VEGAS Pro 18 Coming In August!

Comments

Former user wrote on 7/27/2020, 9:04 PM

For a long time, no one cares about the sharp freeze of Vegas when removing an event at runtime. Or if you work faster than Vegas can, it freezes. And if Vegas freezes like this 20 times an hour, because I accidentally deleted something somewhere, then the priority for me is not a luxurious UI, unique design or round corners.

I just want one thing ... so that it doesn't happen again and I can work.

These are fundamental errors that should have been rectified as a matter of priority. And if the guys on the team can't fix it, they should say - Sorry, but we really don't know what it is. Maybe because of the prehistoric core of Vegas from the 486th time (Joke). 10 years have passed and nothing has changed. Because of this, one had to change the work procedure and do such tasks at work that delay the freezing for as long as possible.
 

I am guessing it's not in their financial interest to talk about it. And that being the case can never be fixed. My ignorant conspiracy ideas are: due to the licencing they're not allowed to touch the core sony vegas, they were never given the source code and had to reverse engineer and can only do so much, what ever language sony vegas was programed in, nobody at magix is an expert in it, It's too much effort to gut the core to improve it, it's easier to plug things into what was there to begin with than modify existing structure.

RogerS wrote on 7/28/2020, 12:06 AM

This is nonsense- there's no way Magix could just keep the program static as operating systems and hardware changed over the last few years.

I'm pretty sure some of the Magix team worked on this product under its previous owner. They may be smaller and less well resourced than in the past.

Magix changing decoders and adding GPU acceleration to decoding it increased speed over Sony's old code but at the expense of stability (hence the workarounds with So4compound, etc).

Anyway, stability has certainly improved within the last few months (I no longer get white screens; others reported the freeze from deleting clips during playback also went away), so speculation Vegas will never improve when so many user complaints are about stability and GPU acceleration strike me as completely unfounded.

Let's trial 18 upon its release next week and find out what has changed and what hasn't. I'm hopeful performance and stability will be better than before.

Custom PC (2022) Intel i5-13600K with UHD 770 iGPU with latest driver, MSI z690 Tomahawk motherboard, 64GB Corsair DDR5 5200 ram, NVIDIA 2080 Super (8GB) with latest studio driver, 2TB Hynix P41 SSD and 2TB Samsung 980 Pro cache drive, Windows 11 Pro 64 bit

Dell XPS 15 laptop (2017) 32GB ram, NVIDIA 1050 (4GB) with latest studio driver, Intel i7-7700HQ with Intel 630 iGPU (latest available driver), dual internal SSD (1TB; 1TB), Windows 10 64 bit

VEGAS Pro 19.651
VEGAS Pro 20.411
VEGAS Pro 21.208
VEGAS Pro 22.93

Try the
VEGAS 4K "sample project" benchmark (works with VP 16+): https://forms.gle/ypyrrbUghEiaf2aC7
VEGAS Pro 20 "Ad" benchmark (works with VP 20+): https://forms.gle/eErJTR87K2bbJc4Q7

KaraUSA wrote on 7/28/2020, 2:50 AM

Where's the new official page VP18 on the website ? Thanks

Dexcon wrote on 7/28/2020, 2:55 AM

Where's the new official page VP18 on the website ?

I wouldn't expect it to appear until this coming Monday, VP18's release date.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

vkmast wrote on 7/28/2020, 3:04 AM

The official product pages are at https://www.vegascreativesoftware.com/us/

As @Dexcon says the pages are updated when a new version is released.

You can change to your area by clicking the "globe" button on the upper right corner there.

KaraUSA wrote on 7/28/2020, 4:10 AM

Okay, all right, thanks :)

fr0sty wrote on 7/29/2020, 2:02 AM

For a long time, no one cares about the sharp freeze of Vegas when removing an event at runtime. 

This is only partially true. Back in VEGAS 13, if you deleted a clip while VEGAS was playing it, it would crash EVERY time. In 14, this issue persisted. In 15, it got a little bit better, it would only crash if you deleted during playback if there was a lot of effects, or a complex project with lots of media on the timeline, etc... These days, I rarely get the crash, though it occasionally does still happen.

So while they have not eliminated the bug, they have dramatically improved it.

As for Dynamic RAM issues, I too agree they've been around FAR too long (memory management issues in general, such as memory leaks), and am hopeful that, based on what I've heard, that may have been addressed in 18... but that doesn't mean it has been. I just haven't heard any complaints about that from those who have used 18 so far.

The problem is, VEGAS is an incredibly complex program, and a very old program as well, being developed by a very small team who is doing their best to rewrite the entire app from the ground up, but they can only focus on one area at a time. GPU acceleration happens to be keeping their hands pretty tied, as it is a constantly changing target, new GPUs are released every few months and the drivers for those GPUs are released even more frequently, some of which break features that worked just fine on others, so the team is busy playing whack-a-mole with that while trying to optimize things to improve performance, etc. along the way, then you've got folks demanding new format support which will require even more attention, but there's also other folks demanding improved audio support, more folks who want new features that aren't even in VEGAS yet, folks who want UI overhauls (but each person has their own idea of what that UI should be), etc... there's only so much they can do. Along that way, many long-lasting issues have gone untreated (I won't say ignored, because the team is VERY well aware they need attention and wants to get to working on those projects just as badly as we want them to).

There's no conspiracy with MAGIX not having access to VEGAS code or any of that jazz... they have the ability to do what they want with it, but they can only do what they can. If you want to see VEGAS' development speed increase, continue supporting it, continue getting others to support it, and help them bring in enough $ to grow the team and compete with the big boys. I'd say all things considered, David has been doing one hell of a job slaying Goliath here. Let's help him out by tossing him a few stones, and support VEGAS as much as we can. I have faith the underdog can come out on top in the long run.

Last changed by fr0sty on 7/29/2020, 2:04 AM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

D7K wrote on 7/30/2020, 9:03 AM

I sure wish they had a combo upgrade price for Vegas and Samplitude - both programs I love. Being retired I don't need every new version but I do like to support products I use. From V13 to V17 I would give (based on a lot of experience both as a hobbyist and a business owner who ran a Unix/windows 35 station setup I would say that Magix has done an incredible job or bringing Vegas into the "modern" world. Many very good programs died when sold to "new" owners. The only thing I wish is that this board was given the ability to moderate heavily so legal and/or real users were allowed here, way too much noise to signal here IMHO.

While I do subscribe to Photoshop (as I've been using it since version 4, but would leave if the price rose to $20 a month), I do own and use On1 and Vegas/Samplitude because of the ability not to buy but can continue to use the product if I don't upgrade.

The number of revisions has been quite a few (with lots of interm upgrades) of Vegas. I would expect that to continue until the base engine is redone, and I will support by buying upgrades because I value the product and want to see it continue. Right now I could probably use 17 until I no longer due video, but I hope we all realize the special "niche" that Vegas is in and what a loss it would be if it was no longer available. These are tough times for all types of businesses and everyone has to determine the cost/benefit of where they spend their dollars.

aboammar wrote on 7/30/2020, 7:14 PM

Why must every thread be high-jacked by someone as a personal tech support issue?

Makes for a VERY BORING forum.

Totally agree with you..

So far, nothing seems to attract me in Vegas Pro 18 so I might skip this upgrade and stick with version 17 for another year or two, unless the price of the upgrade is attractive! But knowing Magix, the upgrade price will be very high so I am not optimistic!

HP Z1 AIO Workstation G3

OS: Windows 10 Pro 64bit

Display: 23.6" UHD 4K

CPU: Xeon E3-1270 v5  quad-core @ 3.60GHz, 8MB cache, up to 4GHz with Intel Turbo Boost Technology

GPU: nVidia Quadro M2000M 4GB

RAM: 32GB DDR4 2133MHz ECC memory

System Drive: 1TB M.2 (2500MB/s)

Working Drive: 1TB M.2 (2500MB/s)

Storage Drive: 3GB SSD (500MB/s)

Video: Vegas Pro 16 Suite / DaVinci Resolve 16 Studio

Audio: PreSonus Studio One Pro 5

Graphics: CorelDraw Technical Suite 2020 / Xara Designer Pro X365

Image Editing: Corel PhotoPaint 2020 / Corel PaintShop Pro X9 Ultimate / PHASEONE Capture One Pro 11

3D Graphics: Maxon Cinema 4D Studio 10

Camera: Sony A7S II / A7 III

Website: www.innoviahouse.com

Vimeo: vimeo.com/innoviahouse

Steve_Rhoden wrote on 7/30/2020, 9:07 PM

aboammar, a ton of things has not yet been revealed about whats new in the upcoming Vegas Pro 18. Wait until its official release and then base your judgment, because the few scattered news you hear of whats new to come is not even close to the complete list!

supergafudo wrote on 7/31/2020, 4:30 AM

I sure wish they had a combo upgrade price for Vegas and Samplitude - both programs I love.

The real killer app will be a DAW inside the video editor, they are the only company that can do that, they have the code, but, no pun intended, they lack the vision. I really like the program and the team and the way vegas works but I think the decision of sending resources to AI or the famous stabilizer are a waste of time when you can integrate a DAW inside the video software, creating the killer application for video entusiasts, for the people who make music videos, film music etc... but I find this lack of vision really frustating, and honestly this is not a bad critic is just a personal frustation I got when I see the multiaudio or vst working nice in vegas and they cannot make the next step and convert their application in the only one that can create, music, audio effects and edit videeo at the same time. Youtubers, music videos, entusiats etc.. would love this.

adimatis wrote on 7/31/2020, 12:56 PM

@pierre-k Thanks for you positive words! :) Literally just returned home after few days away and I am heading to watch Gary's interview... But just wanted to appreciate you post and to say that I came to the same conclusions - I think we just need to be patience and decide in the meanwhile if Vegas is still the editor to choose, to embrace it's limitation and to find workarounds as needed, or not.

As frustrating that might be, and it is.

Years ago, an engineer by his name Frits Nielsen started coding an audio DAW named Podium, and he did it out of passion for music recording and such. I loved his work and got friends with him and encouraged him to try to do even more and deeper and he was and still is always very receptive - yet at one point he explained to me that creating and maintaining Podium was for him rather a "work of love" and while he admitted much more could have been achieved with a larger team and more time dedicated to it, he still chooses to stay low profile and to only do what he can and when he can.

I came to respect that and while I am now using Studio One as my main DAW, I still sometime communicate with Frits and I still love to check once in a while how Podium is doing.

I don't know if this applies to Vegas, probably not, as Vegas does want to play properly in the commercial arena, but who knows...? Maybe we just need to accept that the team will only put in so much for the development and they are not terribly impressed by other players and so, whoever is happy with Vegas as it is - fine, whoever is not - also fine, free to move elsewhere.

Ok, I go to see what Gary has revealed of Vegas 18. :)

Thanks again!

Gardo wrote on 7/31/2020, 3:06 PM

A previous thread https://www.vegascreativesoftware.info/us/forum/buy-vegas-pro-17-get-vegas-pro-18-for-free--122030/

Just wanted to clarify. I know there is a current "buy Vegas Pro 17 and get Vegas Pro 18 free" promotion. If I purchased Vegas Pro 18 on 9 June 2020, will I get Vegas Pro 18 for free, too? Thanks for any clarification.

I asked via chat. My purchase date was June 29. They said no. Alas.

I may ask again. :)

aboammar wrote on 7/31/2020, 8:22 PM

aboammar, a ton of things has not yet been revealed about whats new in the upcoming Vegas Pro 18. Wait until its official release and then base your judgment, because the few scattered news you hear of whats new to come is not even close to the complete list!

 

Steve_Rhoden, of course I will not make final decision until V18 is released and tested. What I said before is only my initial impressions which might change completely after testing V18. However, given the history of Magix, the upgrade prices are not encouraging anymore, especially when comparing it to DaVinci Resolve Studio!

Last changed by aboammar on 7/31/2020, 8:22 PM, changed a total of 1 times.

HP Z1 AIO Workstation G3

OS: Windows 10 Pro 64bit

Display: 23.6" UHD 4K

CPU: Xeon E3-1270 v5  quad-core @ 3.60GHz, 8MB cache, up to 4GHz with Intel Turbo Boost Technology

GPU: nVidia Quadro M2000M 4GB

RAM: 32GB DDR4 2133MHz ECC memory

System Drive: 1TB M.2 (2500MB/s)

Working Drive: 1TB M.2 (2500MB/s)

Storage Drive: 3GB SSD (500MB/s)

Video: Vegas Pro 16 Suite / DaVinci Resolve 16 Studio

Audio: PreSonus Studio One Pro 5

Graphics: CorelDraw Technical Suite 2020 / Xara Designer Pro X365

Image Editing: Corel PhotoPaint 2020 / Corel PaintShop Pro X9 Ultimate / PHASEONE Capture One Pro 11

3D Graphics: Maxon Cinema 4D Studio 10

Camera: Sony A7S II / A7 III

Website: www.innoviahouse.com

Vimeo: vimeo.com/innoviahouse

walter-i. wrote on 8/1/2020, 4:22 PM

the upgrade prices are not encouraging anymore, especially when comparing it to DaVinci Resolve Studio!

@aboammar
There is very rarely anything free in business.
And if there is, there is usually a deeper meaning behind it.

Former user wrote on 8/1/2020, 7:49 PM

the upgrade prices are not encouraging anymore, especially when comparing it to DaVinci Resolve Studio!

@aboammar
There is very rarely anything free in business.
And if there is, there is usually a deeper meaning behind it.

Studio costs $300, but they don't make you pay for upgrades every year so it's not a faux subscription model, they've also said if they do charge for an upgrade and you bought current version (16) you get v17 for free. You are guaranteed 2 versions. Although that is fairer, I understand capitalism is king, and if people keep buying at the same rate each year without decline then why change

fr0sty wrote on 8/1/2020, 9:20 PM

Magix doesn't make cameras, video switchers, and other hardware that it needs software to help sell. BlackMagic can afford to sell Resolve for next to nothing because its development is funded from the sale of their hardware.

Yet despite that, it still lacks compared to VEGAS, it can do many of the same things, and even a few things VEGAS can't (though the reverse is also true), but still no NLE has the usability or customization ability that VEGAS has, which is why we're all here.

That considered, and the fact that the other heavy hitter in the industry Adobe, requires a forced $600/year subscription model to use their software, I'd say that $200 to upgrade to 18 isn't a bad deal, nor is buying VEGAS 17 (with 2 licenses for 2 PCs) and getting VEGAS 18 free (with 2 more licenses for 2 more PCs) at $400 isn't a bad deal either. VEGAS always does that promotion before the new version launches, as well.

Video_flaneur wrote on 8/1/2020, 10:10 PM

I for one have paid up for the 17 plus 18 deal. I currently own 16 and know there are numbers of features in 17 that will be of value to me. It gives me the most stable version available of 17 as a fallback option while allowing me to use whatever useful (for my purposes) comes along in 18. Unless there are spectacular must-have options in a new version, this wait-till-mature-then-get-both-every-second-version seems to work for me.

Laptop: Asus W.10, 64 bit, i7-3630QM @ 2.4 GHz; 16 GB Ram, Intel HD Graphics 4000 and NVIDIA GeForce GT 650M

Vegas Pro 19 (Build 643); Vegasaur Toolkit 4.0.1; ProDad Mercall v.4; HitFilm Pro Version 2021.1; Acid Pro 10; Sound Forge Pro 12;

Former user wrote on 8/1/2020, 10:31 PM

 

Yet despite that, it still lacks compared to VEGAS, it can do many of the same things, and even a few things VEGAS can't (though the reverse is also true), but still no NLE has the usability or customization ability that VEGAS has, which is why we're all here.

Yes, that' why I don't think it's too rude to bring up Resolve all the time. It's much more efficient at playback but it's interface is extremely alienating to Vegas users, It's the worst of the Big 4. If Magix can fix playback efficiency and stability there would be no reason for me to ever consider paying for a Resolve studio upgrade

fr0sty wrote on 8/2/2020, 1:21 AM

I have no problem with it, as long as it isn't bringing up the same issue over and over and over.

Last changed by fr0sty on 8/2/2020, 1:21 AM, changed a total of 1 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

adimatis wrote on 8/2/2020, 7:44 AM

Hi guys,

@fr0sty :) I am afraid whenever Resolve is brought up it is being so only because of the same old issues that are present in Vegas. For now. I hope Vegas 18 will make possible also some other type of comparison or discussions in relation with Resolve.

I am very curious what tomorrow news will be!

To me, of course there is a whole list of what I'd like to see, but I am very much at peace with whatever will come, as long as Vegas looses the bad habit of freezing every two minutes. Without getting into details that are common for many here, my number one problem I had with v17 was the instability and inefficiency of GPU accelerated editing. Not rendering, that I had no issues with. But playback and timeline editing were at times terrible.

So, not longer back than yesterday, I started a project in Vegas, some phone recorded clips that added to about 2 hours and I needed them edited together. Every five minutes - or so - a freeze. Decided to disable so4compound as that helped before. After doing so, the project would not load anymore. No plugins, no effects, actually no edits other than the simple cutting.

Guess what? Started Resolve, redo the project, finish the project, clip exported. No issues AT ALL.

That was only to say that I am very happy to give Vegas 18 all the credit for being more stable, more GPU efficient and more stable than v17, but if that will fail - for me - I will have to stop using it. Not because I don't like it, quite the opposite, but simply because I cannot use it. Yes, I agree this is only for my system maybe, but I have to say it again - if it works for some other editor, it should work with Vegas too.

For me, the first part of this decision process will be tomorrow, with hearing what's exactly new and improved and then the second part once I get to test it and see how it behaves. I am all excited about both of these! But a little bit worried too, just a bit.

As for tomorrow's live event, I will be there! :)

 

 

antonio-m wrote on 8/2/2020, 8:34 AM

Perfect I can't wait to try the new version and see what changes, I also hope it will be faster and edit with native 4k files.

KaraUSA wrote on 8/2/2020, 8:58 AM

I hope that there will no longer be this limitation to customize your own resolution for video export. Since version 14 to 17 we cannot increase above 4096 for some codecs, I hope that this problem will be solved and that we can export with our customization of video resolution.

RogerS wrote on 8/2/2020, 9:18 AM

@adimatis so4compound is required for some types of media, so I'd try a different workaround for that project with smart phone footage.

(Set file i/o to Intel instead of AMD or NVIDIA, dynamic ram to 0, etc.)

Custom PC (2022) Intel i5-13600K with UHD 770 iGPU with latest driver, MSI z690 Tomahawk motherboard, 64GB Corsair DDR5 5200 ram, NVIDIA 2080 Super (8GB) with latest studio driver, 2TB Hynix P41 SSD and 2TB Samsung 980 Pro cache drive, Windows 11 Pro 64 bit

Dell XPS 15 laptop (2017) 32GB ram, NVIDIA 1050 (4GB) with latest studio driver, Intel i7-7700HQ with Intel 630 iGPU (latest available driver), dual internal SSD (1TB; 1TB), Windows 10 64 bit

VEGAS Pro 19.651
VEGAS Pro 20.411
VEGAS Pro 21.208
VEGAS Pro 22.93

Try the
VEGAS 4K "sample project" benchmark (works with VP 16+): https://forms.gle/ypyrrbUghEiaf2aC7
VEGAS Pro 20 "Ad" benchmark (works with VP 20+): https://forms.gle/eErJTR87K2bbJc4Q7