Support for 360 and VR180 Rendering Resolutions? 5.7k and 6k support

MikiePsyche schrieb am 24.09.2019 um 18:55 Uhr

So with the new version of Vegas I am able to render in 4k or 8k but most 360 cameras and VR180 cameras are not 8.

Vuze XR - 5.7k - 5760 X 2280
Yi Horizon 5.7k - 5760 x 2880 
Z-Cam K1 Pro - 6k  - 6144 x 3072
insta360 Evo - 5.7k - 5760 x 2880

I cannot make Vegas render these custom resolutions and I am being forced to use Adobe Premier or down render my videos to 4k.

Premier already has full built in VR180 support.

I can use offical Google VR180 app to inject the metadata though. I would be happy if Vegas would simply render my videos at full resolution

Does someone know how make this work?
Or can the devs please add support for these camera resolutions?

 

Kommentare

Musicvid schrieb am 24.09.2019 um 19:31 Uhr

Currently, Vegas renders 4096x4096.

I'm sure that will change in a future release.

Marco. schrieb am 24.09.2019 um 20:13 Uhr

Vegas Pro 17 already supports up to 8k rendering for HEVC, some AVI codecs like CineForm, Grass Valley HQX, MagicYUV and for image sequence export.

Musicvid schrieb am 24.09.2019 um 20:44 Uhr

Yes, I'm behind the progress curve.

MikiePsyche schrieb am 24.09.2019 um 21:09 Uhr

Vegas Pro 17 already supports up to 8k rendering for HEVC, some AVI codecs like CineForm, Grass Valley HQX, MagicYUV and for image sequence export.

I can make Vegas render at 4k. I can make Vegas render at 8k.

It will not allow me to add a custom resolution and render at anything in between.
It will not allow me to put in a custom resolution of 5760 x 2880 or 6144 x 3072 when trying to render.

I am able to have project settings at 5760x2880 but it will not allow me to have resolution when I render.
My only option is to down render to 4k.

If you can make it work, let me know how you did it please.

 

Marco. schrieb am 24.09.2019 um 21:11 Uhr

Which version of Vegas Pro and which build of it do you use?

Which render type do you use?

MikiePsyche schrieb am 24.09.2019 um 21:16 Uhr

Which version of Vegas Pro and which build of it do you use?

Which render type do you use?

The new version just released. Vegas Pro 17 Build 321.

I've tried a number of different rendering options.
HEVC/AAC or AVC/AAC are usually what I use in general.

If you go into the render setting and choose custom frame size, when you try to type in "5760" for the width, Vegas automatically changes it "4096".

It won't allow me to enter in the custom Frame Size of 5760 x 2880 or 6144 x 3072.

Marco. schrieb am 24.09.2019 um 21:22 Uhr

AVC doesn't support larger sizes than 4k.

If you use HEVC, start with one of the given 8k presets then customize to your desired size.

MikiePsyche schrieb am 24.09.2019 um 21:41 Uhr

AVC doesn't support larger sizes than 4k.

If you use HEVC, start with one of the given 8k presets then customize to your desired size.

It doesn't work. Try it yourself and let me know if you can make it work.

VEGASDerek schrieb am 24.09.2019 um 22:09 Uhr

@MikiePsyche

What is your GPU?

MikiePsyche schrieb am 24.09.2019 um 22:22 Uhr

@MikiePsyche

What is your GPU?

I have three computers I've tried it on.
GeForce 1070
GeForce 1080 Ti
GeForce 2060



 

VEGASDerek schrieb am 24.09.2019 um 22:32 Uhr

The templates for 8k are only made available if the project is 8k. Check your project settings.

MikiePsyche schrieb am 24.09.2019 um 23:04 Uhr

The templates for 8k are only made available if the project is 8k. Check your project settings.

Hey Derek,

I have tried making the project setting 8k.
I then have an option to render in 8k, sure enough.

However, If you go into the render setting and choose custom frame size, when you try to type in "5760" for the width, Vegas automatically changes it "4096".

This means I have two options;

1) Up renders the 5.7k to 8k.
2) Down render the 5.7k video to 4k.

It will not allow me to render anything in between.
I am unable to choose a custom frame rate for;

Vuze XR - 5.7k - 5760 X 2280
Yi Horizon 5.7k - 5760 x 2880 
Z-Cam K1 Pro - 6k  - 6144 x 3072
insta360 Evo - 5.7k - 5760 x 2880

If you are able to try this and make it work for yourself, please let know.
As of right now, again, If you go into the render setting and choose custom frame size, when you try to type in "5760" for the width, Vegas automatically changes it "4096".

Thanks,

Mike

fr0sty schrieb am 25.09.2019 um 01:26 Uhr

Magix, unfortunately you cannot edit any of the 8k templates to match the frame sizes of these 360 cameras (you can't edit them at all, all options are greyed out), so project and render templates will need to be created for them or we'll need the ability to set custom frame sizes at any resolution up to 8k in order for it to work. Something to keep in mind for future updates.

In the mean time, upscaling to 8k is your best bet, OP.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

MikiePsyche schrieb am 25.09.2019 um 01:50 Uhr

Magix, unfortunately you cannot edit any of the 8k templates to match the frame sizes of these 360 cameras (you can't edit them at all, all options are greyed out), so project and render templates will need to be created for them or we'll need the ability to set custom frame sizes at any resolution up to 8k in order for it to work. Something to keep in mind for future updates.

In the mean time, upscaling to 8k is your best bet, OP.

Ok, Well this VR content and the number of cameras to create it are becoming more and more popular.

With new stand alone VR Headsets like the Oculus Quest and YouTube offering VR video playback at all resolutions, the amount of VR content being consumed is going to skyrocket in the near future.

Adobe Premier already has full support for both 360 content and VR180 content at these cameras resolutions.
I actually took the time to learn how to use Premier but frankly I hate it compared to Vegas.

Not sure on the Dev end what it takes to create these templates for these resolutions.
Hopefully it's doesn't require any major coding.

Thanks,

Mike

Marco. schrieb am 25.09.2019 um 10:49 Uhr

I'm able to render to 5760 x 2880 as CineForm AVI if I set my project properties to 5760 x 2880 and then select to use the project settings as frame size. Same works for a lot of other AVI codecs and image sequences.

MikiePsyche schrieb am 25.09.2019 um 18:47 Uhr

I'm able to render to 5760 x 2880 as CineForm AVI if I set my project properties to 5760 x 2880 and then select to use the project settings as frame size. Same works for a lot of other AVI codecs and image sequences.

I do not see CineForm AVI in the rendering options.
Do I have to some how download the codec?
What exact do I do to be able to rend CineForm AVI?

Marco. schrieb am 25.09.2019 um 20:22 Uhr

I use CineForm for so long now I'm not sure how I once got it. Probably via the installation of GoPro Studio.

Same render settings work same way for GV HQX which is available here. And uncompressed AVI should work as well.

Chief24 schrieb am 25.09.2019 um 20:47 Uhr

Mike,

Here is a link from our Good Buddy, Dr. Zen (Derek Moran of MovieStudioZen.com). This Tutorial shows how to acquire Cineform, install, and export out to a Cineform AVI. If you lose the link, I believe "The Doc's" tutorial is posted as a link above in the "Tutorial" tab. Make sure you watch the entire video, and check out His written explanation as well. Once this is installed, you can use either the Cineform codec, or the Grass Valley codec from the link that @Marco. provided. If you want another, you can try the MagicYUV site, and either get the older "free" version, or purchase the updated Premium version. Just be sure to have plenty/ample amounts of storage! Heh, Heh!

Mike "The Chief" O'Sullivan

Self Build: #1 MSI TRX40 Pro Wi-Fi w/3960X (be Quiet! Dark Rock Pro TR4) @ stock; 128GB Team Group 3200 MHz; OS/Apps - WDSN850X PCI-e 4.0x4 4TB, Documents/Extras - WDSN850X PCI-e 4.0x4 4TB; XFX AMD Radeon 7900XTX (24.12.1); Samsung 32 Inch UHD 3840x2160; Windows 11 Pro 64-Bit (24H2 26100.2894); (2) Inland Performance 2TB/(2) PNY 3040 4TB PCI-e on Asus Quad M.2x16; (2) WD RED 4TB; ProGrade USB CFExpress/SD card Reader; LG 16X Blu-Ray Burner; 32 inch Samsung UHD 3840x2160.

VEGAS Pro 20 Edit (411); VEGAS Pro 21 Suite (315); VEGAS Pro 22 Suite (239) & HOS (Happy Otter Scripts); DVD Architect 7.0 (100);

Sound Forge Audio Studio 15; ACID Music Studio 11; SonicFire Pro 6.6.9 (with Vegas Pro/Movie Studio Plug-in); DaVinci Resolve (Free) 19.1.3

#2: Gigabyte TRX50 Aero D w/7960x (Noctua NH-U14S TR5-SP6) @ stock; 128GB Kingston Fury Beast RDIMM @4800 MHz; OS/Apps - Seagate Firecuda 540 2TB PCI-e 5.0x4; Documents/Extras/Source/Transcodes - 4TB WDSN850X PCI-e 4.0x4; 4TB Inland Performance PCI-e 3.0x4; 2TB Inland Performance PCI-e 4.0x4; BlackMagic PCI-e Decklink 4K Mini-Recorder; ProGrade USB SD & Micro SD card readers; LG 32 Inch UHD 3840.x2160: PowerColor Hellhound RX Radeon 7900XT (24.12.1); Windows 11 Pro 64-Bit (24H2 26100.2894)

VEGAS Pro 20 Edit (411); VEGAS Pro 21 Suite (315); VEGAS Pro 22 Suite (239) & HOS; DVD Architect 7.0 (100); Sound Forge Audo Studio 15; Acid Music Studio 11

Canon EOS R6 MkII, Canon EOS R6, Canon EOS R7 (All three set for 4K 24/30/60 Cinema Gamut/CLog3); GoPro Hero 5+ & 6 Black & (2) 7 Black & 9 Black & 10 Black & 11 Black & 12 Black (All set at highest settings - 4K, 5K, & 5.3K mostly at 29.970); Sony FDR AX-53 HandyCam (4K 100Mbps XAVC-S 23.976/29.970)

Marco. schrieb am 25.09.2019 um 21:13 Uhr

I just (successfully) tested following AVI codecs for rendering up to 8k including custom sizes like 5760 X 2280 from Vegas Pro 17:

  • uncompressed (Vegas internal codec)
  • Sony YUV (Vegas internal codec)
  • MagicYUV
  • UT YUV
  • Grass Valley HQX
  • CineForm

Rendering to x264 AVI also worked this way but the resulting file doesn't playback correctly in various players. I doubt h264 is a suitable codec for any size above 4k.

I hoped to find a way to also make HEVC render at the given project size but I failed here. I will see if HOS allows for this (or a direct way to use a custom size above 4k for HEVC).

Edit:
Just tested HOS and it works. It automatically uses the Vegas Pro project size and rendering to HEVC/H.265 with custom sizes like 5k/6k/7k/8k (if this is the project size) works fine.

fr0sty schrieb am 25.09.2019 um 21:33 Uhr

There's your solution, until the team can get support coded into Vegas, as HOS is free currently, and worth buying when it gets out of beta, as it increases what you can do with Vegas exponentially.

If you don't know where to find it, www.tools4vegas.com

Zuletzt geändert von fr0sty am 25.09.2019, 21:33, insgesamt 2-mal geändert.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

MikiePsyche schrieb am 25.09.2019 um 21:41 Uhr

I use CineForm for so long now I'm not sure how I once got it. Probably via the installation of GoPro Studio.

Same render settings work same way for GV HQX which is available here. And uncompressed AVI should work as well.

Ok I figured out how to install CineForm and got it to accept the rendering settings.
I'm rendering something out right now.
I'll have to see if the Google VR180 app will work with it to implant the metadata and if YouTube will can deal with the codec well.

If it doesn't work I'll try HOS.

Thanks,

Mike

Kinvermark schrieb am 25.09.2019 um 21:59 Uhr

I use CineForm for so long now I'm not sure how I once got it. Probably via the installation of GoPro Studio.

 

I would like to use the above statement as a reminder to Magix that they should add cineform as a native Vegas codec if at all feasible.

 

MikiePsyche schrieb am 25.09.2019 um 23:42 Uhr

I just (successfully) tested following AVI codecs for rendering up to 8k including custom sizes like 5760 X 2280 from Vegas Pro 17:

  • uncompressed (Vegas internal codec)
  • Sony YUV (Vegas internal codec)
  • MagicYUV
  • UT YUV
  • Grass Valley HQX
  • CineForm

Rendering to x264 AVI also worked this way but the resulting file doesn't playback correctly in various players. I doubt h264 is a suitable codec for any size above 4k.

I hoped to find a way to also make HEVC render at the given project size but I failed here. I will see if HOS allows for this (or a direct way to use a custom size above 4k for HEVC).

Edit:
Just tested HOS and it works. It automatically uses the Vegas Pro project size and rendering to HEVC/H.265 with custom sizes like 5k/6k/7k/8k (if this is the project size) works fine.

Ok Marco, Here is an update.

I did manage to install CineForm and render a video at the correct resolution with it.

Unfortunately in order to publish a VR video on YouTube the video must contain VR180 Metadata which tells YouTube what the video format is.

Google has an office VR180 Creator Tool which allows you to inject the metadata into a file. The CineForm file did not seem to be compatible with VR180 Creator Tool so I was unable to inject the metadata.

I went ahead and downloaded HOS but I am not sure completely how to use it. I figure out using "renderplus" button and something is rendering now. It's slow but will see if it's compatible.

I am going either have to make H265 work with HOS or I am going to have to fine a condec that is compatible with both the Google VR180 Creator Tool and YouTube or I'm going to have use Adobe Premier.

Any tips on how to use HOS would be appreciated.

I also downloaded Grass Valley and will attempt to see if that works as well.

Thanks,

Mike

fr0sty schrieb am 26.09.2019 um 02:04 Uhr

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)