Studio RGB ?

BruceUSA schrieb am 26.05.2018 um 05:43 Uhr

Hello all.

I rendered out a master file to MagicYUV with studio RGB applied. If I import that master file back onto Vegas TL and let say I want to render out to a MP4 file or any other files. Do I need to -re-apply studio RGB again?

 

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Kommentare

john_dennis schrieb am 26.05.2018 um 06:07 Uhr

Look at Videoscopes and see where they land. The decision should be apparent.

BruceUSA schrieb am 26.05.2018 um 06:30 Uhr

Look at Videoscopes and see where they land. The decision should be apparent.

OK.. As always, good advice. Thank you John.

Intel i9 Core Ultra 285K Overclocked all P Cores @5.6, all E-Cores @5ghz               

MSI MEG Z890 ACE Gaming Wifi 7 10G Super Lan, thunderbolt 4                                

48GB DDR5 -8200mhz Overclocked @8800mhz                  

Crucial T705 nvme .M2 2TB Gen 5  OS. 4TB  gen 4 storage                    

RTX 5080 16GB  Overclocked 3.1ghz, Memory Bandwidth increased from 960 GB/s to 1152 GB/s                                                            

Custom built hard tube watercooling.                            

MSI PSU 1250W, Windows 11 Pro

 

Musicvid schrieb am 26.05.2018 um 16:35 Uhr

Hello all.

I rendered out a master file to MagicYUV with studio RGB applied. If I import that master file back onto Vegas TL and let say I want to render out to a MP4 file or any other files. Do I need to -re-apply studio RGB again?

 

Theoretically, no. But without a scope check, you may have over-applied the correction the first time, giving less than optimal output range.

 

BruceUSA schrieb am 26.05.2018 um 18:01 Uhr

Hello all.

I rendered out a master file to MagicYUV with studio RGB applied. If I import that master file back onto Vegas TL and let say I want to render out to a MP4 file or any other files. Do I need to -re-apply studio RGB again?

 

Theoretically, no. But without a scope check, you may have over-applied the correction the first time, giving less than optimal output range.

I test a small clip render with studio rgb applied and then bring the rendered clip back onto vegas TL. Per videoscope, shows exactly the same level. So, there is no need to re-apply studio rgb. Doing so will be over expose the white range.

Zuletzt geändert von BruceUSA am 26.05.2018, 18:03, insgesamt 1-mal geändert.

Intel i9 Core Ultra 285K Overclocked all P Cores @5.6, all E-Cores @5ghz               

MSI MEG Z890 ACE Gaming Wifi 7 10G Super Lan, thunderbolt 4                                

48GB DDR5 -8200mhz Overclocked @8800mhz                  

Crucial T705 nvme .M2 2TB Gen 5  OS. 4TB  gen 4 storage                    

RTX 5080 16GB  Overclocked 3.1ghz, Memory Bandwidth increased from 960 GB/s to 1152 GB/s                                                            

Custom built hard tube watercooling.                            

MSI PSU 1250W, Windows 11 Pro

 

Musicvid schrieb am 26.05.2018 um 18:06 Uhr

That's what I would expect.