Adding LUTs individually a better way?

J-- schrieb am 05.02.2022 um 16:08 Uhr

Do we have to add LUTs (.cub files) individually by saving them again inside Vegas 19 pro standalone?😖
I have vegas pro 19 standalone. How do I add (import) more than one LUT at a time if at all possible? I understand in vegas 18 I would have selected a clip and add media fx, choose LUT or select default LUT, alter that by selecting a new .cub file and saving that with a new name. I hope some one has some clever work arounds. Is there a better way?😧

Kommentare

RogerS schrieb am 05.02.2022 um 16:29 Uhr

That's how I do it. I guess you can add at the track or event level as well to save time if it's all the same type of file. At the event level you can also selectively paste event attributes (hit control + c on one event with the LUT then highlight all the other events and paste the attributes that will include the LUT).

Maybe someone could make a script to automate this at the media level?

J-- schrieb am 05.02.2022 um 16:54 Uhr

Automating importing of LUTs and as many as possible for Vegas pro 19 is not possible?

J-- schrieb am 05.02.2022 um 16:58 Uhr

That's how I do it. I guess you can add at the track or event level as well to save time if it's all the same type of file. At the event level you can also selectively paste event attributes (hit control + c on one event with the LUT then highlight all the other events and paste the attributes that will include the LUT).

Maybe someone could make a script to automate this at the media level?

Importing LUTs (.cube files) into Vegas pro 19 standalone only possible one by one?

Musicvid schrieb am 05.02.2022 um 17:46 Uhr

It is a very simple matter to stack LUT filters in Vegas Pro 19 using the Vegas LUT Filter fx Plugin at any of the Media, Track, Event, or Output Levels.

In this quick example, two LUT filters are added as Event Level fx. The first is a camera LUT to convert S-Log to 709 for conventional monitor output. The second is the "Rose" warming grading LUT from the Panasonic collection, added at a modest level.

I don't really suggest stacking more than two Luts because doing so can create redundancies that destroy native bit depth, unless that is your intention. You can also stack LUTS using the two locations in Vegas' color grading panel.

You are welcome to download my free LUTS4Vegas package, which includes a collection of nearly 400 profile, camera, and grading LUTS, in addition to a couple of my own. A new feature is the addition of the Bulk Luts Previewer, which allows you to preview any video clip or image with any of the Luts from my compilation. Enjoy!

https://drive.google.com/open?id=1AKe_ts4pSQ5fJVVGN_vN8Z8GyCUWkhnR&authuser=musicvid%40gmail.com&usp=drive_fs

J-- schrieb am 05.02.2022 um 20:15 Uhr

It is a very simple matter to stack LUT filters in Vegas Pro 19 using the Vegas LUT Filter fx Plugin at any of the Media, Track, Event, or Output Levels.

In this quick example, two LUT filters are added as Event Level fx. The first is a camera LUT to convert S-Log to 709 for conventional monitor output. The second is the "Rose" warming grading LUT from the Panasonic collection, added at a modest level.

I don't really suggest stacking more than two Luts because doing so can create redundancies that destroy native bit depth, unless that is your intention. You can also stack LUTS using the two locations in Vegas' color grading panel.

You are welcome to download my free LUTS4Vegas package, which includes a collection of nearly 400 profile, camera, and grading LUTS, in addition to a couple of my own. A new feature is the addition of the Bulk Luts Previewer, which allows you to preview any video clip or image with any of the Luts from my compilation. Enjoy!

https://drive.google.com/open?id=1AKe_ts4pSQ5fJVVGN_vN8Z8GyCUWkhnR&authuser=musicvid%40gmail.com&usp=drive_fs

Thanks for your comment however, my question isnt about stacking LUTs, it's about importing them into Vegas pro 19 Standalone. Is this *new feature Bulk Luts Previewer, somthing you have made, or is this within the program already?

Musicvid schrieb am 05.02.2022 um 20:53 Uhr

Sorry, I don't understand what "importing them into Vegas pro 19 Standalone" means. You can import .cube LUTS into Vegas Pro 19 projects via plugin in Media fx, Track efx, Event fx, Output fx, a third party fx, or two places within Vegas Color Grading Panel. The luts native to Vegas Pro 19 are in an OFX plugins folder in Program Files/Vegas Pro 19 [edited /].

My LUT filters are in a normal Windows folder that has been zipped for download. The included freeware previewer has absolutely nothing to do with Vegas or any other "program." They are freely available for your enjoyment.

J-- schrieb am 05.02.2022 um 22:32 Uhr

Sorry, I don't understand what "importing them into Vegas pro 19 Standalone" means. You can import .cube LUTS into Vegas Pro 19 projects via plugin in Media fx, Track efx, Event fx, Output fx, a third party fx, or two places within Vegas Color Grading Panel. The luts native to Vegas Pro 19 are in an OFX plugins folder in Program Files/Vegas Pro 19 [edited /].

My LUT filters are in a normal Windows folder that has been zipped for download. The included freeware previewer has absolutely nothing to do with Vegas or any other "program." They are freely available for your enjoyment.

Is it possible to add (import) all new LUT's into this part of the program all at once, or do they need to be added one by one?

Musicvid schrieb am 06.02.2022 um 02:11 Uhr

I finally figured out what you are doing. You are exporting an Effects Chain as a LUT, then loading the new lut in the LUT Filter fx, then saving that as a Preset, which then shows up under the LUT Filter in the Video fx window. Very clever; I never thought of doing that.

Other than the way you are doing it, I don't see a ready way to save a bunch of LUTS and have them show up in the Video fx window. You can, of course, use the freeware external Previewer I added in my download. The developers have indicated a real lut previewer may come in a future release of Vegas. Until then...

Musicvid schrieb am 06.02.2022 um 04:12 Uhr

It would be a nice day's project for someone younger than me to write a word Macro that would parse the names from a folder of .cube files in VB, then write and save an XML file for each one; all would go in Documents/OFX Presets/com.vegascreativesoftware_lutfilter

If you had caught me thirty years ago, I would have it tomorrow for you. As things stand, well...............

J-- schrieb am 06.02.2022 um 07:30 Uhr

I finally figured out what you are doing. You are exporting an Effects Chain as a LUT, then loading the new lut in the LUT Filter fx, then saving that as a Preset, which then shows up under the LUT Filter in the Video fx window. Very clever; I never thought of doing that.

Other than the way you are doing it, I don't see a ready way to save a bunch of LUTS and have them show up in the Video fx window. You can, of course, use the freeware external Previewer I added in my download. The developers have indicated a real lut previewer may come in a future release of Vegas. Until then...

It isn't that I want to have to save them as presets manually, I would rather that by default there was a place to import any new .cube files that they could be more readily available and used as swiftly as a preset.

Mindmatter schrieb am 06.02.2022 um 15:02 Uhr

It is a very simple matter to stack LUT filters in Vegas Pro 19 using the Vegas LUT Filter fx Plugin at any of the Media, Track, Event, or Output Levels.

In this quick example, two LUT filters are added as Event Level fx. The first is a camera LUT to convert S-Log to 709 for conventional monitor output. The second is the "Rose" warming grading LUT from the Panasonic collection, added at a modest level.

I don't really suggest stacking more than two Luts because doing so can create redundancies that destroy native bit depth, unless that is your intention. You can also stack LUTS using the two locations in Vegas' color grading panel.

You are welcome to download my free LUTS4Vegas package, which includes a collection of nearly 400 profile, camera, and grading LUTS, in addition to a couple of my own. A new feature is the addition of the Bulk Luts Previewer, which allows you to preview any video clip or image with any of the Luts from my compilation. Enjoy!

https://drive.google.com/open?id=1AKe_ts4pSQ5fJVVGN_vN8Z8GyCUWkhnR&authuser=musicvid%40gmail.com&usp=drive_fs

wow! Thanks musicvid!

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Musicvid schrieb am 06.02.2022 um 15:36 Uhr

wow! Thanks musicvid!

You are welcome!

 I would rather that by default there was a place to import any new .cube files that they could be more readily available and used as swiftly as a preset.

I've made essentially the same request, and the response I received indicates that this is already on the development wishlist. Noting that their staff is running lean right now and there are bigger fish to fry, no one could predict when.

Meantime, you may want to check out the freeware previewer I've included in the download package; lots of very functional correction luts, and some grading cubes too.

walter-i. schrieb am 06.02.2022 um 16:12 Uhr

 I would rather that by default there was a place to import any new .cube files that they could be more readily available and used as swiftly as a preset.

I've made essentially the same request, and the response I received indicates that this is already on the development wishlist. Noting that their staff is running lean right now and there are bigger fish to fry, no one could predict when.

@J--

 

You could write your wish in here, then it would reinforce @Musicvid's wish, and maybe that would get Vegas officials ready to put this on the implementation list sooner. 
https://www.vegascreativesoftware.info/us/forum/vegas-pro-19-feature-requests--123432/

J-- schrieb am 08.02.2022 um 18:18 Uhr

🙊 For anyone out there who wanted the answer, support emailed.
- Thank you for your message. At this time there isn't any way to add multiple new LUT filters at a time so you'll need to add them one at a time.

Musicvid schrieb am 08.02.2022 um 18:31 Uhr

You know, I just added a folder containing 35 LUTS as filter presets, and it only took a few minutes.

Thanks for the technique tip though, it is a workaround for being able to preview them inside Vegas.

J-- schrieb am 08.02.2022 um 20:49 Uhr

You know, I just added a folder containing 35 LUTS as filter presets, and it only took a few minutes.

Thanks for the technique tip though, it is a workaround for being able to preview them inside Vegas.

How were you able to, can you go into detail?

set schrieb am 08.02.2022 um 22:43 Uhr

I think that just saving a preset for each LUT.

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Musicvid schrieb am 08.02.2022 um 22:46 Uhr

Yep

Howard-Vigorita schrieb am 09.02.2022 um 20:01 Uhr

Here's another way to do it. Looks like Vegas 17, 18, and 19 keep presets for the LUT FX in the documents folder:

Documents\OFX Presets\com.vegascreativesoftware_lutfilter\Filter

And it's not too hard to script up a routine that uses the XML file as a template and plugs in the LUT names and paths. Needed something to test vs22 on so I whipped one up. It's pretty rudimentary but it works. Zip is here.

Musicvid schrieb am 09.02.2022 um 21:33 Uhr

Good job, Howard!

I tested it and it works.

Also, can it be made to run recursively on a bunch of subfolders, like this?

 

Steve_Rhoden schrieb am 10.02.2022 um 13:08 Uhr

Howard-Vigorita, handy little app right there!

Reyfox schrieb am 10.02.2022 um 13:27 Uhr

I do not have this location in my Documents folder for lutfilter unless I have to create that folder?

Documents\OFX Presets\com.vegascreativesoftware_lutfilter\Filter

I have levels, border, titlesandtext, but nothing referring to luts.

 

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Howard-Vigorita schrieb am 10.02.2022 um 19:33 Uhr

I do not have this location in my Documents folder for lutfilter unless I have to create that folder?

@Reyfox I don't remember ever doing that. Maybe it happened first time I saved a preset in the lut fx?

Good job, Howard!

... Also, can it be made to run recursively on a bunch of subfolders, like this?

@Musicvid Thanks, but probably not by me. Was my first time in 50 years. Ha, ha, now that I'm warmed up, like to work my way up to codecs. After I pretty-up the code, I'll throw it into the zip and maybe onto github too. In case anyone else wants to take a stab at it. It's pretty elementary, lacks error checking, and is totally in a single masm64 script. Probably more valuable as a how-to example which I was unable to find elsewhere.

Musicvid schrieb am 10.02.2022 um 20:19 Uhr

Well, it's a good proof-of-concept, although the developers have reaffirmed their interest in making a real LUT previewer.