by JN_ on 7/6/2019, 1:44 PM, changed a total of 3 times.

 

Desktop and Laptop basic specs ...

Both run Win 10, has latest updates ...

Running latest ver. of Vegas Pro with latest updates.

VP13 B453 also.

Vegaseur and Pluraleyes installed on both ...

Quicktime 7.79.80.95

PC ...

i9 9900K, Intel Graphics 630. Nov 2018.

Mem. 32gb DDR4

Graphics card .. Nvidia Rtx 2080 Ti

Nvidia Graphics driver .. latest Studio driver.

Latest Intel Graphics driver

 

Laptop ... (Acer Predator G9-793-77AC)

CPU .. i7-6700HQ Skylake-H

Memory ..16GB DDR4 

Graphics card .. Nvidia GTX 1070, latest Studio driver.

JN_ wrote on 7/6/2019, 1:12 PM

I mentioned this previously... going forward, as they say, with a 4K benchmark, it would probably be best to start a new thread called say benchmarks. As users post results, with a very specific format, they would be entered into a ss, or chart, or table as soon as practicable. The format would be say user name, render times, PC specs, not all, just a sufficient number of items, gpu, cpu, not more than is necessary. No point in adding in items that would have no or very marginal effect on test results. Memory size and speed, motherboard type, probably not too relevant.

Someone would need to keep this info updated as results come in, not necessarily immediately.

Last changed by JN_ on 7/6/2019, 1:13 PM, changed a total of 1 times.

 

Desktop and Laptop basic specs ...

Both run Win 10, has latest updates ...

Running latest ver. of Vegas Pro with latest updates.

VP13 B453 also.

Vegaseur and Pluraleyes installed on both ...

Quicktime 7.79.80.95

PC ...

i9 9900K, Intel Graphics 630. Nov 2018.

Mem. 32gb DDR4

Graphics card .. Nvidia Rtx 2080 Ti

Nvidia Graphics driver .. latest Studio driver.

Latest Intel Graphics driver

 

Laptop ... (Acer Predator G9-793-77AC)

CPU .. i7-6700HQ Skylake-H

Memory ..16GB DDR4 

Graphics card .. Nvidia GTX 1070, latest Studio driver.

Howard-Vigorita wrote on 7/6/2019, 3:24 PM

4k Red Car is here.

https://drive.google.com/open?id=1TK2lyFZSlzU9JQ8xO1mvoj-zl9tyj2lc

It contains the original project file and pdf with the media file transcoded to a number of 4k formats. Takes a little longer to render but doesn't seem to yield much insight into 4k issues... probably need a real hour-long project for that which would be difficult to package for download.

Laptop: Dell XPS15-9570; i7-8750h 32gb (integrated Intel UHD-630 & Nvidia GTX-1050Ti)
Road: Intel NUC i7 8809g 32gb (integrated AMD VegaM 4gb graphics and Intel HD630)
Workstation: i9 9900k 32 gb (Sapphire AMD Radeon VII 16gb graphics and integrated Intel UHD630)
Workstation2: e5 1650v4 128 gb (Sapphire Nitro+ RX580 8gb graphics)
Workstation3: i7-980X 24gb (Sapphire RX480 4gb graphics)
currently Vegas 16, testing Vegas 17

BruceUSA wrote on 7/6/2019, 6:07 PM

A lot talks how fast their system are. But I don't see any kind numbers, specifically the Red car 4K benchmark. the 4K benchmark should be strictly using .h264/265. Should not use XDCAM to render because it is only a 1080 resolution unless you have to change. Stay strictly at default template h264/265 as a test bed.

Since, no ones want to show their 4K render in AMD VCE/ NVENC. I'll sart with mine.

As far as I can tell. Render in 1080P. No one can touch my 15s in h264/h265 render with AMD VCE that I known of. QVS is a hair faster but as most of knows, the quality in QVS is garbage vs my AMD VCE.

 

Kinvermark wrote on 7/6/2019, 7:25 PM

Nobody's fault, but.... man this is a mess! One guy reports using easy to encode 1080p XDCAM, next uses some hardware accelerated version (VCE, NVENC, QSV) then the last guy says everyone should compete for h264/h265 (not the same!) to 4k, but reports 15 seconds 1080p VCE h264 (or h265? - we can't read your mind you know.)

It's like 100 guys running in different directions over hill and dale crying "I'm the fastest, I'm the fastest." 😀

 

BruceUSA wrote on 7/6/2019, 8:18 PM

Nobody's fault, but.... man this is a mess! One guy reports using easy to encode 1080p XDCAM, next uses some hardware accelerated version (VCE, NVENC, QSV) then the last guy says everyone should compete for h264/h265 (not the same!) to 4k, but reports 15 seconds 1080p VCE h264 (or h265? - we can't read your mind you know.)

It's like 100 guys running in different directions over hill and dale crying "I'm the fastest, I'm the fastest." 😀

 

How it is any one fault? I was never thought about h264/265. All every body care about getting fastest render in 1080P. In this case it was XDCAM for me. I was not trying to hide anything. Othervise I would never have listed for every body to see. Beside the point. XDcam is only 1s faster then h264/265 for me any way. What I said and will absolutely stand by it. Show me who on the forum can touch the number I had clearly said. Sure take a 5.0/5.1 ghz with garbage encoding quality known as QVS to get the 13s . Nothing here to brag about. What I want to see is high quality encode with fast speed is every one care about. If you got so much to said about. Why don't you show some number here before you talk like you know it all.

Kinvermark wrote on 7/6/2019, 8:24 PM

Bruce, Bruce, Bruce... take a deep breath and read my post again. I clearly said "Nobody's fault..." right at the start of my post.

And I did post my time. See above.

And you were NOT clear which codec you were using, thus ADDING to the confusion.

That is my point: UNLESS WE ALL AGREE TO A TEST STANDARD, THEN THE RESULTS ARE NOT ACCURATE.

BruceUSA wrote on 7/6/2019, 8:25 PM

Nobody's fault, but.... man this is a mess! One guy reports using easy to encode 1080p XDCAM, next uses some hardware accelerated version (VCE, NVENC, QSV) then the last guy says everyone should compete for h264/h265 (not the same!) to 4k, but reports 15 seconds 1080p VCE h264 (or h265? - we can't read your mind you know.)

It's like 100 guys running in different directions over hill and dale crying "I'm the fastest, I'm the fastest." 😀

 

How it is any one fault? I was never thought about h264/265. All every body care about getting fastest render in 1080P. In this case it was XDCAM for me. I was not trying to hide anything. Othervise I would never have listed for every body to see. Beside the point. XDcam is only 1s faster then h264/265 for me any way. What I said and will absolutely stand by it. Show me who on the forum can touch the number I had clearly said. Sure take a 5.0/5.1 ghz with garbage encoding quality known as QVS to get the 13s . Nothing here to brag about. What I want to see is high quality encode with fast speed is every one care about. If you got so much to said about. Why don't you show some number here before you talk like you know it all.

The reason I ran the XDCAM is because the test project started back then by Hulk who originate the data which is including XDCAM for the test. That every body who participate test also known about.

 

BruceUSA wrote on 7/6/2019, 8:27 PM

Bruce, Bruce, Bruce... take a deep breath and read my post again. I clearly said "Nobody's fault..." right at the start of my post.

And I did post my time. See above.

And you were NOT clear which codec you were using, thus ADDING to the confusion.

That is my point: UNLESS WE ALL AGREE TO A TEST STANDARD, THEN THE RESULTS ARE NOT ACCURATE.

I say h264/265 meaning Magix AVC . Magix AVC support VCE. hope to clear this up.

JN_ wrote on 7/7/2019, 1:40 AM

 

Before launching a new thread “Benchmarking” a few points need to be agreed upon. It isn’t necessary to get everything right before the starting whistle blows, but for sure a good portion of them.

 

1. Is it legitimate to use the Red Car project in 4K modified or any form.

2. Agree on a single output render template, to 2K or to 4K or both?

3. Agree on rendering to say h264 or Hevc or both?

4. Agree on the format of data to use in say a spread sheet.

5. Agree on the format that users will post their results in, should be fixed mostly.

6. Agree that the Red Car 4K modified version is aok, i.e. that it won’t need any further changes.

7. Agree that the data, say a spread sheet would be regularly made available to a downloadable location.

Add more suggestions as needed ...

 

Item 1 above .. If theres an issue with it then an alternative might be converting to 4K the Magix 2k benchmark thats supplied with VP, Magix is unlikely to object.

Item 6 above .. A few users need to download the suggested Red Car 4K project and confirm that its 2k to 4k media conversions are correctly done, that no further changes will be needed. For example are the fps settings correct, should the data rate be higher or lower, is the codec used ok for the new 4K media.

Item 4 suggestions, order of items not finalised ...

 

User name: Machine: VPnn: CPU: GPU: OC: Encoding: Render time: LFPS: Comments :etc

 

The Machine entry item could be say [OB] or a specific manufacturer model example [HP dv7]. OB is own build.

VPnn example .. VP16.

The Cpu and Gpu items would have say multiple entries each, Gpu .. manufacturer and model, example .. [Nvidia]   [Gtx 1070]. Cpu .. manufacturer, model, cores, example .. [Intel] [i7 4790k] [4].

The OC overclock item would be say a .. [yes], [no] or [partially] entry. For example if the cpu wasn’t overclocked but the gpu was then maybe partially covers it? Or the cpu had a mild OC.

Encoding could be two fields .. H264 or Hevc and Cpu Nvenc Vce Qsv Cuda etc. Example [h264] [CPU].

The FPS entry could be say [full] or an actual value. Use the comments field to clarify if necessary. It would be necessary to make sure that proxy files were not in use and that preview was at full/best.

The comments entry could be used to clarify that its a dual cpu, gpu etc.

Last changed by JN_ on 7/7/2019, 10:00 AM, changed a total of 18 times.

 

Desktop and Laptop basic specs ...

Both run Win 10, has latest updates ...

Running latest ver. of Vegas Pro with latest updates.

VP13 B453 also.

Vegaseur and Pluraleyes installed on both ...

Quicktime 7.79.80.95

PC ...

i9 9900K, Intel Graphics 630. Nov 2018.

Mem. 32gb DDR4

Graphics card .. Nvidia Rtx 2080 Ti

Nvidia Graphics driver .. latest Studio driver.

Latest Intel Graphics driver

 

Laptop ... (Acer Predator G9-793-77AC)

CPU .. i7-6700HQ Skylake-H

Memory ..16GB DDR4 

Graphics card .. Nvidia GTX 1070, latest Studio driver.

JN_ wrote on 7/7/2019, 5:53 AM

@Howard-Vigorita

Item 6 above …

1) I downloaded the zip.  It hangs my laptop and main PC.

I suspect that the problem is that this file "Mercedes Clip 2 AMD VCE 2160p30.mp4" has been converted to variable frame rate, not constant, as in the original Red Car test.  VP doesn't play well with VFR so why do this?

2) The 4K data rates are not typical of what you would have coming off an average consumer 4K capable camera, let alone pro 4k cameras.  4K UHD usually weighs in at 100 mbps and upwards. This low data rate will still do fine in say comparing the relative performance of different machines against each other, but what it won't do is give an idea of what it would be like to ingest 100 mbps UHD media into a 4K UHD project and think that well, I have this camera so this machine in the benchmark list plays/renders it aok.

I'm not saying that some 4K cameras media isn't captured at 21.494 kbps or 22,300kbps, (2 of the 3 4k files) but its on the untypically low side.

Of course it may be a case of comprising on the download size, but then its not fulfilling one of the two tasks (B), as I see, it for a benchmark. i.e. … A) comparing machine to machine  B) Confirming that a particular specced machine can handle a 4K project.

I redid 2 files to a higher data rate, (the 3rd file was already at a high data rate), one of which had VFR, now constant FR,  one to 67,459 kbps and the other to 89,815 kbps.  Zip file size is 7.98.

 

 

Last changed by JN_ on 7/7/2019, 9:52 AM, changed a total of 4 times.

 

Desktop and Laptop basic specs ...

Both run Win 10, has latest updates ...

Running latest ver. of Vegas Pro with latest updates.

VP13 B453 also.

Vegaseur and Pluraleyes installed on both ...

Quicktime 7.79.80.95

PC ...

i9 9900K, Intel Graphics 630. Nov 2018.

Mem. 32gb DDR4

Graphics card .. Nvidia Rtx 2080 Ti

Nvidia Graphics driver .. latest Studio driver.

Latest Intel Graphics driver

 

Laptop ... (Acer Predator G9-793-77AC)

CPU .. i7-6700HQ Skylake-H

Memory ..16GB DDR4 

Graphics card .. Nvidia GTX 1070, latest Studio driver.

j-v wrote on 7/7/2019, 6:20 AM

Before launching a new thread “Benchmarking”

To me that seems to be better than stealing a question of someone else.......😉

met vriendelijke groet
Jan

Camera : Pan X900, GoPro Hero7 Hero Black, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W10, i7 7900 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti.
Laptop  :Asus ROG GL753VD, W10 home, version 1903 build 18.362,295 CPU i7 7700HQ, 16 GB RAM, GeF. GTX 1050 (2 GB) + Int. HD Graphics 630(2GB).VP 15,16,17 and VMS PL 15,16 are installed
Both Nvidia GPU's have driver version 431.86 Studio Drivers
TV      :LG 4K 55EG960V

Dutch video tutorials for beginners

My slogan is: BE OR BECOME A STEMCELL DONOR !!!

JN_ wrote on 7/7/2019, 9:03 AM

I rendered out Red Car 4K project (with mods to two source media as mentioned above) to 4K UHD at a data rate of 24/20.  I could only use CPU rendering, attempting either Nvenc or QSV caused a freeze in rendering at 16%. Rendering to FHD using Nvenc was fine, no problem. I think people will mostly want to render out to FHD anyway.

A blank text file, see image to above right, can be used to serve as user data input.

The image to the left is the 4K render template used.

 

Outputting to FHD 24/20 data rate using Nvenc was 0:31s.

User name :JN_
 Machine :OB
 VP  :VP16
 CPU  :Intel i9 9900K 8 cores
 GPU  :MSI RTX 2080 Ti
 OC  :No
 Encoding :h264 Nvenc
 Render time :0:31s
 FPS  :27.566
 Comments :fps 95% of the time

 

Last changed by JN_ on 7/7/2019, 9:59 AM, changed a total of 8 times.

 

Desktop and Laptop basic specs ...

Both run Win 10, has latest updates ...

Running latest ver. of Vegas Pro with latest updates.

VP13 B453 also.

Vegaseur and Pluraleyes installed on both ...

Quicktime 7.79.80.95

PC ...

i9 9900K, Intel Graphics 630. Nov 2018.

Mem. 32gb DDR4

Graphics card .. Nvidia Rtx 2080 Ti

Nvidia Graphics driver .. latest Studio driver.

Latest Intel Graphics driver

 

Laptop ... (Acer Predator G9-793-77AC)

CPU .. i7-6700HQ Skylake-H

Memory ..16GB DDR4 

Graphics card .. Nvidia GTX 1070, latest Studio driver.