VEGAS Pro 18 Coming In August!

Comments

JN- wrote on 7/7/2020, 10:08 AM

The biggest issue is getting the Nvidia GPUs to work reliably without constantly crashing the program. Vegas seems incapable of flushing the memory of my GTX 1660 Ti properly: (1) it utterly crashes after utilizing Dynamic RAM preview (of 4K material) for more than 20 minutes; (2) the new Nvidia studio drivers supposedly are now more compatible with VP17 -- but not for me: Now I can't even render Magix HEVC or AVC without an error message, or the Renderer timing out at 93% after 4 hours; (3) accessing/creating Nested Timelines often crash the program when GPU is turned on.

NVIDIDA GPU IMPLEMENTATION NEEDS TO BE FIXED & STABILIZED PRONTO.

@Glenn-C So can I take it that this didn’t improve things?

---------------------------------------------

VFR2CFR, Variable frame rate to Constant frame rate link to zip here.

Copies Video Converts Audio to AAC, link to zip here.

Convert 2 Lossless, link to ZIP here.

Convert Odd 2 Even (frame size), link to ZIP here

Benchmarking Continued thread + link to zip here

Codec Render Quality tables zip

---------------------------------------------

PC ... Corsair case, own build ...

CPU .. i9 9900K, iGpu UHD 630

Memory .. 32GB DDR4

Graphics card .. MSI RTX 2080 ti

Graphics driver .. latest studio

PSU .. Corsair 850i

Mboard .. Asus Z390 Code

 

Laptop… XMG

i9-11900k, iGpu n/a

Memory 64GB DDR4

Graphics card … Laptop RTX 3080

Kinvermark wrote on 7/7/2020, 11:05 AM

Why must every thread be high-jacked by someone as a personal tech support issue?

Makes for a VERY BORING forum.

jorgeemmanuel wrote on 7/20/2020, 9:52 PM

Particularly since version of Vegas Pro 15 I'm waiting 4 things:
1. NVIDIA SLI support and use in print preview (Dual Nvidia 1080Ti «Two cards» or higher)
2. Vegas pro only supports 32GB RAM, I have 64GB and I lose half because vegas does not support it.
3. Better GPU customization and card selection.
4. Better performance for 49-inch ultra wide monitors (https://www.samsung.com/us/computing/monitors/gaming/49--chg90-qled-gaming-monitor-lc49hg90dmnxza/ )

fr0sty wrote on 7/21/2020, 12:51 AM

I wouldn't count on SLI support. I don't think any of the NLE's support SLI. AFAIK it doesn't offer the same advantages that it does for gameplay.

Vegas Pro supports more than 32GB RAM IIRC, it just may not always need it in your projects.

I know this one has been on the roadmap for a while.

What do you mean by "better performance?"

Importing Prores Raw (using Atomos Ninja) would be a plus

I have no idea if this will be ready or not... All I can say is it is most definitely on the road map, and definitely one of their more high priority targets. The development team has commented publicly on these forums confirming that.

I do not speak for the team when I say this, but my gut feeling is that they're putting a LOT of effort into making sure VEGAS 18 is the most solid, stable, reliable VEGAS ever released under MAGIX, and adding new bells and whistles comes second after that part. Basically, what we've been begging them to do since they bought it... fix the video playback engine, GPU support, and memory management, then add the new stuff. I imagine a lot of existing features have finally got the coat of polish we've been asking for, so they will seem far less "half baked".

The AI features open up all kinds of new doors... (Before you read further, I'm going to do some speculation about the possibilities of what AI could be used for in VEGAS in the future, as of now they have ONLY announced colorize as the AI supported feature included) if the "colorize" effect does what I think it does (what other AI based colorized filters have been made to do online before), the AI is going to have to identify every object on the screen and color it separately with whatever color it thinks that object should be... which... that means they're already not far from being able to do really cool stuff like automatic mask generation just by turning those identified objects into masks, which would revolutionize color grading by being able to easily rotoscope each element and color it separately. This feature may not be included in the initial release, but the groundwork is built for it to be added eventually if not. Furthermore, AI upscaling has been shown to produce far better results than even the best traditional upscalers, you could use AI to assist with things like media management by having it identify things in the scene and tag the video accordingly (especially if you point at a face and say "this is sally", for instance, then it uses facial recognition to sort all clips of sally into one bin), AI could be used to enhance a limited Rec709 color gamut to HDR Rec2020, AI could be used to create psychedelic transitions and morphing effects, AI could be used for audio restoration and video noise reduction, the cornucopia of possibilities that has been opened with the team exploring AI features for VEGAS is limitless, and one of the main reasons to be excited about what they're doing with 18.

So, if you don't see the feature you hoped for when the full list drops, keep these things in mind... We're in a pandemic, that has most certainly impacted VEGAS' development just like it has the development of every other app under the sun. However, if your requested feature isn't in the initial drop, the team has been known to add new features with new updated builds, and I suspect that trend will continue into the future as well, maybe even more so than before due to the pandemic.

I'm just a mod around here, every opinion given here is 100% unofficial, but it's my guess based on how I've seen things unfold.

Last changed by fr0sty on 7/21/2020, 1:20 AM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

RogerS wrote on 7/21/2020, 2:00 AM

Very interesting on the potential of AI. While using it for coloring isn't of much interest to me, these other uses of it could be really incredible, especially smart masking or tracking, which is very time-consuming.

Anyway, we'll find out what 18 can do in a few weeks and as patches are released over the next year. I'm looking forward to it myself.

Custom PC (2022) Intel i5-13600K with UHD 770 iGPU with latest driver, MSI z690 Tomahawk motherboard, 64GB Corsair DDR5 5200 ram, NVIDIA 2080 Super (8GB) with latest studio driver, 2TB Hynix P41 SSD and 2TB Samsung 980 Pro cache drive, Windows 11 Pro 64 bit

ASUS Zenbook Intel i9-13900H with Intel graphics iGPU with latest ASUS driver, NVIDIA 4060 (8GB) with latest studio driver, 48GB system ram, Windows 11 Home, 1TB Samsung SSD.

VEGAS Pro 21.208
VEGAS Pro 22.122

Try the
VEGAS 4K "sample project" benchmark (works with VP 16+): https://forms.gle/ypyrrbUghEiaf2aC7
VEGAS Pro 20 "Ad" benchmark (works with VP 20+): https://forms.gle/eErJTR87K2bbJc4Q7

adimatis wrote on 7/21/2020, 2:37 PM

@fr0sty

All what you wrote is great - no one will complain about it. My only worry is that Vegas team might feel under pressure to come up with this AI for example in order to be innovative - which is of course very commendable - but they will rush with it and they might exactly repeat the same situation with presenting great features that are unreliable in practice.

I'd love to see those things you mentioned - GPU, playback engine - that are fixed and functional and that stabilizer is stable and so on.

If those will be fixed and once again Vegas will be a trust-worthy application, rock solid, then yes, it is definitely very exciting to contemplate the fancy features. Otherwise I am afraid it will only create a sense of greater disappointment.

Anyway, this dead horse has been destroyed with beating! :)

I too credit the Vegas team with a fine release this v18 and I am looking forward seeing what improvements it will add. And some GUI updates I hope!!! :)

JJKizak wrote on 7/21/2020, 3:24 PM

I wouldn't count on SLI support. I don't think any of the NLE's support SLI. AFAIK it doesn't offer the same advantages that it does for gameplay.

Vegas Pro supports more than 32GB RAM IIRC, it just may not always need it in your projects.

I know this one has been on the roadmap for a while.

What do you mean by "better performance?"

Importing Prores Raw (using Atomos Ninja) would be a plus

I have no idea if this will be ready or not... All I can say is it is most definitely on the road map, and definitely one of their more high priority targets. The development team has commented publicly on these forums confirming that.

I do not speak for the team when I say this, but my gut feeling is that they're putting a LOT of effort into making sure VEGAS 18 is the most solid, stable, reliable VEGAS ever released under MAGIX, and adding new bells and whistles comes second after that part. Basically, what we've been begging them to do since they bought it... fix the video playback engine, GPU support, and memory management, then add the new stuff. I imagine a lot of existing features have finally got the coat of polish we've been asking for, so they will seem far less "half baked".

The AI features open up all kinds of new doors... (Before you read further, I'm going to do some speculation about the possibilities of what AI could be used for in VEGAS in the future, as of now they have ONLY announced colorize as the AI supported feature included) if the "colorize" effect does what I think it does (what other AI based colorized filters have been made to do online before), the AI is going to have to identify every object on the screen and color it separately with whatever color it thinks that object should be... which... that means they're already not far from being able to do really cool stuff like automatic mask generation just by turning those identified objects into masks, which would revolutionize color grading by being able to easily rotoscope each element and color it separately. This feature may not be included in the initial release, but the groundwork is built for it to be added eventually if not. Furthermore, AI upscaling has been shown to produce far better results than even the best traditional upscalers, you could use AI to assist with things like media management by having it identify things in the scene and tag the video accordingly (especially if you point at a face and say "this is sally", for instance, then it uses facial recognition to sort all clips of sally into one bin), AI could be used to enhance a limited Rec709 color gamut to HDR Rec2020, AI could be used to create psychedelic transitions and morphing effects, AI could be used for audio restoration and video noise reduction, the cornucopia of possibilities that has been opened with the team exploring AI features for VEGAS is limitless, and one of the main reasons to be excited about what they're doing with 18.

So, if you don't see the feature you hoped for when the full list drops, keep these things in mind... We're in a pandemic, that has most certainly impacted VEGAS' development just like it has the development of every other app under the sun. However, if your requested feature isn't in the initial drop, the team has been known to add new features with new updated builds, and I suspect that trend will continue into the future as well, maybe even more so than before due to the pandemic.

I'm just a mod around here, every opinion given here is 100% unofficial, but it's my guess based on how I've seen things unfold.

Many years ago (2004) I had 11,000 feet of 35 year old faded16mm color film transferred to Betacam SP with automatic color correction, contrast correction, and bad holes in the film auto correction on a 1.5 million dollar machine "On the fly" without "AI". Just thought you would like to know you don't need AI for color correction.

JJK

john_dennis wrote on 7/21/2020, 4:49 PM

"I'd be happy with a little human intelligence. We have lots of humans on the Earth and are probably not making the best use of the human capital available to us. All the while, venture capitalists and monied interests attempt to exclude every millisecond of human labor from every process known to man." said John Henry with a somber countenance.

adis-a3097 wrote on 7/21/2020, 5:09 PM

IDK man...in my book intelligence is synonymous with smartness and cleverness. Now imagine someone being artificially intelligent - ain't that actually being dumb af? 😆

fr0sty wrote on 7/21/2020, 5:51 PM

I wouldn't count on SLI support. I don't think any of the NLE's support SLI. AFAIK it doesn't offer the same advantages that it does for gameplay.

Vegas Pro supports more than 32GB RAM IIRC, it just may not always need it in your projects.

I know this one has been on the roadmap for a while.

What do you mean by "better performance?"

Importing Prores Raw (using Atomos Ninja) would be a plus

I have no idea if this will be ready or not... All I can say is it is most definitely on the road map, and definitely one of their more high priority targets. The development team has commented publicly on these forums confirming that.

I do not speak for the team when I say this, but my gut feeling is that they're putting a LOT of effort into making sure VEGAS 18 is the most solid, stable, reliable VEGAS ever released under MAGIX, and adding new bells and whistles comes second after that part. Basically, what we've been begging them to do since they bought it... fix the video playback engine, GPU support, and memory management, then add the new stuff. I imagine a lot of existing features have finally got the coat of polish we've been asking for, so they will seem far less "half baked".

The AI features open up all kinds of new doors... (Before you read further, I'm going to do some speculation about the possibilities of what AI could be used for in VEGAS in the future, as of now they have ONLY announced colorize as the AI supported feature included) if the "colorize" effect does what I think it does (what other AI based colorized filters have been made to do online before), the AI is going to have to identify every object on the screen and color it separately with whatever color it thinks that object should be... which... that means they're already not far from being able to do really cool stuff like automatic mask generation just by turning those identified objects into masks, which would revolutionize color grading by being able to easily rotoscope each element and color it separately. This feature may not be included in the initial release, but the groundwork is built for it to be added eventually if not. Furthermore, AI upscaling has been shown to produce far better results than even the best traditional upscalers, you could use AI to assist with things like media management by having it identify things in the scene and tag the video accordingly (especially if you point at a face and say "this is sally", for instance, then it uses facial recognition to sort all clips of sally into one bin), AI could be used to enhance a limited Rec709 color gamut to HDR Rec2020, AI could be used to create psychedelic transitions and morphing effects, AI could be used for audio restoration and video noise reduction, the cornucopia of possibilities that has been opened with the team exploring AI features for VEGAS is limitless, and one of the main reasons to be excited about what they're doing with 18.

So, if you don't see the feature you hoped for when the full list drops, keep these things in mind... We're in a pandemic, that has most certainly impacted VEGAS' development just like it has the development of every other app under the sun. However, if your requested feature isn't in the initial drop, the team has been known to add new features with new updated builds, and I suspect that trend will continue into the future as well, maybe even more so than before due to the pandemic.

I'm just a mod around here, every opinion given here is 100% unofficial, but it's my guess based on how I've seen things unfold.

Many years ago (2004) I had 11,000 feet of 35 year old faded16mm color film transferred to Betacam SP with automatic color correction, contrast correction, and bad holes in the film auto correction on a 1.5 million dollar machine "On the fly" without "AI". Just thought you would like to know you don't need AI for color correction.

JJK

AI just does it far better, faster, and doesn't cost millions. It can also automatically convert black and white to color.

 

You can color grade in V17, but you can't automatically mask out individual people or objects to apply color correction to (not confirmed to come to vp18, but possible now with AI), and you can't convert b&w to color with a click.

Last changed by fr0sty on 7/21/2020, 5:56 PM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Former user wrote on 7/22/2020, 12:18 AM

You can color grade in V17, but you can't automatically mask out individual people or objects to apply color correction to (not confirmed to come to vp18, but possible now with AI), and you can't convert b&w to color with a click.

This is the new auto roto in After Effects. A couple of months ago I was looking for something that does this, but nothing did. The key appears to be AI learning. Fixing this in traditional trackers would be so time consuming. Mocha Pro needs an AI update to remain competitive, and although I don't expect it, would be a great surprise if Vegas did something similar with new VP18 AI.

rock-c wrote on 7/22/2020, 2:04 AM

You can color grade in V17, but you can't automatically mask out individual people or objects to apply color correction to (not confirmed to come to vp18, but possible now with AI), and you can't convert b&w to color with a click.

This is the new auto roto in After Effects. A couple of months ago I was looking for something that does this, but nothing did. The key appears to be AI learning. Fixing this in traditional trackers would be so time consuming. Mocha Pro needs an AI update to remain competitive, and although I don't expect it, would be a great surprise if Vegas did something similar with new VP18 AI.


@Former user Don't think too much. Even a VEGAS motion tracking need many years and now still not practical, you shouldn't think too much about the AI. Resault will destroy your wish and waste you much much time. After one month, you will find that your current thoughts are very ridiculous.

Former user wrote on 7/22/2020, 2:55 AM

It's a different system though, not texture tracking or point tracking, but edge detecting AI tracking. It's the basis of real time tracking in low computational devices. Now that VP has the technology this is something that could be implemented but the fact that this is so new, and not on any NLE yet, not even a non-beta release version of AE, I won't be disappointed if it's not a feature...yet

fr0sty wrote on 7/23/2020, 1:27 AM

You can color grade in V17, but you can't automatically mask out individual people or objects to apply color correction to (not confirmed to come to vp18, but possible now with AI), and you can't convert b&w to color with a click.

This is the new auto roto in After Effects. A couple of months ago I was looking for something that does this, but nothing did. The key appears to be AI learning. Fixing this in traditional trackers would be so time consuming. Mocha Pro needs an AI update to remain competitive, and although I don't expect it, would be a great surprise if Vegas did something similar with new VP18 AI.


@Former user Don't think too much. Even a VEGAS motion tracking need many years and now still not practical, you shouldn't think too much about the AI. Resault will destroy your wish and waste you much much time. After one month, you will find that your current thoughts are very ridiculous.

Vegas motion tracking was added in 16. We're on version 17, which launched a year after 16, not "many years".

You have no idea what has been done with motion tracking since. For all you know the entire system could have been overhauled for VEGAS 18.

You have no idea what they're doing with AI, or what they plan to do with it, or how far along they are with those plans, or what their upgrade plans are post-release.

You should stick to talking about things you do have an idea about.

Last changed by fr0sty on 7/23/2020, 1:28 AM, changed a total of 1 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

rock-c wrote on 7/23/2020, 2:30 AM

You can color grade in V17, but you can't automatically mask out individual people or objects to apply color correction to (not confirmed to come to vp18, but possible now with AI), and you can't convert b&w to color with a click.

This is the new auto roto in After Effects. A couple of months ago I was looking for something that does this, but nothing did. The key appears to be AI learning. Fixing this in traditional trackers would be so time consuming. Mocha Pro needs an AI update to remain competitive, and although I don't expect it, would be a great surprise if Vegas did something similar with new VP18 AI.


@Former user Don't think too much. Even a VEGAS motion tracking need many years and now still not practical, you shouldn't think too much about the AI. Resault will destroy your wish and waste you much much time. After one month, you will find that your current thoughts are very ridiculous.

Vegas motion tracking was added in 16. We're on version 17, which launched a year after 16, not "many years".

You have no idea what has been done with motion tracking since. For all you know the entire system could have been overhauled for VEGAS 18.

You have no idea what they're doing with AI, or what they plan to do with it, or how far along they are with those plans, or what their upgrade plans are post-release.

You should stick to talking about things you do have an idea about.


@fr0sty You should know motion tracking is a basic feature that many domestic video softwares has possesed long ago. For example, Corel Videostudio possesed improved multi-point motion tracking and custom path motion in 2015.

And the so called "professional" Vegas Pro still doesn't have a decent motion tracking GUI in 2020. Use Bezier mask to track, use PIP FX, extension to apply motion. What a ridiculous workflow and GUI, just like childish games. Please understand now it is 2020, not 2015.

And now is 2020, the so called "professional" Vegas Pro still doesn't have custom path motion, the basic feature that domestic video softwares already have long ago.

So, even the basic features need so many years in Vegas Pro, let alone so called AI feature. Don't think too much. After one month, you will find that your current thoughts are very ridiculous.

fr0sty wrote on 7/23/2020, 2:49 AM

I have much more knowledge about what is going on with VEGAS' development than you do, and all I can say is, you have no idea what you are talking about, and you really need to shut up before you make yourself look stupid... again. Not to mention, you're breaking the forum rules (again) by coming here simply to bash VEGAS and not actually contributing anything at all to the conversation that we haven't already been talking about for months. So, unless you want a ban, I'd suggest contributing something new for a change. You've been warned. You can follow the rules or go post on the forums of all these other "superior" "pro" editing apps that you love to talk about so much, but don't seem to spend much time actually using, since you're so busy kicking dead horses around here after you've been told months ago and many more times since that your requests have been heard and are being worked on.

Last changed by fr0sty on 7/23/2020, 2:50 AM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

walter-i. wrote on 7/23/2020, 3:20 AM

For those who are (really) interested in what Vegas Pro 18 will offer - and don't just want to beat dead horses - here is an important date: https://www.vegascreativesoftware.info/us/forum/youtube-live-event-july-27th-11-00am-utc-5--122500/

Reyfox wrote on 7/23/2020, 5:33 AM

I like most others here have a vested interest in Vegas. I've spent my money on it. I also understand how frustrating any software can be when there are issues with it. Some are global and affect everyone, others are client only.

In every forum I've been a part of, there are always comparisons to competing products. I haven't found one forum where everyone was happy. Not one. Bugs posted. Frustrations. Comparisons and why their product doesn't have it, etc.. Everyone has their "idea" of what the software should be, how it should look and perform.

I have yet to find the perfect software for editing. I have several like many here, and use the right tool for the job. Sometimes, it's a consumer editor, other times is a more upscale editor. I don't expect my consumer editor to perform and have all the features of the pro editor, and vice versa. Suggestions are made in the forum for future feature requests, but I am old enough to know that everything that is important to me might not be for someone else.

I look forward to what VP18 will bring to the editing table. And yes, I want it to be a "go to" editor for others.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 22.5.1, testing 24.7.1

Gigabyte X570 Elite Motherboard

cliff_622 wrote on 7/23/2020, 11:05 PM

ProResRAW? I hope so!

adimatis wrote on 7/24/2020, 12:18 AM

Well, for v18 too late for feature requests. :)

It really only is HOPE now to see something good being announced and then, again hopefully, we'll get too busy with enjoying the new Vegas rather than urging into more requests.

If we are to kill some time in waiting for the announcements, I would say I'd take a bet that Vegas 18 will improve on GPU implementation and will do very little or nothing about GUI. I want to be proven wrong for the second half of my prediction!

And also I think the rendering window will still hide behind the main window! :)

fr0sty wrote on 7/24/2020, 1:02 AM

I wouldn't say it's too late for V18 feature requests, even if V18's launch features might be set for release, VEGAS always gets features added in updates throughout its life cycle. Let's just keep it to new feature requests, not repeating old ones.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

walter-i. wrote on 7/24/2020, 3:47 AM

Let's just keep it to new feature requests, not repeating old ones.

Also from my side: @adimatis
PLEASE, PLEASE collect feature requests (in a constructive manner) in your own threads, and do not repeat the old naggler roller on all occasions.
It gets really tiring.

adimatis wrote on 7/24/2020, 5:20 AM

@walter-i. I got it. Does it seems to you I do that? If so, I am sorry, but you're not right. Don't have to be so jumpy about this, as that can be equally tiring. :)

Not every little post from me - or someone that ever dared to be maybe too vocal about something displeasing has to raise that reaction - be at peace, I got the point. I do not intent YET ANOTHER feature request list. It would only be one too many.

@fr0sty Yes, you're right. I meant I think it is too late for the initial launch features. I guess all of the requests can be indeed put a waiting list, for future releases. There must be a very long list anyway, too long to add to it right now.